lsteamclient: build fixes

This commit is contained in:
Andrew Eikum 2018-10-29 13:26:08 -05:00
parent 9d1c8963e4
commit dca026aff1
220 changed files with 2072 additions and 7026 deletions

View file

@ -5,34 +5,6 @@
#include "steamworks_sdk_132/isteamgameserverstats.h"
#include "steamworks_sdk_132/isteamgamecoordinator.h"
extern "C" {
#pragma pack( push, 8 )
struct winValvePackingSentinel_t_132 {
uint32 m_u32;
uint64 m_u64;
uint16 m_u16;
double m_d;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_ValvePackingSentinel_t_132(void *w, void *l)
{
ValvePackingSentinel_t *lin = (ValvePackingSentinel_t *)l;
struct winValvePackingSentinel_t_132 *win = (struct winValvePackingSentinel_t_132 *)w;
lin->m_u32 = win->m_u32;
lin->m_u64 = win->m_u64;
lin->m_u16 = win->m_u16;
lin->m_d = win->m_d;
}
void lin_to_win_struct_ValvePackingSentinel_t_132(void *l, void *w)
{
ValvePackingSentinel_t *lin = (ValvePackingSentinel_t *)l;
struct winValvePackingSentinel_t_132 *win = (struct winValvePackingSentinel_t_132 *)w;
win->m_u32 = lin->m_u32;
win->m_u64 = lin->m_u64;
win->m_u16 = lin->m_u16;
win->m_d = lin->m_d;
}
#pragma pack( push, 8 )
struct winCallbackMsg_t_132 {
HSteamUser m_hSteamUser;
@ -41,7 +13,7 @@ struct winCallbackMsg_t_132 {
int m_cubParam;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_CallbackMsg_t_132(void *w, void *l)
void win_to_lin_struct_CallbackMsg_t_132(const void *w, void *l)
{
CallbackMsg_t *lin = (CallbackMsg_t *)l;
struct winCallbackMsg_t_132 *win = (struct winCallbackMsg_t_132 *)w;
@ -51,7 +23,7 @@ void win_to_lin_struct_CallbackMsg_t_132(void *w, void *l)
lin->m_cubParam = win->m_cubParam;
}
void lin_to_win_struct_CallbackMsg_t_132(void *l, void *w)
void lin_to_win_struct_CallbackMsg_t_132(const void *l, void *w)
{
CallbackMsg_t *lin = (CallbackMsg_t *)l;
struct winCallbackMsg_t_132 *win = (struct winCallbackMsg_t_132 *)w;
@ -70,7 +42,7 @@ struct winFriendGameInfo_t_132 {
CSteamID m_steamIDLobby;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_FriendGameInfo_t_132(void *w, void *l)
void win_to_lin_struct_FriendGameInfo_t_132(const void *w, void *l)
{
FriendGameInfo_t *lin = (FriendGameInfo_t *)l;
struct winFriendGameInfo_t_132 *win = (struct winFriendGameInfo_t_132 *)w;
@ -81,7 +53,7 @@ void win_to_lin_struct_FriendGameInfo_t_132(void *w, void *l)
lin->m_steamIDLobby = win->m_steamIDLobby;
}
void lin_to_win_struct_FriendGameInfo_t_132(void *l, void *w)
void lin_to_win_struct_FriendGameInfo_t_132(const void *l, void *w)
{
FriendGameInfo_t *lin = (FriendGameInfo_t *)l;
struct winFriendGameInfo_t_132 *win = (struct winFriendGameInfo_t_132 *)w;
@ -98,7 +70,7 @@ struct winFriendSessionStateInfo_t_132 {
uint8 m_uiPublishedToFriendsSessionInstance;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_FriendSessionStateInfo_t_132(void *w, void *l)
void win_to_lin_struct_FriendSessionStateInfo_t_132(const void *w, void *l)
{
FriendSessionStateInfo_t *lin = (FriendSessionStateInfo_t *)l;
