vrclient: Convert structure members

This commit is contained in:
Andrew Eikum 2019-09-17 14:31:48 -05:00
parent 8fe55dee47
commit ede0f96149
11 changed files with 26 additions and 21 deletions

View file

@ -74,7 +74,7 @@ void struct_RenderModel_t_090_lin_to_win(void *l, void *w)
win->unVertexCount = lin->unVertexCount;
win->rIndexData = lin->rIndexData;
win->unTriangleCount = lin->unTriangleCount;
win->diffuseTexture = lin->diffuseTexture;
lin_to_win_struct_RenderModel_TextureMap_t_090(&lin->diffuseTexture, &win->diffuseTexture);
}
void struct_RenderModel_t_090_win_to_lin(void *w, void *l)
@ -86,7 +86,7 @@ void struct_RenderModel_t_090_win_to_lin(void *w, void *l)
lin->unVertexCount = win->unVertexCount;
lin->rIndexData = win->rIndexData;
lin->unTriangleCount = win->unTriangleCount;
lin->diffuseTexture = win->diffuseTexture;
win_to_lin_struct_vr::RenderModel_TextureMap_t_090(&win->diffuseTexture, &lin->diffuseTexture);
}
struct winRenderModel_t_090 *struct_RenderModel_t_090_wrap(void *l)