lsteamclient: Call struct converters

This commit is contained in:
Andrew Eikum 2018-10-29 11:21:49 -05:00
parent ab30d847d9
commit c7d6c1f18b
50 changed files with 630 additions and 105 deletions

View file

@ -22,7 +22,11 @@ CSteamID cppISteamUser_SteamUser009_GetSteamID(void *linux_side)
int cppISteamUser_SteamUser009_InitiateGameConnection(void *linux_side, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, CGameID gameID, uint32 unIPServer, uint16 usPortServer, bool bSecure)
{
return ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (CGameID)gameID, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
CGameID lin_gameID;
win_to_lin_struct_CGameID_100(&gameID, &lin_gameID);
int retval = ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, lin_gameID, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
lin_to_win_struct_CGameID_100(&lin_gameID, &gameID);
return retval;
}
void cppISteamUser_SteamUser009_TerminateGameConnection(void *linux_side, uint32 unIPServer, uint16 usPortServer)
@ -32,7 +36,10 @@ void cppISteamUser_SteamUser009_TerminateGameConnection(void *linux_side, uint32
void cppISteamUser_SteamUser009_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
{
((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
CGameID lin_gameID;
win_to_lin_struct_CGameID_100(&gameID, &lin_gameID);
((ISteamUser*)linux_side)->TrackAppUsageEvent(lin_gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
lin_to_win_struct_CGameID_100(&lin_gameID, &gameID);
}
void cppISteamUser_SteamUser009_RefreshSteam2Login(void *linux_side)