struct winFriendSessionStateInfo_t_132 *win = (struct winFriendSessionStateInfo_t_132 *)w;
@ -106,7 +78,7 @@ void win_to_lin_struct_FriendSessionStateInfo_t_132(void *w, void *l)
lin->m_uiPublishedToFriendsSessionInstance = win->m_uiPublishedToFriendsSessionInstance;
}
void lin_to_win_struct_FriendSessionStateInfo_t_132(void *l, void *w)
void lin_to_win_struct_FriendSessionStateInfo_t_132(const void *l, void *w)
{
FriendSessionStateInfo_t *lin = (FriendSessionStateInfo_t *)l;
struct winFriendSessionStateInfo_t_132 *win = (struct winFriendSessionStateInfo_t_132 *)w;
@ -121,7 +93,7 @@ struct winservernetadr_t_132 {
uint32 m_unIP;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_servernetadr_t_132(void *w, void *l)
void win_to_lin_struct_servernetadr_t_132(const void *w, void *l)
{
servernetadr_t *lin = (servernetadr_t *)l;
struct winservernetadr_t_132 *win = (struct winservernetadr_t_132 *)w;
@ -130,7 +102,7 @@ void win_to_lin_struct_servernetadr_t_132(void *w, void *l)
lin->m_unIP = win->m_unIP;
}
void lin_to_win_struct_servernetadr_t_132(void *l, void *w)
void lin_to_win_struct_servernetadr_t_132(const void *l, void *w)
{
servernetadr_t *lin = (servernetadr_t *)l;
struct winservernetadr_t_132 *win = (struct winservernetadr_t_132 *)w;
@ -161,7 +133,7 @@ struct wingameserveritem_t_132 {
CSteamID m_steamID;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_gameserveritem_t_132(void *w, void *l)
void win_to_lin_struct_gameserveritem_t_132(const void *w, void *l)
{
gameserveritem_t *lin = (gameserveritem_t *)l;
struct wingameserveritem_t_132 *win = (struct wingameserveritem_t_132 *)w;
@ -185,7 +157,7 @@ void win_to_lin_struct_gameserveritem_t_132(void *w, void *l)
lin->m_steamID = win->m_steamID;
}
void lin_to_win_struct_gameserveritem_t_132(void *l, void *w)
void lin_to_win_struct_gameserveritem_t_132(const void *l, void *w)
{
gameserveritem_t *lin = (gameserveritem_t *)l;
struct wingameserveritem_t_132 *win = (struct wingameserveritem_t_132 *)w;
@ -215,7 +187,7 @@ struct winSteamParamStringArray_t_132 {
int32 m_nNumStrings;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_SteamParamStringArray_t_132(void *w, void *l)
void win_to_lin_struct_SteamParamStringArray_t_132(const void *w, void *l)
{
SteamParamStringArray_t *lin = (SteamParamStringArray_t *)l;
struct winSteamParamStringArray_t_132 *win = (struct winSteamParamStringArray_t_132 *)w;
@ -223,7 +195,7 @@ void win_to_lin_struct_SteamParamStringArray_t_132(void *w, void *l)
lin->m_nNumStrings = win->m_nNumStrings;
}
void lin_to_win_struct_SteamParamStringArray_t_132(void *l, void *w)
void lin_to_win_struct_SteamParamStringArray_t_132(const void *l, void *w)
{
SteamParamStringArray_t *lin = (SteamParamStringArray_t *)l;
struct winSteamParamStringArray_t_132 *win = (struct winSteamParamStringArray_t_132 *)w;
@ -240,7 +212,7 @@ struct winLeaderboardEntry_t_132 {
UGCHandle_t m_hUGC;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_LeaderboardEntry_t_132(void *w, void *l)
