lsteamclient: Always use a return result variable.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 21:44:20 +02:00 committed by Arkadiusz Hiler
parent cc38f0c8c1
commit f6871a6b73
233 changed files with 29134 additions and 10252 deletions

View file

@ -13,7 +13,9 @@ extern "C" {
#include "cppISteamFriends_SteamFriends009.h"
const char * cppISteamFriends_SteamFriends009_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
}
void cppISteamFriends_SteamFriends009_SetPersonaName(void *linux_side, const char *pchPersonaName)
@ -23,82 +25,114 @@ void cppISteamFriends_SteamFriends009_SetPersonaName(void *linux_side, const cha
EPersonaState cppISteamFriends_SteamFriends009_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends009_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
}
EFriendRelationship cppISteamFriends_SteamFriends009_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
}
EPersonaState cppISteamFriends_SteamFriends009_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends009_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends009_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
}
const char * cppISteamFriends_SteamFriends009_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
}
bool cppISteamFriends_SteamFriends009_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends009_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends009_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
}
const char * cppISteamFriends_SteamFriends009_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends009_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends009_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
}
void cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
@ -138,52 +172,72 @@ void cppISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog(void *linu
int cppISteamFriends_SteamFriends009_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
}
bool cppISteamFriends_SteamFriends009_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
}
SteamAPICall_t cppISteamFriends_SteamFriends009_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends009_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends009_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
}
uint32 cppISteamFriends_SteamFriends009_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
}
bool cppISteamFriends_SteamFriends009_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
{
return ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
}
void cppISteamFriends_SteamFriends009_ClearRichPresence(void *linux_side)
@ -193,42 +247,58 @@ void cppISteamFriends_SteamFriends009_ClearRichPresence(void *linux_side)
const char * cppISteamFriends_SteamFriends009_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
}
const char * cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
const char * _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
}
bool cppISteamFriends_SteamFriends009_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
{
return ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetCoplayFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
}
CSteamID cppISteamFriends_SteamFriends009_GetCoplayFriend(void *linux_side, int iCoplayFriend)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
}
int cppISteamFriends_SteamFriends009_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
}
AppId_t cppISteamFriends_SteamFriends009_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
}
#ifdef __cplusplus