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https://git.suyu.dev/suyu/Yucom.git
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lsteamclient: Use int8_t instead of ambiguous sized bool.
CW-Bug-Id: #22729
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5190d26e7e
commit
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41 changed files with 7674 additions and 7679 deletions
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@ -39,7 +39,7 @@ DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput001_TranslateActionOrigin, 12)
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DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput001_GetDeviceBindingRevision, 20)
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DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput001_GetRemotePlaySessionID, 12)
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bool __thiscall winISteamInput_SteamInput001_Init(struct w_steam_iface *_this)
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int8_t __thiscall winISteamInput_SteamInput001_Init(struct w_steam_iface *_this)
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{
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struct ISteamInput_SteamInput001_Init_params params =
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{
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@ -50,7 +50,7 @@ bool __thiscall winISteamInput_SteamInput001_Init(struct w_steam_iface *_this)
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return params._ret;
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}
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bool __thiscall winISteamInput_SteamInput001_Shutdown(struct w_steam_iface *_this)
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int8_t __thiscall winISteamInput_SteamInput001_Shutdown(struct w_steam_iface *_this)
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{
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struct ISteamInput_SteamInput001_Shutdown_params params =
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{
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@ -343,7 +343,7 @@ void __thiscall winISteamInput_SteamInput001_TriggerRepeatedHapticPulse(struct w
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STEAMCLIENT_CALL( ISteamInput_SteamInput001_TriggerRepeatedHapticPulse, ¶ms );
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}
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bool __thiscall winISteamInput_SteamInput001_ShowBindingPanel(struct w_steam_iface *_this, uint64_t inputHandle)
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int8_t __thiscall winISteamInput_SteamInput001_ShowBindingPanel(struct w_steam_iface *_this, uint64_t inputHandle)
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{
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struct ISteamInput_SteamInput001_ShowBindingPanel_params params =
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{
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@ -429,7 +429,7 @@ uint32_t __thiscall winISteamInput_SteamInput001_TranslateActionOrigin(struct w_
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return params._ret;
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}
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bool __thiscall winISteamInput_SteamInput001_GetDeviceBindingRevision(struct w_steam_iface *_this, uint64_t inputHandle, int32_t *pMajor, int32_t *pMinor)
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int8_t __thiscall winISteamInput_SteamInput001_GetDeviceBindingRevision(struct w_steam_iface *_this, uint64_t inputHandle, int32_t *pMajor, int32_t *pMinor)
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{
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struct ISteamInput_SteamInput001_GetDeviceBindingRevision_params params =
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{
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@ -544,7 +544,7 @@ DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput002_TranslateActionOrigin, 12)
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DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput002_GetDeviceBindingRevision, 20)
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DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput002_GetRemotePlaySessionID, 12)
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bool __thiscall winISteamInput_SteamInput002_Init(struct w_steam_iface *_this)
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int8_t __thiscall winISteamInput_SteamInput002_Init(struct w_steam_iface *_this)
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{
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struct ISteamInput_SteamInput002_Init_params params =
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{
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@ -555,7 +555,7 @@ bool __thiscall winISteamInput_SteamInput002_Init(struct w_steam_iface *_this)
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return params._ret;
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}
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bool __thiscall winISteamInput_SteamInput002_Shutdown(struct w_steam_iface *_this)
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int8_t __thiscall winISteamInput_SteamInput002_Shutdown(struct w_steam_iface *_this)
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{
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struct ISteamInput_SteamInput002_Shutdown_params params =
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{
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@ -848,7 +848,7 @@ void __thiscall winISteamInput_SteamInput002_TriggerRepeatedHapticPulse(struct w
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STEAMCLIENT_CALL( ISteamInput_SteamInput002_TriggerRepeatedHapticPulse, ¶ms );
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}
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bool __thiscall winISteamInput_SteamInput002_ShowBindingPanel(struct w_steam_iface *_this, uint64_t inputHandle)
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int8_t __thiscall winISteamInput_SteamInput002_ShowBindingPanel(struct w_steam_iface *_this, uint64_t inputHandle)
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{
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struct ISteamInput_SteamInput002_ShowBindingPanel_params params =
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{
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@ -934,7 +934,7 @@ uint32_t __thiscall winISteamInput_SteamInput002_TranslateActionOrigin(struct w_
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return params._ret;
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}
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bool __thiscall winISteamInput_SteamInput002_GetDeviceBindingRevision(struct w_steam_iface *_this, uint64_t inputHandle, int32_t *pMajor, int32_t *pMinor)
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int8_t __thiscall winISteamInput_SteamInput002_GetDeviceBindingRevision(struct w_steam_iface *_this, uint64_t inputHandle, int32_t *pMajor, int32_t *pMinor)