void win_to_lin_struct_LeaderboardEntry_t_132(const void *w, void *l)
{
LeaderboardEntry_t *lin = (LeaderboardEntry_t *)l;
struct winLeaderboardEntry_t_132 *win = (struct winLeaderboardEntry_t_132 *)w;
@ -251,7 +223,7 @@ void win_to_lin_struct_LeaderboardEntry_t_132(void *w, void *l)
lin->m_hUGC = win->m_hUGC;
}
void lin_to_win_struct_LeaderboardEntry_t_132(void *l, void *w)
void lin_to_win_struct_LeaderboardEntry_t_132(const void *l, void *w)
{
LeaderboardEntry_t *lin = (LeaderboardEntry_t *)l;
struct winLeaderboardEntry_t_132 *win = (struct winLeaderboardEntry_t_132 *)w;
@ -274,7 +246,7 @@ struct winP2PSessionState_t_132 {
uint16 m_nRemotePort;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_P2PSessionState_t_132(void *w, void *l)
void win_to_lin_struct_P2PSessionState_t_132(const void *w, void *l)
{
P2PSessionState_t *lin = (P2PSessionState_t *)l;
struct winP2PSessionState_t_132 *win = (struct winP2PSessionState_t_132 *)w;
@ -288,7 +260,7 @@ void win_to_lin_struct_P2PSessionState_t_132(void *w, void *l)
lin->m_nRemotePort = win->m_nRemotePort;
}
void lin_to_win_struct_P2PSessionState_t_132(void *l, void *w)
void lin_to_win_struct_P2PSessionState_t_132(const void *l, void *w)
{
P2PSessionState_t *lin = (P2PSessionState_t *)l;
struct winP2PSessionState_t_132 *win = (struct winP2PSessionState_t_132 *)w;
@ -310,7 +282,7 @@ struct winHTTPRequestCompleted_t_20 {
EHTTPStatusCode m_eStatusCode;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_HTTPRequestCompleted_t_20(void *l, void *w)
void cb_HTTPRequestCompleted_t_20(const void *l, void *w)
{
HTTPRequestCompleted_t *lin = (HTTPRequestCompleted_t *)l;
struct winHTTPRequestCompleted_t_20 *win = (struct winHTTPRequestCompleted_t_20 *)w;
@ -330,7 +302,7 @@ struct winSteamControllerState_t_132 {
short sRightPadY;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_SteamControllerState_t_132(void *w, void *l)
void win_to_lin_struct_SteamControllerState_t_132(const void *w, void *l)
{
SteamControllerState_t *lin = (SteamControllerState_t *)l;
struct winSteamControllerState_t_132 *win = (struct winSteamControllerState_t_132 *)w;
@ -342,7 +314,7 @@ void win_to_lin_struct_SteamControllerState_t_132(void *w, void *l)
lin->sRightPadY = win->sRightPadY;
}
void lin_to_win_struct_SteamControllerState_t_132(void *l, void *w)
void lin_to_win_struct_SteamControllerState_t_132(const void *l, void *w)
{
SteamControllerState_t *lin = (SteamControllerState_t *)l;
struct winSteamControllerState_t_132 *win = (struct winSteamControllerState_t_132 *)w;
@ -384,7 +356,7 @@ struct winSteamUGCDetails_t_132 {
uint32 m_unNumChildren;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_SteamUGCDetails_t_132(void *w, void *l)
void win_to_lin_struct_SteamUGCDetails_t_132(const void *w, void *l)
{
SteamUGCDetails_t *lin = (SteamUGCDetails_t *)l;
struct winSteamUGCDetails_t_132 *win = (struct winSteamUGCDetails_t_132 *)w;
