lsteamclient: Use declspec to generate C++ method signature.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 16:11:42 +02:00
parent 27736adb76
commit da3bf9b709
192 changed files with 2659 additions and 2666 deletions

View file

@ -16,7 +16,7 @@ const char * cppISteamFriends_SteamFriends009_GetPersonaName(void *linux_side)
return ((ISteamFriends*)linux_side)->GetPersonaName();
}
void cppISteamFriends_SteamFriends009_SetPersonaName(void *linux_side, const char * pchPersonaName)
void cppISteamFriends_SteamFriends009_SetPersonaName(void *linux_side, const char *pchPersonaName)
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
}
@ -51,7 +51,7 @@ const char * cppISteamFriends_SteamFriends009_GetFriendPersonaName(void *linux_s
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends009_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo)
bool cppISteamFriends_SteamFriends009_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
}
@ -106,17 +106,17 @@ void cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking(void *linux_side, C
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
}
void cppISteamFriends_SteamFriends009_ActivateGameOverlay(void *linux_side, const char * pchDialog)
void cppISteamFriends_SteamFriends009_ActivateGameOverlay(void *linux_side, const char *pchDialog)
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
}
void cppISteamFriends_SteamFriends009_ActivateGameOverlayToUser(void *linux_side, const char * pchDialog, CSteamID steamID)
void cppISteamFriends_SteamFriends009_ActivateGameOverlayToUser(void *linux_side, const char *pchDialog, CSteamID steamID)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
}
void cppISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage(void *linux_side, const char * pchURL)
void cppISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage(void *linux_side, const char *pchURL)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
}
@ -181,7 +181,7 @@ uint32 cppISteamFriends_SteamFriends009_GetUserRestrictions(void *linux_side)
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
}
bool cppISteamFriends_SteamFriends009_SetRichPresence(void *linux_side, const char * pchKey, const char * pchValue)
bool cppISteamFriends_SteamFriends009_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
{
return ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
}
@ -191,7 +191,7 @@ void cppISteamFriends_SteamFriends009_ClearRichPresence(void *linux_side)
((ISteamFriends*)linux_side)->ClearRichPresence();
}
const char * cppISteamFriends_SteamFriends009_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char * pchKey)
const char * cppISteamFriends_SteamFriends009_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
}
@ -206,7 +206,7 @@ const char * cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex(vo
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
}
bool cppISteamFriends_SteamFriends009_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char * pchConnectString)
bool cppISteamFriends_SteamFriends009_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
{
return ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
}