lsteamclient: Always use a return result variable.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 21:44:20 +02:00 committed by Arkadiusz Hiler
parent cc38f0c8c1
commit f6871a6b73
233 changed files with 29134 additions and 10252 deletions

View file

@ -13,12 +13,16 @@ extern "C" {
#include "cppISteamController_SteamController006.h"
bool cppISteamController_SteamController006_Init(void *linux_side)
{
return ((ISteamController*)linux_side)->Init();
bool _ret;
_ret = ((ISteamController*)linux_side)->Init();
return (_ret);
}
bool cppISteamController_SteamController006_Shutdown(void *linux_side)
{
return ((ISteamController*)linux_side)->Shutdown();
bool _ret;
_ret = ((ISteamController*)linux_side)->Shutdown();
return (_ret);
}
void cppISteamController_SteamController006_RunFrame(void *linux_side)
@ -28,17 +32,23 @@ void cppISteamController_SteamController006_RunFrame(void *linux_side)
int cppISteamController_SteamController006_GetConnectedControllers(void *linux_side, ControllerHandle_t *handlesOut)
{
return ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
return (_ret);
}
bool cppISteamController_SteamController006_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
return (_ret);
}
ControllerActionSetHandle_t cppISteamController_SteamController006_GetActionSetHandle(void *linux_side, const char *pszActionSetName)
{
return ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
return (_ret);
}
void cppISteamController_SteamController006_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
@ -48,7 +58,9 @@ void cppISteamController_SteamController006_ActivateActionSet(void *linux_side,
ControllerActionSetHandle_t cppISteamController_SteamController006_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
ControllerActionSetHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
return (_ret);
}
void cppISteamController_SteamController006_ActivateActionSetLayer(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle)
@ -68,37 +80,51 @@ void cppISteamController_SteamController006_DeactivateAllActionSetLayers(void *l
int cppISteamController_SteamController006_GetActiveActionSetLayers(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t *handlesOut)
{
return ((ISteamController*)linux_side)->GetActiveActionSetLayers((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t *)handlesOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetActiveActionSetLayers((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t *)handlesOut);
return (_ret);
}
ControllerDigitalActionHandle_t cppISteamController_SteamController006_GetDigitalActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
ControllerDigitalActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
return (_ret);
}
ControllerDigitalActionData_t cppISteamController_SteamController006_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
{
return ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
ControllerDigitalActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
return (_ret);
}
int cppISteamController_SteamController006_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut)
{
return ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
}
ControllerAnalogActionHandle_t cppISteamController_SteamController006_GetAnalogActionHandle(void *linux_side, const char *pszActionName)
{
return ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
ControllerAnalogActionHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
return (_ret);
}
ControllerAnalogActionData_t cppISteamController_SteamController006_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
{
return ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
ControllerAnalogActionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
return (_ret);
}
int cppISteamController_SteamController006_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut)
{
return ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
int _ret;
_ret = ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
return (_ret);
}
void cppISteamController_SteamController006_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
@ -128,37 +154,51 @@ void cppISteamController_SteamController006_SetLEDColor(void *linux_side, Contro
int cppISteamController_SteamController006_GetGamepadIndexForController(void *linux_side, ControllerHandle_t ulControllerHandle)
{
return ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
int _ret;
_ret = ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
return (_ret);
}
ControllerHandle_t cppISteamController_SteamController006_GetControllerForGamepadIndex(void *linux_side, int nIndex)
{
return ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
ControllerHandle_t _ret;
_ret = ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
return (_ret);
}
ControllerMotionData_t cppISteamController_SteamController006_GetMotionData(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
ControllerMotionData_t _ret;
_ret = ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
return (_ret);
}
bool cppISteamController_SteamController006_ShowDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
{
return ((ISteamController*)linux_side)->ShowDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
return (_ret);
}
bool cppISteamController_SteamController006_ShowAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
{
return ((ISteamController*)linux_side)->ShowAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
bool _ret;
_ret = ((ISteamController*)linux_side)->ShowAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
return (_ret);
}
const char * cppISteamController_SteamController006_GetStringForActionOrigin(void *linux_side, EControllerActionOrigin eOrigin)
{
return ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
const char * _ret;
_ret = ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
return (_ret);
}
ESteamInputType cppISteamController_SteamController006_GetInputTypeForHandle(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetInputTypeForHandle((ControllerHandle_t)controllerHandle);
ESteamInputType _ret;
_ret = ((ISteamController*)linux_side)->GetInputTypeForHandle((ControllerHandle_t)controllerHandle);
return (_ret);
}
#ifdef __cplusplus