vrclient: Add sdk v1.0.12

This commit is contained in:
Andrew Eikum 2018-01-31 10:31:32 -06:00
parent 4c907aa760
commit e8edb0f783
28 changed files with 6041 additions and 181 deletions

View file

@ -1,6 +1,6 @@
#include "vrclient_private.h"
#include "vrclient_defs.h"
#include "openvr_v1.0.11/ivrclientcore.h"
#include "openvr_v1.0.12/ivrclientcore.h"
using namespace vr;
extern "C" {
#include "struct_converters.h"
@ -9,34 +9,34 @@ extern "C" {
#ifdef __cplusplus
extern "C" {
#endif
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_005_LoadRenderModel_Async(void *linux_side, const char * pchRenderModelName, winRenderModel_t_1011 ** ppRenderModel)
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_005_LoadRenderModel_Async(void *linux_side, const char * pchRenderModelName, winRenderModel_t_1012 ** ppRenderModel)
{
RenderModel_t *lin;
vr::EVRRenderModelError _ret;
_ret = ((IVRRenderModels*)linux_side)->LoadRenderModel_Async((const char *)pchRenderModelName, &lin);
if(_ret == 0)
*ppRenderModel = struct_RenderModel_t_1011_wrap(lin);
*ppRenderModel = struct_RenderModel_t_1012_wrap(lin);
return _ret;
}
void cppIVRRenderModels_IVRRenderModels_005_FreeRenderModel(void *linux_side, winRenderModel_t_1011 * pRenderModel)
void cppIVRRenderModels_IVRRenderModels_005_FreeRenderModel(void *linux_side, winRenderModel_t_1012 * pRenderModel)
{
((IVRRenderModels*)linux_side)->FreeRenderModel(struct_RenderModel_t_1011_unwrap(pRenderModel));
((IVRRenderModels*)linux_side)->FreeRenderModel(struct_RenderModel_t_1012_unwrap(pRenderModel));
}
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_005_LoadTexture_Async(void *linux_side, TextureID_t textureId, winRenderModel_TextureMap_t_1011 ** ppTexture)
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_005_LoadTexture_Async(void *linux_side, TextureID_t textureId, winRenderModel_TextureMap_t_1012 ** ppTexture)
{
RenderModel_TextureMap_t *lin;
vr::EVRRenderModelError _ret;
_ret = ((IVRRenderModels*)linux_side)->LoadTexture_Async((vr::TextureID_t)textureId, &lin);
if(_ret == 0)
*ppTexture = struct_RenderModel_TextureMap_t_1011_wrap(lin);
*ppTexture = struct_RenderModel_TextureMap_t_1012_wrap(lin);
return _ret;
}
void cppIVRRenderModels_IVRRenderModels_005_FreeTexture(void *linux_side, winRenderModel_TextureMap_t_1011 * pTexture)
void cppIVRRenderModels_IVRRenderModels_005_FreeTexture(void *linux_side, winRenderModel_TextureMap_t_1012 * pTexture)
{
((IVRRenderModels*)linux_side)->FreeTexture(struct_RenderModel_TextureMap_t_1011_unwrap(pTexture));
((IVRRenderModels*)linux_side)->FreeTexture(struct_RenderModel_TextureMap_t_1012_unwrap(pTexture));
}
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_005_LoadTextureD3D11_Async(void *linux_side, TextureID_t textureId, void * pD3D11Device, void ** ppD3D11Texture2D)