@ -416,7 +388,7 @@ void win_to_lin_struct_SteamUGCDetails_t_132(void *w, void *l)
lin->m_unNumChildren = win->m_unNumChildren;
}
void lin_to_win_struct_SteamUGCDetails_t_132(void *l, void *w)
void lin_to_win_struct_SteamUGCDetails_t_132(const void *l, void *w)
{
SteamUGCDetails_t *lin = (SteamUGCDetails_t *)l;
struct winSteamUGCDetails_t_132 *win = (struct winSteamUGCDetails_t_132 *)w;
@ -456,7 +428,7 @@ struct winHTML_ComboNeedsPaint_t_16 {
uint32 unTall;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_HTML_ComboNeedsPaint_t_16(void *l, void *w)
void cb_HTML_ComboNeedsPaint_t_16(const void *l, void *w)
{
HTML_ComboNeedsPaint_t *lin = (HTML_ComboNeedsPaint_t *)l;
struct winHTML_ComboNeedsPaint_t_16 *win = (struct winHTML_ComboNeedsPaint_t_16 *)w;
@ -471,7 +443,7 @@ struct winHTML_ShowPopup_t_4 {
HHTMLBrowser unBrowserHandle;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_HTML_ShowPopup_t_4(void *l, void *w)
void cb_HTML_ShowPopup_t_4(const void *l, void *w)
{
HTML_ShowPopup_t *lin = (HTML_ShowPopup_t *)l;
struct winHTML_ShowPopup_t_4 *win = (struct winHTML_ShowPopup_t_4 *)w;
@ -483,7 +455,7 @@ struct winHTML_HidePopup_t_4 {
HHTMLBrowser unBrowserHandle;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_HTML_HidePopup_t_4(void *l, void *w)
void cb_HTML_HidePopup_t_4(const void *l, void *w)
{
HTML_HidePopup_t *lin = (HTML_HidePopup_t *)l;
struct winHTML_HidePopup_t_4 *win = (struct winHTML_HidePopup_t_4 *)w;
@ -499,7 +471,7 @@ struct winHTML_SizePopup_t_20 {
uint32 unTall;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_HTML_SizePopup_t_20(void *l, void *w)
void cb_HTML_SizePopup_t_20(const void *l, void *w)
{
HTML_SizePopup_t *lin = (HTML_SizePopup_t *)l;
struct winHTML_SizePopup_t_20 *win = (struct winHTML_SizePopup_t_20 *)w;
@ -520,7 +492,7 @@ struct winHTML_NewWindow_t_24 {
uint32 unTall;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_HTML_NewWindow_t_24(void *l, void *w)
void cb_HTML_NewWindow_t_24(const void *l, void *w)
{
HTML_NewWindow_t *lin = (HTML_NewWindow_t *)l;
struct winHTML_NewWindow_t_24 *win = (struct winHTML_NewWindow_t_24 *)w;
@ -540,7 +512,7 @@ struct winSteamItemDetails_t_132 {
uint16 m_unFlags;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_SteamItemDetails_t_132(void *w, void *l)
void win_to_lin_struct_SteamItemDetails_t_132(const void *w, void *l)
{
SteamItemDetails_t *lin = (SteamItemDetails_t *)l;
struct winSteamItemDetails_t_132 *win = (struct winSteamItemDetails_t_132 *)w;
@ -550,7 +522,7 @@ void win_to_lin_struct_SteamItemDetails_t_132(void *w, void *l)
lin->m_unFlags = win->m_unFlags;
}
void lin_to_win_struct_SteamItemDetails_t_132(void *l, void *w)
void lin_to_win_struct_SteamItemDetails_t_132(const void *l, void *w)
{
SteamItemDetails_t *lin = (SteamItemDetails_t *)l;
struct winSteamItemDetails_t_132 *win = (struct winSteamItemDetails_t_132 *)w;
@ -560,111 +532,5 @@ void lin_to_win_struct_SteamItemDetails_t_132(void *l, void *w)
win->m_unFlags = lin->m_unFlags;
}
