lsteamclient: Use the new structures in thunks.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-30 14:02:30 +02:00
parent 444a139150
commit eb1a12c85c
514 changed files with 10161 additions and 10868 deletions

View file

@ -1,4 +1,4 @@
#include "steamclient_private.h"
#include "unix_private.h"
extern "C"
{
@ -6,28 +6,22 @@ extern "C"
#include "steamclient_manual_common.h"
}
#pragma push_macro("__cdecl")
#undef __cdecl
#pragma push_macro("strncpy")
#undef strncpy
#include "cppISteamNetworkingSockets_SteamNetworkingSockets002.hpp"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
void cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConnection_params *params )
{
struct cppISteamNetworkingSockets_SteamNetworkingSockets002 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets002 *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
struct u_ISteamNetworkingSockets_SteamNetworkingSockets002 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets002 *)params->linux_side;
u_SteamNetworkingMessage_t_144 *u_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, u_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, u_ppOutMessages,
params->ppOutMessages, params->nMaxMessages );
}
void cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnListenSocket_params *params )
{
struct cppISteamNetworkingSockets_SteamNetworkingSockets002 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets002 *)params->linux_side;
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnListenSocket( params->hSocket, lin_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
struct u_ISteamNetworkingSockets_SteamNetworkingSockets002 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets002 *)params->linux_side;
u_SteamNetworkingMessage_t_144 *u_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnListenSocket( params->hSocket, u_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, u_ppOutMessages,
params->ppOutMessages, params->nMaxMessages );
}