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Also build and ship openal on Linux
The Steam runtime ships a too-old version of OpenAL and it's difficult for them to upgrade. Note that this needs a new version of cmake installed in your chroots.
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@ -33,7 +33,7 @@ obtain the various submodules that go into building Proton:
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cd proton
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#for linux:
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git submodule update --init wine dxvk ffmpeg
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git submodule update --init wine dxvk ffmpeg openal-soft
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#for macos:
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git submodule update --init
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@ -84,7 +84,11 @@ And then repeat all of the commands to install gcc and Wine dependencies again.
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In addition, your host system will need to be able to run Wine in both 64- and
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32-bit modes in order to create the default prefix. It is recommended to
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install Wine from your package manager, including its optional dependencies.
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You will also need the Steam runtime located at $HOME/steam-runtime.
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The openal-soft build system requires cmake 3.0.2 or later, which is newer than
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the Steam runtime SDK provides. You will need to build and install a newer
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cmake into each of the runtimes. For convenience, the build_proton.sh script
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will attempt to use cmake from ~/opt32/bin/ and ~/opt64/bin/, if available.
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Finally, change your directory back to proton, and run:
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