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{
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struct ISteamInput_SteamInput002_GetDeviceBindingRevision_params params =
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{
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@ -1061,7 +1061,7 @@ DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput005_GetDeviceBindingRevision, 2
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DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput005_GetRemotePlaySessionID, 12)
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DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput005_GetSessionInputConfigurationSettings, 4)
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bool __thiscall winISteamInput_SteamInput005_Init(struct w_steam_iface *_this, bool bExplicitlyCallRunFrame)
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int8_t __thiscall winISteamInput_SteamInput005_Init(struct w_steam_iface *_this, int8_t bExplicitlyCallRunFrame)
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{
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struct ISteamInput_SteamInput005_Init_params params =
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{
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@ -1073,7 +1073,7 @@ bool __thiscall winISteamInput_SteamInput005_Init(struct w_steam_iface *_this, b
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return params._ret;
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}
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bool __thiscall winISteamInput_SteamInput005_Shutdown(struct w_steam_iface *_this)
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int8_t __thiscall winISteamInput_SteamInput005_Shutdown(struct w_steam_iface *_this)
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{
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struct ISteamInput_SteamInput005_Shutdown_params params =
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{
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@ -1084,7 +1084,7 @@ bool __thiscall winISteamInput_SteamInput005_Shutdown(struct w_steam_iface *_thi
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return params._ret;
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}
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bool __thiscall winISteamInput_SteamInput005_SetInputActionManifestFilePath(struct w_steam_iface *_this, const char *pchInputActionManifestAbsolutePath)
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int8_t __thiscall winISteamInput_SteamInput005_SetInputActionManifestFilePath(struct w_steam_iface *_this, const char *pchInputActionManifestAbsolutePath)
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{
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struct ISteamInput_SteamInput005_SetInputActionManifestFilePath_params params =
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{
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@ -1096,7 +1096,7 @@ bool __thiscall winISteamInput_SteamInput005_SetInputActionManifestFilePath(stru
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return params._ret;
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}
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void __thiscall winISteamInput_SteamInput005_RunFrame(struct w_steam_iface *_this, bool bReservedValue)
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void __thiscall winISteamInput_SteamInput005_RunFrame(struct w_steam_iface *_this, int8_t bReservedValue)
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{
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struct ISteamInput_SteamInput005_RunFrame_params params =
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{
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@ -1107,7 +1107,7 @@ void __thiscall winISteamInput_SteamInput005_RunFrame(struct w_steam_iface *_thi
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STEAMCLIENT_CALL( ISteamInput_SteamInput005_RunFrame, ¶ms );
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}
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bool __thiscall winISteamInput_SteamInput005_BWaitForData(struct w_steam_iface *_this, bool bWaitForever, uint32_t unTimeout)
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int8_t __thiscall winISteamInput_SteamInput005_BWaitForData(struct w_steam_iface *_this, int8_t bWaitForever, uint32_t unTimeout)
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{
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struct ISteamInput_SteamInput005_BWaitForData_params params =
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{
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@ -1120,7 +1120,7 @@ bool __thiscall winISteamInput_SteamInput005_BWaitForData(struct w_steam_iface *
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return params._ret;
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}
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bool __thiscall winISteamInput_SteamInput005_BNewDataAvailable(struct w_steam_iface *_this)
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int8_t __thiscall winISteamInput_SteamInput005_BNewDataAvailable(struct w_steam_iface *_this)
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{
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struct ISteamInput_SteamInput005_BNewDataAvailable_params params =
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{
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@ -1479,7 +1479,7 @@ void __thiscall winISteamInput_SteamInput005_Legacy_TriggerRepeatedHapticPulse(s
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STEAMCLIENT_CALL( ISteamInput_SteamInput005_Legacy_TriggerRepeatedHapticPulse, ¶ms );
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}
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bool __thiscall winISteamInput_SteamInput005_ShowBindingPanel(struct w_steam_iface *_this, uint64_t inputHandle)
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int8_t __thiscall winISteamInput_SteamInput005_ShowBindingPanel(struct w_steam_iface *_this, uint64_t inputHandle)
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{
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struct ISteamInput_SteamInput005_ShowBindingPanel_params params =
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{
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@ -1565,7 +1565,7 @@ uint32_t __thiscall winISteamInput_SteamInput005_TranslateActionOrigin(struct w_
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return params._ret;
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}
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bool __thiscall winISteamInput_SteamInput005_GetDeviceBindingRevision(struct w_steam_iface *_this, uint64_t inputHandle, int32_t *pMajor, int32_t *pMinor)
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int8_t __thiscall winISteamInput_SteamInput005_GetDeviceBindingRevision(struct w_steam_iface *_this, uint64_t inputHandle, int32_t *pMajor, int32_t *pMinor)
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{
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struct ISteamInput_SteamInput005_GetDeviceBindingRevision_params params =
