lsteamclient: Always use a return result variable.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 21:44:20 +02:00 committed by Arkadiusz Hiler
parent cc38f0c8c1
commit f6871a6b73
233 changed files with 29134 additions and 10252 deletions

View file

@ -13,82 +13,114 @@ extern "C" {
#include "cppISteamFriends_SteamFriends015.h"
const char * cppISteamFriends_SteamFriends015_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_SetPersonaName(void *linux_side, const char *pchPersonaName)
{
return ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends015_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends015_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends015_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends015_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends015_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
}
const char * cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetFriendSteamLevel(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendSteamLevel((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendSteamLevel((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends015_GetPlayerNickname(void *linux_side, CSteamID steamIDPlayer)
{
return ((ISteamFriends*)linux_side)->GetPlayerNickname((CSteamID)steamIDPlayer);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPlayerNickname((CSteamID)steamIDPlayer);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetFriendsGroupCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetFriendsGroupCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupCount();
return (_ret);
}
FriendsGroupID_t cppISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex(void *linux_side, int iFG)
{
return ((ISteamFriends*)linux_side)->GetFriendsGroupIDByIndex((int)iFG);
FriendsGroupID_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupIDByIndex((int)iFG);
return (_ret);
}
const char * cppISteamFriends_SteamFriends015_GetFriendsGroupName(void *linux_side, FriendsGroupID_t friendsGroupID)
{
return ((ISteamFriends*)linux_side)->GetFriendsGroupName((FriendsGroupID_t)friendsGroupID);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupName((FriendsGroupID_t)friendsGroupID);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetFriendsGroupMembersCount(void *linux_side, FriendsGroupID_t friendsGroupID)
{
return ((ISteamFriends*)linux_side)->GetFriendsGroupMembersCount((FriendsGroupID_t)friendsGroupID);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendsGroupMembersCount((FriendsGroupID_t)friendsGroupID);
return (_ret);
}
void cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList(void *linux_side, FriendsGroupID_t friendsGroupID, CSteamID *pOutSteamIDMembers, int nMembersCount)
@ -98,52 +130,72 @@ void cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList(void *linux_sid
bool cppISteamFriends_SteamFriends015_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends015_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends015_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends015_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting)
{
return ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_DownloadClanActivityCounts(void *linux_side, CSteamID *psteamIDClans, int cClansToRequest)
{
return ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends015_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
}
void cppISteamFriends_SteamFriends015_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
@ -183,52 +235,72 @@ void cppISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog(void *linu
int cppISteamFriends_SteamFriends015_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends015_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends015_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
}
uint32 cppISteamFriends_SteamFriends015_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
}
bool cppISteamFriends_SteamFriends015_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
{
return ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
}
void cppISteamFriends_SteamFriends015_ClearRichPresence(void *linux_side)
@ -238,17 +310,23 @@ void cppISteamFriends_SteamFriends015_ClearRichPresence(void *linux_side)
const char * cppISteamFriends_SteamFriends015_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
}
void cppISteamFriends_SteamFriends015_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
@ -258,117 +336,163 @@ void cppISteamFriends_SteamFriends015_RequestFriendRichPresence(void *linux_side
bool cppISteamFriends_SteamFriends015_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
{
return ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetCoplayFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends015_GetCoplayFriend(void *linux_side, int iCoplayFriend)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
}
AppId_t cppISteamFriends_SteamFriends015_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends015_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
{
return ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char *pchText)
{
return ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void *prgchText, int cchTextMax, EChatEntryType *peChatEntryType, CSteamID *psteamidChatter)
{
return ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)peChatEntryType, (CSteamID *)psteamidChatter);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)peChatEntryType, (CSteamID *)psteamidChatter);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
{
return ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
{
return ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char *pchMsgToSend)
{
return ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
return (_ret);
}
int cppISteamFriends_SteamFriends015_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_GetFollowerCount(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_IsFollowing(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
{
return ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_IsClanPublic(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->IsClanPublic((CSteamID)steamIDClan);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanPublic((CSteamID)steamIDClan);
return (_ret);
}
bool cppISteamFriends_SteamFriends015_IsClanOfficialGameGroup(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->IsClanOfficialGameGroup((CSteamID)steamIDClan);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanOfficialGameGroup((CSteamID)steamIDClan);
return (_ret);
}
#ifdef __cplusplus