mirror of
https://git.suyu.dev/suyu/Yucom.git
synced 2026-01-05 14:08:06 +01:00
lsteamclient: Rewrite SteamNetworkingMessage_t_147 unix thunks.
CW-Bug-Id: #22729
This commit is contained in:
parent
9e695da972
commit
dfa7d6e712
10 changed files with 561 additions and 395 deletions
|
|
@ -6,57 +6,7 @@ extern "C" {
|
|||
#include "steamclient_manual_common.h"
|
||||
}
|
||||
|
||||
#include "cppISteamNetworkingSockets_SteamNetworkingSockets009.hpp"
|
||||
#include "cppISteamNetworkingMessages_SteamNetworkingMessages002.hpp"
|
||||
#include "cppISteamNetworkingUtils_SteamNetworkingUtils003.hpp"
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
|
||||
|
||||
void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection_params *params )
|
||||
{
|
||||
struct u_ISteamNetworkingSockets_SteamNetworkingSockets009 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets009 *)params->linux_side;
|
||||
u_SteamNetworkingMessage_t_147 *u_ppOutMessages[params->nMaxMessages];
|
||||
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, u_ppOutMessages, params->nMaxMessages );
|
||||
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, u_ppOutMessages,
|
||||
params->ppOutMessages, params->nMaxMessages );
|
||||
}
|
||||
|
||||
void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup_params *params )
|
||||
{
|
||||
struct u_ISteamNetworkingSockets_SteamNetworkingSockets009 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets009 *)params->linux_side;
|
||||
u_SteamNetworkingMessage_t_147 *u_ppOutMessages[params->nMaxMessages];
|
||||
params->_ret = iface->ReceiveMessagesOnPollGroup( params->hPollGroup, u_ppOutMessages, params->nMaxMessages );
|
||||
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, u_ppOutMessages,
|
||||
params->ppOutMessages, params->nMaxMessages );
|
||||
}
|
||||
|
||||
void cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages_params *params )
|
||||
{
|
||||
#define MAX_SEND_MESSAGES 64
|
||||
struct u_ISteamNetworkingSockets_SteamNetworkingSockets009 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets009 *)params->linux_side;
|
||||
/* use the stack to avoid heap allocation */
|
||||
u_SteamNetworkingMessage_t_147 *lin_msgs[MAX_SEND_MESSAGES];
|
||||
int i;
|
||||
|
||||
if (params->nMessages > MAX_SEND_MESSAGES)
|
||||
{
|
||||
/* if we ever hit this, increase MAX_SEND_MESSAGES appropriately */
|
||||
FIXME( "Trying to send %u messages, which is more than %u! Will break up into pieces.\n",
|
||||
params->nMessages, MAX_SEND_MESSAGES );
|
||||
}
|
||||
|
||||
while (params->nMessages)
|
||||
{
|
||||
for (i = 0; i < params->nMessages && i < MAX_SEND_MESSAGES; ++i)
|
||||
lin_msgs[i] = (u_SteamNetworkingMessage_t_147 *)network_message_win_to_lin( params->pMessages[i] );
|
||||
|
||||
iface->SendMessages( i, lin_msgs, params->pOutMessageNumberOrResult );
|
||||
|
||||
params->nMessages -= i;
|
||||
params->pMessages += i;
|
||||
if (params->pOutMessageNumberOrResult) params->pOutMessageNumberOrResult += i;
|
||||
}
|
||||
}
|
||||
|
||||
void cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel( struct cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel_params *params )
|
||||
{
|
||||
|
|
@ -66,90 +16,3 @@ void cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnCha
|
|||
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, u_ppOutMessages,
|
||||
params->ppOutMessages, params->nMaxMessages );
|
||||
}
|
||||
|
||||
typedef void (*CDECL win_FnSteamNetConnectionStatusChanged)( w_SteamNetConnectionStatusChangedCallback_t_151 * );
|
||||
static win_FnSteamNetConnectionStatusChanged win_SteamNetConnectionStatusChanged;
|
||||
static void lin_SteamNetConnectionStatusChanged( u_SteamNetConnectionStatusChangedCallback_t_151 *u_dat )
|
||||
{
|
||||
win_FnSteamNetConnectionStatusChanged fn = win_SteamNetConnectionStatusChanged;
|
||||
if (fn)
|
||||
{
|
||||
w_SteamNetConnectionStatusChangedCallback_t_151 w_dat = *u_dat;
|
||||
fn(&w_dat);
|
||||
}
|
