vrclient: Always use a return result variable.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 21:44:20 +02:00 committed by Arkadiusz Hiler
parent f6871a6b73
commit ef91c04a22
127 changed files with 17625 additions and 6203 deletions

View file

@ -16,27 +16,37 @@ void cppIVRCompositor_IVRCompositor_018_SetTrackingSpace(void *linux_side, ETrac
vr::ETrackingUniverseOrigin cppIVRCompositor_IVRCompositor_018_GetTrackingSpace(void *linux_side)
{
return ((IVRCompositor*)linux_side)->GetTrackingSpace();
vr::ETrackingUniverseOrigin _ret;
_ret = ((IVRCompositor*)linux_side)->GetTrackingSpace();
return _ret;
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_WaitGetPoses(void *linux_side, TrackedDevicePose_t *pRenderPoseArray, uint32_t unRenderPoseArrayCount, TrackedDevicePose_t *pGamePoseArray, uint32_t unGamePoseArrayCount)
{
return ((IVRCompositor*)linux_side)->WaitGetPoses((vr::TrackedDevicePose_t *)pRenderPoseArray, (uint32_t)unRenderPoseArrayCount, (vr::TrackedDevicePose_t *)pGamePoseArray, (uint32_t)unGamePoseArrayCount);
vr::EVRCompositorError _ret;
_ret = ((IVRCompositor*)linux_side)->WaitGetPoses((vr::TrackedDevicePose_t *)pRenderPoseArray, (uint32_t)unRenderPoseArrayCount, (vr::TrackedDevicePose_t *)pGamePoseArray, (uint32_t)unGamePoseArrayCount);
return _ret;
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_GetLastPoses(void *linux_side, TrackedDevicePose_t *pRenderPoseArray, uint32_t unRenderPoseArrayCount, TrackedDevicePose_t *pGamePoseArray, uint32_t unGamePoseArrayCount)
{
return ((IVRCompositor*)linux_side)->GetLastPoses((vr::TrackedDevicePose_t *)pRenderPoseArray, (uint32_t)unRenderPoseArrayCount, (vr::TrackedDevicePose_t *)pGamePoseArray, (uint32_t)unGamePoseArrayCount);
vr::EVRCompositorError _ret;
_ret = ((IVRCompositor*)linux_side)->GetLastPoses((vr::TrackedDevicePose_t *)pRenderPoseArray, (uint32_t)unRenderPoseArrayCount, (vr::TrackedDevicePose_t *)pGamePoseArray, (uint32_t)unGamePoseArrayCount);
return _ret;
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_GetLastPoseForTrackedDeviceIndex(void *linux_side, TrackedDeviceIndex_t unDeviceIndex, TrackedDevicePose_t *pOutputPose, TrackedDevicePose_t *pOutputGamePose)
{
return ((IVRCompositor*)linux_side)->GetLastPoseForTrackedDeviceIndex((vr::TrackedDeviceIndex_t)unDeviceIndex, (vr::TrackedDevicePose_t *)pOutputPose, (vr::TrackedDevicePose_t *)pOutputGamePose);
vr::EVRCompositorError _ret;
_ret = ((IVRCompositor*)linux_side)->GetLastPoseForTrackedDeviceIndex((vr::TrackedDeviceIndex_t)unDeviceIndex, (vr::TrackedDevicePose_t *)pOutputPose, (vr::TrackedDevicePose_t *)pOutputGamePose);
return _ret;
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_Submit(void *linux_side, EVREye eEye, Texture_t *pTexture, VRTextureBounds_t *pBounds, EVRSubmitFlags nSubmitFlags)
{
return ((IVRCompositor*)linux_side)->Submit((vr::EVREye)eEye, (const vr::Texture_t *)pTexture, (const vr::VRTextureBounds_t *)pBounds, (vr::EVRSubmitFlags)nSubmitFlags);
vr::EVRCompositorError _ret;
_ret = ((IVRCompositor*)linux_side)->Submit((vr::EVREye)eEye, (const vr::Texture_t *)pTexture, (const vr::VRTextureBounds_t *)pBounds, (vr::EVRSubmitFlags)nSubmitFlags);
return _ret;
}
void cppIVRCompositor_IVRCompositor_018_ClearLastSubmittedFrame(void *linux_side)
@ -51,17 +61,23 @@ void cppIVRCompositor_IVRCompositor_018_PostPresentHandoff(void *linux_side)
bool cppIVRCompositor_IVRCompositor_018_GetFrameTiming(void *linux_side, Compositor_FrameTiming *pTiming, uint32_t unFramesAgo)
{
return ((IVRCompositor*)linux_side)->GetFrameTiming((vr::Compositor_FrameTiming *)pTiming, (uint32_t)unFramesAgo);
bool _ret;
_ret = ((IVRCompositor*)linux_side)->GetFrameTiming((vr::Compositor_FrameTiming *)pTiming, (uint32_t)unFramesAgo);
return _ret;
}
uint32_t cppIVRCompositor_IVRCompositor_018_GetFrameTimings(void *linux_side, Compositor_FrameTiming *pTiming, uint32_t nFrames)
{
return ((IVRCompositor*)linux_side)->GetFrameTimings((vr::Compositor_FrameTiming *)pTiming, (uint32_t)nFrames);
uint32_t _ret;
_ret = ((IVRCompositor*)linux_side)->GetFrameTimings((vr::Compositor_FrameTiming *)pTiming, (uint32_t)nFrames);
return _ret;
}
float cppIVRCompositor_IVRCompositor_018_GetFrameTimeRemaining(void *linux_side)
{
return ((IVRCompositor*)linux_side)->GetFrameTimeRemaining();
float _ret;
_ret = ((IVRCompositor*)linux_side)->GetFrameTimeRemaining();
return _ret;
}
void cppIVRCompositor_IVRCompositor_018_GetCumulativeStats(void *linux_side, Compositor_CumulativeStats *pStats, uint32_t nStatsSizeInBytes)
@ -76,7 +92,9 @@ void cppIVRCompositor_IVRCompositor_018_FadeToColor(void *linux_side, float fSec
vr::HmdColor_t cppIVRCompositor_IVRCompositor_018_GetCurrentFadeColor(void *linux_side, bool bBackground)
{
return ((IVRCompositor*)linux_side)->GetCurrentFadeColor((bool)bBackground);
vr::HmdColor_t _ret;
_ret = ((IVRCompositor*)linux_side)->GetCurrentFadeColor((bool)bBackground);
return _ret;
}
void cppIVRCompositor_IVRCompositor_018_FadeGrid(void *linux_side, float fSeconds, bool bFadeIn)
@ -86,12 +104,16 @@ void cppIVRCompositor_IVRCompositor_018_FadeGrid(void *linux_side, float fSecond
float cppIVRCompositor_IVRCompositor_018_GetCurrentGridAlpha(void *linux_side)
{
return ((IVRCompositor*)linux_side)->GetCurrentGridAlpha();
float _ret;
_ret = ((IVRCompositor*)linux_side)->GetCurrentGridAlpha();
return _ret;
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_SetSkyboxOverride(void *linux_side, Texture_t *pTextures, uint32_t unTextureCount)
{
return ((IVRCompositor*)linux_side)->SetSkyboxOverride((const vr::Texture_t *)pTextures, (uint32_t)unTextureCount);
vr::EVRCompositorError _ret;
_ret = ((IVRCompositor*)linux_side)->SetSkyboxOverride((const vr::Texture_t *)pTextures, (uint32_t)unTextureCount);
return _ret;
}
void cppIVRCompositor_IVRCompositor_018_ClearSkyboxOverride(void *linux_side)
@ -116,22 +138,30 @@ void cppIVRCompositor_IVRCompositor_018_CompositorQuit(void *linux_side)
bool cppIVRCompositor_IVRCompositor_018_IsFullscreen(void *linux_side)
{
return ((IVRCompositor*)linux_side)->IsFullscreen();
bool _ret;
_ret = ((IVRCompositor*)linux_side)->IsFullscreen();
return _ret;
}
uint32_t cppIVRCompositor_IVRCompositor_018_GetCurrentSceneFocusProcess(void *linux_side)
{
return ((IVRCompositor*)linux_side)->GetCurrentSceneFocusProcess();
uint32_t _ret;
_ret = ((IVRCompositor*)linux_side)->GetCurrentSceneFocusProcess();
