vrclient: Support openvr v1.9.16

This commit is contained in:
Andrew Eikum 2020-03-18 13:50:17 -05:00
parent 2708188322
commit c7c3b3c8a7
45 changed files with 11967 additions and 1244 deletions

View file

@ -1,6 +1,6 @@
#include "vrclient_private.h"
#include "vrclient_defs.h"
#include "openvr_v1.8.19/ivrclientcore.h"
#include "openvr_v1.9.16/ivrclientcore.h"
using namespace vr;
extern "C" {
#include "struct_converters.h"
@ -9,34 +9,34 @@ extern "C" {
#ifdef __cplusplus
extern "C" {
#endif
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_006_LoadRenderModel_Async(void *linux_side, const char * pchRenderModelName, winRenderModel_t_1819 ** ppRenderModel)
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_006_LoadRenderModel_Async(void *linux_side, const char * pchRenderModelName, winRenderModel_t_1916 ** ppRenderModel)
{
RenderModel_t *lin;
vr::EVRRenderModelError _ret;
_ret = ((IVRRenderModels*)linux_side)->LoadRenderModel_Async((const char *)pchRenderModelName, ppRenderModel ? &lin : nullptr);
if(_ret == 0)
*ppRenderModel = struct_RenderModel_t_1819_wrap(lin);
*ppRenderModel = struct_RenderModel_t_1916_wrap(lin);
return _ret;
}
void cppIVRRenderModels_IVRRenderModels_006_FreeRenderModel(void *linux_side, winRenderModel_t_1819 * pRenderModel)
void cppIVRRenderModels_IVRRenderModels_006_FreeRenderModel(void *linux_side, winRenderModel_t_1916 * pRenderModel)
{
((IVRRenderModels*)linux_side)->FreeRenderModel(struct_RenderModel_t_1819_unwrap(pRenderModel));
((IVRRenderModels*)linux_side)->FreeRenderModel(struct_RenderModel_t_1916_unwrap(pRenderModel));
}
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_006_LoadTexture_Async(void *linux_side, TextureID_t textureId, winRenderModel_TextureMap_t_1819 ** ppTexture)
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_006_LoadTexture_Async(void *linux_side, TextureID_t textureId, winRenderModel_TextureMap_t_1916 ** ppTexture)
{
RenderModel_TextureMap_t *lin;
vr::EVRRenderModelError _ret;
_ret = ((IVRRenderModels*)linux_side)->LoadTexture_Async((vr::TextureID_t)textureId, ppTexture ? &lin : nullptr);
if(_ret == 0)
*ppTexture = struct_RenderModel_TextureMap_t_1819_wrap(lin);
*ppTexture = struct_RenderModel_TextureMap_t_1916_wrap(lin);
return _ret;
}
void cppIVRRenderModels_IVRRenderModels_006_FreeTexture(void *linux_side, winRenderModel_TextureMap_t_1819 * pTexture)
void cppIVRRenderModels_IVRRenderModels_006_FreeTexture(void *linux_side, winRenderModel_TextureMap_t_1916 * pTexture)
{
((IVRRenderModels*)linux_side)->FreeTexture(struct_RenderModel_TextureMap_t_1819_unwrap(pTexture));
((IVRRenderModels*)linux_side)->FreeTexture(struct_RenderModel_TextureMap_t_1916_unwrap(pTexture));
}
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_006_LoadTextureD3D11_Async(void *linux_side, TextureID_t textureId, void * pD3D11Device, void ** ppD3D11Texture2D)
@ -94,7 +94,7 @@ bool cppIVRRenderModels_IVRRenderModels_006_GetComponentState(void *linux_side,
VRControllerState001_t lin;
bool _ret;
if(pControllerState)
struct_VRControllerState001_t_1819_win_to_lin(pControllerState, &lin);
struct_VRControllerState001_t_1916_win_to_lin(pControllerState, &lin);
_ret = ((IVRRenderModels*)linux_side)->GetComponentState((const char *)pchRenderModelName, (const char *)pchComponentName, pControllerState ? &lin : nullptr, (const vr::RenderModel_ControllerMode_State_t *)pState, (vr::RenderModel_ComponentState_t *)pComponentState);
return _ret;
}