||||
}
|
||||
|
||||
typedef void (*CDECL win_FnSteamNetAuthenticationStatusChanged)( SteamNetAuthenticationStatus_t * );
|
||||
static win_FnSteamNetAuthenticationStatusChanged win_SteamNetAuthenticationStatusChanged;
|
||||
static void lin_SteamNetAuthenticationStatusChanged( SteamNetAuthenticationStatus_t *dat )
|
||||
{
|
||||
win_FnSteamNetAuthenticationStatusChanged fn = win_SteamNetAuthenticationStatusChanged;
|
||||
if (fn) fn( dat );
|
||||
}
|
||||
|
||||
typedef void (*CDECL win_FnSteamRelayNetworkStatusChanged)( SteamRelayNetworkStatus_t * );
|
||||
static win_FnSteamRelayNetworkStatusChanged win_SteamRelayNetworkStatusChanged;
|
||||
static void lin_SteamRelayNetworkStatusChanged( SteamRelayNetworkStatus_t *dat )
|
||||
{
|
||||
win_FnSteamRelayNetworkStatusChanged fn = win_SteamRelayNetworkStatusChanged;
|
||||
if (fn) fn( dat );
|
||||
}
|
||||
|
||||
typedef void (*CDECL win_FnSteamNetworkingMessagesSessionRequest)( SteamNetworkingMessagesSessionRequest_t_151 * );
|
||||
static win_FnSteamNetworkingMessagesSessionRequest win_SteamNetworkingMessagesSessionRequest;
|
||||
static void lin_SteamNetworkingMessagesSessionRequest( SteamNetworkingMessagesSessionRequest_t_151 *dat )
|
||||
{
|
||||
win_FnSteamNetworkingMessagesSessionRequest fn = win_SteamNetworkingMessagesSessionRequest;
|
||||
if (fn) fn( dat );
|
||||
}
|
||||
|
||||
typedef void (*CDECL win_FnSteamNetworkingMessagesSessionFailed)( SteamNetworkingMessagesSessionFailed_t_151 * );
|
||||
static win_FnSteamNetworkingMessagesSessionFailed win_SteamNetworkingMessagesSessionFailed;
|
||||
static void lin_SteamNetworkingMessagesSessionFailed( SteamNetworkingMessagesSessionFailed_t_151 *dat )
|
||||
{
|
||||
win_FnSteamNetworkingMessagesSessionFailed fn = win_SteamNetworkingMessagesSessionFailed;
|
||||
if (fn) fn( dat );
|
||||
}
|
||||
|
||||
void cppISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage( struct cppISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage_params *params )
|
||||
{
|
||||
struct u_ISteamNetworkingUtils_SteamNetworkingUtils003 *iface = (struct u_ISteamNetworkingUtils_SteamNetworkingUtils003 *)params->linux_side;
|
||||
u_SteamNetworkingMessage_t_147 *u_ret = iface->AllocateMessage( params->cbAllocateBuffer );
|
||||
params->_ret = (w_SteamNetworkingMessage_t_147 *)network_message_lin_to_win( u_ret );
|
||||
}
|
||||
|
||||
void cppISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue( struct cppISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue_params *params )
|
||||
{
|
||||
struct u_ISteamNetworkingUtils_SteamNetworkingUtils003 *iface = (struct u_ISteamNetworkingUtils_SteamNetworkingUtils003 *)params->linux_side;
|
||||
void *lin_fn; /* api requires passing pointer-to-pointer */
|
||||
|
||||
switch (params->eValue)
|
||||
{
|
||||
#define CASE( y ) \
|
||||
if (!params->pArg) \
|
||||
{ \
|
||||
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
|
||||
params->scopeObj, params->eDataType, NULL ); \
|
||||
} \
|
||||
else \
|
||||
{ \
|
||||
if (*(void **)params->pArg == NULL) lin_fn = NULL; \
|
||||
else lin_fn = (void *)&lin_##y; \
|
||||
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
|
||||
params->scopeObj, params->eDataType, &lin_fn ); \
|
||||
if (params->_ret) win_##y = *(win_Fn##y *)params->pArg; \
|
||||
}
|
||||
|
||||
case 201 /*ConnectionStatusChanged*/: CASE( SteamNetConnectionStatusChanged )
|
||||
case 202 /*AuthStatusChanged*/: CASE( SteamNetAuthenticationStatusChanged )
|
||||
case 203 /*RelayNetworkStatusChanged*/: CASE( SteamRelayNetworkStatusChanged )
|
||||
case 204 /*MessagesSessionRequest*/: CASE( SteamNetworkingMessagesSessionRequest )
|
||||
case 205 /*MessagesSessionFailed*/: CASE( SteamNetworkingMessagesSessionFailed )
|
||||
|
||||
#undef CASE
|
||||
|
||||
default:
|
||||
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, params->scopeObj,
|
||||
params->eDataType, params->pArg );
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue