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proton: Change DXVK-NVAPI to enabled-by-default.
it's now disabled by PROTON_DISABLE_NVAPI=1 Link: https://github.com/ValveSoftware/Proton/pull/7335
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2 changed files with 11 additions and 144 deletions
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@ -294,7 +294,7 @@ the Wine prefix. Removing the option will revert to the previous behavior.
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| `noesync` | `PROTON_NO_ESYNC` | Do not use eventfd-based in-process synchronization primitives. |
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| `nofsync` | `PROTON_NO_FSYNC` | Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no `FUTEX_WAIT_MULTIPLE` support.) |
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| `noxim` | `PROTON_NO_XIM` | Enabled by default. Do not attempt to use XIM (X Input Methods) support. XIM support is known to cause crashes with libx11 older than version 1.7. |
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| `enablenvapi` | `PROTON_ENABLE_NVAPI` | Enable NVIDIA's NVAPI GPU support library. |
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| `disablenvapi` | `PROTON_DISABLE_NVAPI` | Disable NVIDIA's NVAPI GPU support library. |
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| `nativevulkanloader` | | Use the Vulkan loader shipped with the game instead of Proton's built-in Vulkan loader. This breaks VR support, but is required by a few games. |
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| `forcelgadd` | `PROTON_FORCE_LARGE_ADDRESS_AWARE` | Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. |
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| `heapdelayfree` | `PROTON_HEAP_DELAY_FREE` | Delay freeing some memory, to work around application use-after-free bugs. |
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