#pragma pack( push, 8 )
struct winCCallbackBase_132 {
uint8 m_nCallbackFlags;
int m_iCallback;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_CCallbackBase_132(void *w, void *l)
{
CCallbackBase *lin = (CCallbackBase *)l;
struct winCCallbackBase_132 *win = (struct winCCallbackBase_132 *)w;
lin->m_nCallbackFlags = win->m_nCallbackFlags;
lin->m_iCallback = win->m_iCallback;
}
void lin_to_win_struct_CCallbackBase_132(void *l, void *w)
{
CCallbackBase *lin = (CCallbackBase *)l;
struct winCCallbackBase_132 *win = (struct winCCallbackBase_132 *)w;
win->m_nCallbackFlags = lin->m_nCallbackFlags;
win->m_iCallback = lin->m_iCallback;
}
#pragma pack( push, 8 )
struct winValvePackingSentinel_t_132 {
uint32 m_u32;
uint64 m_u64;
uint16 m_u16;
double m_d;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_ValvePackingSentinel_t_132(void *w, void *l)
{
ValvePackingSentinel_t *lin = (ValvePackingSentinel_t *)l;
struct winValvePackingSentinel_t_132 *win = (struct winValvePackingSentinel_t_132 *)w;
lin->m_u32 = win->m_u32;
lin->m_u64 = win->m_u64;
lin->m_u16 = win->m_u16;
lin->m_d = win->m_d;
}
void lin_to_win_struct_ValvePackingSentinel_t_132(void *l, void *w)
{
ValvePackingSentinel_t *lin = (ValvePackingSentinel_t *)l;
struct winValvePackingSentinel_t_132 *win = (struct winValvePackingSentinel_t_132 *)w;
win->m_u32 = lin->m_u32;
win->m_u64 = lin->m_u64;
win->m_u16 = lin->m_u16;
win->m_d = lin->m_d;
}
#pragma pack( push, 8 )
struct winValvePackingSentinel_t_132 {
uint32 m_u32;
uint64 m_u64;
uint16 m_u16;
double m_d;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_ValvePackingSentinel_t_132(void *w, void *l)
{
ValvePackingSentinel_t *lin = (ValvePackingSentinel_t *)l;
struct winValvePackingSentinel_t_132 *win = (struct winValvePackingSentinel_t_132 *)w;
lin->m_u32 = win->m_u32;
lin->m_u64 = win->m_u64;
lin->m_u16 = win->m_u16;
lin->m_d = win->m_d;
}
void lin_to_win_struct_ValvePackingSentinel_t_132(void *l, void *w)
{
ValvePackingSentinel_t *lin = (ValvePackingSentinel_t *)l;
struct winValvePackingSentinel_t_132 *win = (struct winValvePackingSentinel_t_132 *)w;
win->m_u32 = lin->m_u32;
win->m_u64 = lin->m_u64;
win->m_u16 = lin->m_u16;
win->m_d = lin->m_d;
}
#pragma pack( push, 8 )
struct winValvePackingSentinel_t_132 {
uint32 m_u32;
uint64 m_u64;
uint16 m_u16;
double m_d;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_ValvePackingSentinel_t_132(void *w, void *l)
{
ValvePackingSentinel_t *lin = (ValvePackingSentinel_t *)l;
struct winValvePackingSentinel_t_132 *win = (struct winValvePackingSentinel_t_132 *)w;
lin->m_u32 = win->m_u32;
lin->m_u64 = win->m_u64;
lin->m_u16 = win->m_u16;
lin->m_d = win->m_d;
}
void lin_to_win_struct_ValvePackingSentinel_t_132(void *l, void *w)
{
ValvePackingSentinel_t *lin = (ValvePackingSentinel_t *)l;
struct winValvePackingSentinel_t_132 *win = (struct winValvePackingSentinel_t_132 *)w;
win->m_u32 = lin->m_u32;
win->m_u64 = lin->m_u64;
win->m_u16 = lin->m_u16;
win->m_d = lin->m_d;
}
}