mirror of
https://git.suyu.dev/suyu/Yucom.git
synced 2025-12-23 15:54:07 +01:00
vrclient: Add sdk v1.0.12
This commit is contained in:
parent
4c907aa760
commit
e8edb0f783
28 changed files with 6041 additions and 181 deletions
|
|
@ -1,6 +1,6 @@
|
|||
#include "vrclient_private.h"
|
||||
#include "vrclient_defs.h"
|
||||
#include "openvr_v1.0.11/ivrclientcore.h"
|
||||
#include "openvr_v1.0.12/ivrclientcore.h"
|
||||
using namespace vr;
|
||||
extern "C" {
|
||||
#include "struct_converters.h"
|
||||
|
|
@ -9,34 +9,34 @@ extern "C" {
|
|||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_005_LoadRenderModel_Async(void *linux_side, const char * pchRenderModelName, winRenderModel_t_1011 ** ppRenderModel)
|
||||
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_005_LoadRenderModel_Async(void *linux_side, const char * pchRenderModelName, winRenderModel_t_1012 ** ppRenderModel)
|
||||
{
|
||||
RenderModel_t *lin;
|
||||
vr::EVRRenderModelError _ret;
|
||||
_ret = ((IVRRenderModels*)linux_side)->LoadRenderModel_Async((const char *)pchRenderModelName, &lin);
|
||||
if(_ret == 0)
|
||||
*ppRenderModel = struct_RenderModel_t_1011_wrap(lin);
|
||||
*ppRenderModel = struct_RenderModel_t_1012_wrap(lin);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
void cppIVRRenderModels_IVRRenderModels_005_FreeRenderModel(void *linux_side, winRenderModel_t_1011 * pRenderModel)
|
||||
void cppIVRRenderModels_IVRRenderModels_005_FreeRenderModel(void *linux_side, winRenderModel_t_1012 * pRenderModel)
|
||||
{
|
||||
((IVRRenderModels*)linux_side)->FreeRenderModel(struct_RenderModel_t_1011_unwrap(pRenderModel));
|
||||
((IVRRenderModels*)linux_side)->FreeRenderModel(struct_RenderModel_t_1012_unwrap(pRenderModel));
|
||||
}
|
||||
|
||||
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_005_LoadTexture_Async(void *linux_side, TextureID_t textureId, winRenderModel_TextureMap_t_1011 ** ppTexture)
|
||||
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_005_LoadTexture_Async(void *linux_side, TextureID_t textureId, winRenderModel_TextureMap_t_1012 ** ppTexture)
|
||||
{
|
||||
RenderModel_TextureMap_t *lin;
|
||||
vr::EVRRenderModelError _ret;
|
||||
_ret = ((IVRRenderModels*)linux_side)->LoadTexture_Async((vr::TextureID_t)textureId, &lin);
|
||||
if(_ret == 0)
|
||||
*ppTexture = struct_RenderModel_TextureMap_t_1011_wrap(lin);
|
||||
*ppTexture = struct_RenderModel_TextureMap_t_1012_wrap(lin);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
void cppIVRRenderModels_IVRRenderModels_005_FreeTexture(void *linux_side, winRenderModel_TextureMap_t_1011 * pTexture)
|
||||
void cppIVRRenderModels_IVRRenderModels_005_FreeTexture(void *linux_side, winRenderModel_TextureMap_t_1012 * pTexture)
|
||||
{
|
||||
((IVRRenderModels*)linux_side)->FreeTexture(struct_RenderModel_TextureMap_t_1011_unwrap(pTexture));
|
||||
((IVRRenderModels*)linux_side)->FreeTexture(struct_RenderModel_TextureMap_t_1012_unwrap(pTexture));
|
||||
}
|
||||
|
||||
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_005_LoadTextureD3D11_Async(void *linux_side, TextureID_t textureId, void * pD3D11Device, void ** ppD3D11Texture2D)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue