lsteamclient: build fixes

This commit is contained in:
Andrew Eikum 2018-10-29 13:26:08 -05:00
parent 9d1c8963e4
commit dca026aff1
220 changed files with 2072 additions and 7026 deletions

View file

@ -11,7 +11,7 @@ struct winCallbackMsg_t_104 {
int m_cubParam;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_CallbackMsg_t_104(void *w, void *l)
void win_to_lin_struct_CallbackMsg_t_104(const void *w, void *l)
{
CallbackMsg_t *lin = (CallbackMsg_t *)l;
struct winCallbackMsg_t_104 *win = (struct winCallbackMsg_t_104 *)w;
@ -21,7 +21,7 @@ void win_to_lin_struct_CallbackMsg_t_104(void *w, void *l)
lin->m_cubParam = win->m_cubParam;
}
void lin_to_win_struct_CallbackMsg_t_104(void *l, void *w)
void lin_to_win_struct_CallbackMsg_t_104(const void *l, void *w)
{
CallbackMsg_t *lin = (CallbackMsg_t *)l;
struct winCallbackMsg_t_104 *win = (struct winCallbackMsg_t_104 *)w;
@ -40,7 +40,7 @@ struct winFriendGameInfo_t_104 {
CSteamID m_steamIDLobby;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_FriendGameInfo_t_104(void *w, void *l)
void win_to_lin_struct_FriendGameInfo_t_104(const void *w, void *l)
{
FriendGameInfo_t *lin = (FriendGameInfo_t *)l;
struct winFriendGameInfo_t_104 *win = (struct winFriendGameInfo_t_104 *)w;
@ -51,7 +51,7 @@ void win_to_lin_struct_FriendGameInfo_t_104(void *w, void *l)
lin->m_steamIDLobby = win->m_steamIDLobby;
}
void lin_to_win_struct_FriendGameInfo_t_104(void *l, void *w)
void lin_to_win_struct_FriendGameInfo_t_104(const void *l, void *w)
{
FriendGameInfo_t *lin = (FriendGameInfo_t *)l;
struct winFriendGameInfo_t_104 *win = (struct winFriendGameInfo_t_104 *)w;
@ -69,7 +69,7 @@ struct winservernetadr_t_104 {
uint32 m_unIP;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_servernetadr_t_104(void *w, void *l)
void win_to_lin_struct_servernetadr_t_104(const void *w, void *l)
{
servernetadr_t *lin = (servernetadr_t *)l;
struct winservernetadr_t_104 *win = (struct winservernetadr_t_104 *)w;
@ -78,7 +78,7 @@ void win_to_lin_struct_servernetadr_t_104(void *w, void *l)
lin->m_unIP = win->m_unIP;
}
void lin_to_win_struct_servernetadr_t_104(void *l, void *w)
void lin_to_win_struct_servernetadr_t_104(const void *l, void *w)
{
servernetadr_t *lin = (servernetadr_t *)l;
struct winservernetadr_t_104 *win = (struct winservernetadr_t_104 *)w;
@ -108,7 +108,7 @@ struct wingameserveritem_t_104 {
char m_szGameTags[128];
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_gameserveritem_t_104(void *w, void *l)
void win_to_lin_struct_gameserveritem_t_104(const void *w, void *l)
{
gameserveritem_t *lin = (gameserveritem_t *)l;
struct wingameserveritem_t_104 *win = (struct wingameserveritem_t_104 *)w;
@ -131,7 +131,7 @@ void win_to_lin_struct_gameserveritem_t_104(void *w, void *l)
memcpy(lin->m_szGameTags, win->m_szGameTags, sizeof(lin->m_szGameTags));
}
void lin_to_win_struct_gameserveritem_t_104(void *l, void *w)
void lin_to_win_struct_gameserveritem_t_104(const void *l, void *w)
{
gameserveritem_t *lin = (gameserveritem_t *)l;
struct wingameserveritem_t_104 *win = (struct wingameserveritem_t_104 *)w;
@ -159,7 +159,7 @@ struct winLobbyClosing_t_8 {
uint64 m_ulSteamIDLobby;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_LobbyClosing_t_8(void *l, void *w)
void cb_LobbyClosing_t_8(const void *l, void *w)
{
LobbyClosing_t *lin = (LobbyClosing_t *)l;
struct winLobbyClosing_t_8 *win = (struct winLobbyClosing_t_8 *)w;
@ -172,7 +172,7 @@ struct winLobbyKicked_t_16 {
uint64 m_ulSteamIDAdmin;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_LobbyKicked_t_16(void *l, void *w)
void cb_LobbyKicked_t_16(const void *l, void *w)
{
LobbyKicked_t *lin = (LobbyKicked_t *)l;
struct winLobbyKicked_t_16 *win = (struct winLobbyKicked_t_16 *)w;
@ -188,7 +188,7 @@ struct winLeaderboardEntry_t_104 {
int32 m_cDetails;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_LeaderboardEntry_t_104(void *w, void *l)
void win_to_lin_struct_LeaderboardEntry_t_104(const void *w, void *l)
{
LeaderboardEntry_t *lin = (LeaderboardEntry_t *)l;
struct winLeaderboardEntry_t_104 *win = (struct winLeaderboardEntry_t_104 *)w;
@ -198,7 +198,7 @@ void win_to_lin_struct_LeaderboardEntry_t_104(void *w, void *l)
lin->m_cDetails = win->m_cDetails;
}
void lin_to_win_struct_LeaderboardEntry_t_104(void *l, void *w)
void lin_to_win_struct_LeaderboardEntry_t_104(const void *l, void *w)
{
LeaderboardEntry_t *lin = (LeaderboardEntry_t *)l;
struct winLeaderboardEntry_t_104 *win = (struct winLeaderboardEntry_t_104 *)w;
@ -208,27 +208,5 @@ void lin_to_win_struct_LeaderboardEntry_t_104(void *l, void *w)
win->m_cDetails = lin->m_cDetails;
}
#pragma pack( push, 8 )
struct winCCallbackBase_104 {
uint8 m_nCallbackFlags;
int m_iCallback;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_CCallbackBase_104(void *w, void *l)
{
CCallbackBase *lin = (CCallbackBase *)l;
struct winCCallbackBase_104 *win = (struct winCCallbackBase_104 *)w;
lin->m_nCallbackFlags = win->m_nCallbackFlags;
lin->m_iCallback = win->m_iCallback;
}
void lin_to_win_struct_CCallbackBase_104(void *l, void *w)
{
CCallbackBase *lin = (CCallbackBase *)l;
struct winCCallbackBase_104 *win = (struct winCCallbackBase_104 *)w;
win->m_nCallbackFlags = lin->m_nCallbackFlags;
win->m_iCallback = lin->m_iCallback;
}
}