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lsteamclient: build fixes
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parent
9d1c8963e4
commit
dca026aff1
220 changed files with 2072 additions and 7026 deletions
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@ -11,7 +11,7 @@ struct winCallbackMsg_t_104 {
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int m_cubParam;
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void win_to_lin_struct_CallbackMsg_t_104(void *w, void *l)
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void win_to_lin_struct_CallbackMsg_t_104(const void *w, void *l)
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{
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CallbackMsg_t *lin = (CallbackMsg_t *)l;
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struct winCallbackMsg_t_104 *win = (struct winCallbackMsg_t_104 *)w;
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@ -21,7 +21,7 @@ void win_to_lin_struct_CallbackMsg_t_104(void *w, void *l)
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lin->m_cubParam = win->m_cubParam;
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}
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void lin_to_win_struct_CallbackMsg_t_104(void *l, void *w)
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void lin_to_win_struct_CallbackMsg_t_104(const void *l, void *w)
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{
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CallbackMsg_t *lin = (CallbackMsg_t *)l;
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struct winCallbackMsg_t_104 *win = (struct winCallbackMsg_t_104 *)w;
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@ -40,7 +40,7 @@ struct winFriendGameInfo_t_104 {
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CSteamID m_steamIDLobby;
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void win_to_lin_struct_FriendGameInfo_t_104(void *w, void *l)
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void win_to_lin_struct_FriendGameInfo_t_104(const void *w, void *l)
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{
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FriendGameInfo_t *lin = (FriendGameInfo_t *)l;
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struct winFriendGameInfo_t_104 *win = (struct winFriendGameInfo_t_104 *)w;
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@ -51,7 +51,7 @@ void win_to_lin_struct_FriendGameInfo_t_104(void *w, void *l)
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lin->m_steamIDLobby = win->m_steamIDLobby;
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}
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void lin_to_win_struct_FriendGameInfo_t_104(void *l, void *w)
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void lin_to_win_struct_FriendGameInfo_t_104(const void *l, void *w)
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{
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FriendGameInfo_t *lin = (FriendGameInfo_t *)l;
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struct winFriendGameInfo_t_104 *win = (struct winFriendGameInfo_t_104 *)w;
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@ -69,7 +69,7 @@ struct winservernetadr_t_104 {
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uint32 m_unIP;
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void win_to_lin_struct_servernetadr_t_104(void *w, void *l)
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void win_to_lin_struct_servernetadr_t_104(const void *w, void *l)
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{
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servernetadr_t *lin = (servernetadr_t *)l;
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struct winservernetadr_t_104 *win = (struct winservernetadr_t_104 *)w;
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@ -78,7 +78,7 @@ void win_to_lin_struct_servernetadr_t_104(void *w, void *l)
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lin->m_unIP = win->m_unIP;
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}
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void lin_to_win_struct_servernetadr_t_104(void *l, void *w)
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void lin_to_win_struct_servernetadr_t_104(const void *l, void *w)
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{
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servernetadr_t *lin = (servernetadr_t *)l;
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struct winservernetadr_t_104 *win = (struct winservernetadr_t_104 *)w;
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@ -108,7 +108,7 @@ struct wingameserveritem_t_104 {
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char m_szGameTags[128];
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void win_to_lin_struct_gameserveritem_t_104(void *w, void *l)
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void win_to_lin_struct_gameserveritem_t_104(const void *w, void *l)
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{
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gameserveritem_t *lin = (gameserveritem_t *)l;
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struct wingameserveritem_t_104 *win = (struct wingameserveritem_t_104 *)w;
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@ -131,7 +131,7 @@ void win_to_lin_struct_gameserveritem_t_104(void *w, void *l)
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memcpy(lin->m_szGameTags, win->m_szGameTags, sizeof(lin->m_szGameTags));
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}
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void lin_to_win_struct_gameserveritem_t_104(void *l, void *w)
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void lin_to_win_struct_gameserveritem_t_104(const void *l, void *w)
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{
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gameserveritem_t *lin = (gameserveritem_t *)l;
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struct wingameserveritem_t_104 *win = (struct wingameserveritem_t_104 *)w;
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@ -159,7 +159,7 @@ struct winLobbyClosing_t_8 {
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uint64 m_ulSteamIDLobby;
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_LobbyClosing_t_8(void *l, void *w)
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void cb_LobbyClosing_t_8(const void *l, void *w)
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{
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LobbyClosing_t *lin = (LobbyClosing_t *)l;
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struct winLobbyClosing_t_8 *win = (struct winLobbyClosing_t_8 *)w;
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@ -172,7 +172,7 @@ struct winLobbyKicked_t_16 {
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uint64 m_ulSteamIDAdmin;
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_LobbyKicked_t_16(void *l, void *w)
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void cb_LobbyKicked_t_16(const void *l, void *w)
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{
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LobbyKicked_t *lin = (LobbyKicked_t *)l;
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struct winLobbyKicked_t_16 *win = (struct winLobbyKicked_t_16 *)w;
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@ -188,7 +188,7 @@ struct winLeaderboardEntry_t_104 {
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int32 m_cDetails;
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void win_to_lin_struct_LeaderboardEntry_t_104(void *w, void *l)
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void win_to_lin_struct_LeaderboardEntry_t_104(const void *w, void *l)
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{
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LeaderboardEntry_t *lin = (LeaderboardEntry_t *)l;
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struct winLeaderboardEntry_t_104 *win = (struct winLeaderboardEntry_t_104 *)w;
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@ -198,7 +198,7 @@ void win_to_lin_struct_LeaderboardEntry_t_104(void *w, void *l)
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lin->m_cDetails = win->m_cDetails;
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}
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void lin_to_win_struct_LeaderboardEntry_t_104(void *l, void *w)
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void lin_to_win_struct_LeaderboardEntry_t_104(const void *l, void *w)
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{
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LeaderboardEntry_t *lin = (LeaderboardEntry_t *)l;
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struct winLeaderboardEntry_t_104 *win = (struct winLeaderboardEntry_t_104 *)w;
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@ -208,27 +208,5 @@ void lin_to_win_struct_LeaderboardEntry_t_104(void *l, void *w)
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win->m_cDetails = lin->m_cDetails;
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}
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#pragma pack( push, 8 )
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struct winCCallbackBase_104 {
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uint8 m_nCallbackFlags;
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int m_iCallback;
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void win_to_lin_struct_CCallbackBase_104(void *w, void *l)
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{
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CCallbackBase *lin = (CCallbackBase *)l;
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struct winCCallbackBase_104 *win = (struct winCCallbackBase_104 *)w;
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lin->m_nCallbackFlags = win->m_nCallbackFlags;
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lin->m_iCallback = win->m_iCallback;
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}
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void lin_to_win_struct_CCallbackBase_104(void *l, void *w)
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{
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CCallbackBase *lin = (CCallbackBase *)l;
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struct winCCallbackBase_104 *win = (struct winCCallbackBase_104 *)w;
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win->m_nCallbackFlags = lin->m_nCallbackFlags;
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win->m_iCallback = lin->m_iCallback;
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}
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}
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