vrclient: remove redundant user_structs field

This commit is contained in:
Andrew Eikum 2019-09-18 10:26:40 -05:00
parent 3584832fa4
commit f24e88d400
68 changed files with 336 additions and 609 deletions

View file

@ -110,25 +110,6 @@ struct RenderModel_t *struct_RenderModel_t_091_unwrap(winRenderModel_t_091 *w)
return ret;
}
#pragma pack(push, 8)
struct winVREvent_t_091 {
vr::EVREventType eventType;
vr::TrackedDeviceIndex_t trackedDeviceIndex;
vr::VREvent_Data_t data __attribute__((aligned(8)));
float eventAgeSeconds;
} __attribute__ ((ms_struct));
#pragma pack(pop)
void struct_VREvent_t_091_lin_to_win(void *l, void *w)
{
struct winVREvent_t_091 *win = (struct winVREvent_t_091 *)w;
VREvent_t *lin = (VREvent_t *)l;
win->eventType = lin->eventType;
win->trackedDeviceIndex = lin->trackedDeviceIndex;
win->data = lin->data;
win->eventAgeSeconds = lin->eventAgeSeconds;
}
#pragma pack(push, 8)
struct winVRControllerState001_t_091 {
uint32_t unPacketNum;