return _ret;
}
uint32_t cppIVRCompositor_IVRCompositor_018_GetLastFrameRenderer(void *linux_side)
{
return ((IVRCompositor*)linux_side)->GetLastFrameRenderer();
uint32_t _ret;
_ret = ((IVRCompositor*)linux_side)->GetLastFrameRenderer();
return _ret;
}
bool cppIVRCompositor_IVRCompositor_018_CanRenderScene(void *linux_side)
{
return ((IVRCompositor*)linux_side)->CanRenderScene();
bool _ret;
_ret = ((IVRCompositor*)linux_side)->CanRenderScene();
return _ret;
}
void cppIVRCompositor_IVRCompositor_018_ShowMirrorWindow(void *linux_side)
@ -146,7 +176,9 @@ void cppIVRCompositor_IVRCompositor_018_HideMirrorWindow(void *linux_side)
bool cppIVRCompositor_IVRCompositor_018_IsMirrorWindowVisible(void *linux_side)
{
return ((IVRCompositor*)linux_side)->IsMirrorWindowVisible();
bool _ret;
_ret = ((IVRCompositor*)linux_side)->IsMirrorWindowVisible();
return _ret;
}
void cppIVRCompositor_IVRCompositor_018_CompositorDumpImages(void *linux_side)
@ -156,7 +188,9 @@ void cppIVRCompositor_IVRCompositor_018_CompositorDumpImages(void *linux_side)
bool cppIVRCompositor_IVRCompositor_018_ShouldAppRenderWithLowResources(void *linux_side)
{
return ((IVRCompositor*)linux_side)->ShouldAppRenderWithLowResources();
bool _ret;
_ret = ((IVRCompositor*)linux_side)->ShouldAppRenderWithLowResources();
return _ret;
}
void cppIVRCompositor_IVRCompositor_018_ForceInterleavedReprojectionOn(void *linux_side, bool bOverride)
@ -176,17 +210,23 @@ void cppIVRCompositor_IVRCompositor_018_SuspendRendering(void *linux_side, bool
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_GetMirrorTextureD3D11(void *linux_side, EVREye eEye, void *pD3D11DeviceOrResource, void **ppD3D11ShaderResourceView)
{
return ((IVRCompositor*)linux_side)->GetMirrorTextureD3D11((vr::EVREye)eEye, (void *)pD3D11DeviceOrResource, (void **)ppD3D11ShaderResourceView);
vr::EVRCompositorError _ret;
_ret = ((IVRCompositor*)linux_side)->GetMirrorTextureD3D11((vr::EVREye)eEye, (void *)pD3D11DeviceOrResource, (void **)ppD3D11ShaderResourceView);
return _ret;
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_GetMirrorTextureGL(void *linux_side, EVREye eEye, glUInt_t *pglTextureId, glSharedTextureHandle_t *pglSharedTextureHandle)
{
return ((IVRCompositor*)linux_side)->GetMirrorTextureGL((vr::EVREye)eEye, (vr::glUInt_t *)pglTextureId, (vr::glSharedTextureHandle_t *)pglSharedTextureHandle);
vr::EVRCompositorError _ret;
_ret = ((IVRCompositor*)linux_side)->GetMirrorTextureGL((vr::EVREye)eEye, (vr::glUInt_t *)pglTextureId, (vr::glSharedTextureHandle_t *)pglSharedTextureHandle);
return _ret;
}
bool cppIVRCompositor_IVRCompositor_018_ReleaseSharedGLTexture(void *linux_side, glUInt_t glTextureId, glSharedTextureHandle_t glSharedTextureHandle)
{
return ((IVRCompositor*)linux_side)->ReleaseSharedGLTexture((vr::glUInt_t)glTextureId, (vr::glSharedTextureHandle_t)glSharedTextureHandle);
bool _ret;
_ret = ((IVRCompositor*)linux_side)->ReleaseSharedGLTexture((vr::glUInt_t)glTextureId, (vr::glSharedTextureHandle_t)glSharedTextureHandle);
return _ret;
}
void cppIVRCompositor_IVRCompositor_018_LockGLSharedTextureForAccess(void *linux_side, glSharedTextureHandle_t glSharedTextureHandle)