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{
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@ -1716,7 +1716,7 @@ DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetRemotePlaySessionID, 12)
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DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetSessionInputConfigurationSettings, 4)
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DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_SetDualSenseTriggerEffect, 16)
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bool __thiscall winISteamInput_SteamInput006_Init(struct w_steam_iface *_this, bool bExplicitlyCallRunFrame)
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int8_t __thiscall winISteamInput_SteamInput006_Init(struct w_steam_iface *_this, int8_t bExplicitlyCallRunFrame)
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{
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struct ISteamInput_SteamInput006_Init_params params =
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{
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@ -1728,7 +1728,7 @@ bool __thiscall winISteamInput_SteamInput006_Init(struct w_steam_iface *_this, b
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return params._ret;
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}
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bool __thiscall winISteamInput_SteamInput006_Shutdown(struct w_steam_iface *_this)
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int8_t __thiscall winISteamInput_SteamInput006_Shutdown(struct w_steam_iface *_this)
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{
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struct ISteamInput_SteamInput006_Shutdown_params params =
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{
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@ -1739,7 +1739,7 @@ bool __thiscall winISteamInput_SteamInput006_Shutdown(struct w_steam_iface *_thi
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return params._ret;
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}
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bool __thiscall winISteamInput_SteamInput006_SetInputActionManifestFilePath(struct w_steam_iface *_this, const char *pchInputActionManifestAbsolutePath)
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int8_t __thiscall winISteamInput_SteamInput006_SetInputActionManifestFilePath(struct w_steam_iface *_this, const char *pchInputActionManifestAbsolutePath)
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{
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struct ISteamInput_SteamInput006_SetInputActionManifestFilePath_params params =
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{
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@ -1751,7 +1751,7 @@ bool __thiscall winISteamInput_SteamInput006_SetInputActionManifestFilePath(stru
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return params._ret;
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}
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void __thiscall winISteamInput_SteamInput006_RunFrame(struct w_steam_iface *_this, bool bReservedValue)
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void __thiscall winISteamInput_SteamInput006_RunFrame(struct w_steam_iface *_this, int8_t bReservedValue)
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{
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struct ISteamInput_SteamInput006_RunFrame_params params =
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{
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@ -1762,7 +1762,7 @@ void __thiscall winISteamInput_SteamInput006_RunFrame(struct w_steam_iface *_thi
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STEAMCLIENT_CALL( ISteamInput_SteamInput006_RunFrame, ¶ms );
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}
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bool __thiscall winISteamInput_SteamInput006_BWaitForData(struct w_steam_iface *_this, bool bWaitForever, uint32_t unTimeout)
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int8_t __thiscall winISteamInput_SteamInput006_BWaitForData(struct w_steam_iface *_this, int8_t bWaitForever, uint32_t unTimeout)
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{
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struct ISteamInput_SteamInput006_BWaitForData_params params =
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{
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@ -1775,7 +1775,7 @@ bool __thiscall winISteamInput_SteamInput006_BWaitForData(struct w_steam_iface *
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return params._ret;
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}
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bool __thiscall winISteamInput_SteamInput006_BNewDataAvailable(struct w_steam_iface *_this)
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int8_t __thiscall winISteamInput_SteamInput006_BNewDataAvailable(struct w_steam_iface *_this)
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{
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struct ISteamInput_SteamInput006_BNewDataAvailable_params params =
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{
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@ -2134,7 +2134,7 @@ void __thiscall winISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse(s
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STEAMCLIENT_CALL( ISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse, ¶ms );
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}
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bool __thiscall winISteamInput_SteamInput006_ShowBindingPanel(struct w_steam_iface *_this, uint64_t inputHandle)
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int8_t __thiscall winISteamInput_SteamInput006_ShowBindingPanel(struct w_steam_iface *_this, uint64_t inputHandle)
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{
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struct ISteamInput_SteamInput006_ShowBindingPanel_params params =
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{
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@ -2220,7 +2220,7 @@ uint32_t __thiscall winISteamInput_SteamInput006_TranslateActionOrigin(struct w_
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return params._ret;
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}
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bool __thiscall winISteamInput_SteamInput006_GetDeviceBindingRevision(struct w_steam_iface *_this, uint64_t inputHandle, int32_t *pMajor, int32_t *pMinor)
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int8_t __thiscall winISteamInput_SteamInput006_GetDeviceBindingRevision(struct w_steam_iface *_this, uint64_t inputHandle, int32_t *pMajor, int32_t *pMinor)
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{
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struct ISteamInput_SteamInput006_GetDeviceBindingRevision_params params =
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{
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