lsteamclient: Use integer types instead of enums.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-14 16:22:47 +02:00 committed by Arkadiusz Hiler
parent 5aefaf36d8
commit b83f5fe79e
191 changed files with 1642 additions and 1642 deletions

View file

@ -3019,7 +3019,7 @@ HAuthTicket __thiscall winISteamGameServer_SteamGameServer012_GetAuthSessionTick
return params._ret;
}
EBeginAuthSessionResult __thiscall winISteamGameServer_SteamGameServer012_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
uint32_t __thiscall winISteamGameServer_SteamGameServer012_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
struct cppISteamGameServer_SteamGameServer012_BeginAuthSession_params params =
{
@ -3055,7 +3055,7 @@ void __thiscall winISteamGameServer_SteamGameServer012_CancelAuthTicket(struct w
cppISteamGameServer_SteamGameServer012_CancelAuthTicket( &params );
}
EUserHasLicenseForAppResult __thiscall winISteamGameServer_SteamGameServer012_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, AppId_t appID)
uint32_t __thiscall winISteamGameServer_SteamGameServer012_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, AppId_t appID)
{
struct cppISteamGameServer_SteamGameServer012_UserHasLicenseForApp_params params =
{
@ -3645,7 +3645,7 @@ HAuthTicket __thiscall winISteamGameServer_SteamGameServer013_GetAuthSessionTick
return params._ret;
}
EBeginAuthSessionResult __thiscall winISteamGameServer_SteamGameServer013_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
uint32_t __thiscall winISteamGameServer_SteamGameServer013_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
struct cppISteamGameServer_SteamGameServer013_BeginAuthSession_params params =
{
@ -3681,7 +3681,7 @@ void __thiscall winISteamGameServer_SteamGameServer013_CancelAuthTicket(struct w
cppISteamGameServer_SteamGameServer013_CancelAuthTicket( &params );
}
EUserHasLicenseForAppResult __thiscall winISteamGameServer_SteamGameServer013_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, AppId_t appID)
uint32_t __thiscall winISteamGameServer_SteamGameServer013_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, AppId_t appID)
{
struct cppISteamGameServer_SteamGameServer013_UserHasLicenseForApp_params params =
{
@ -4231,7 +4231,7 @@ HAuthTicket __thiscall winISteamGameServer_SteamGameServer014_GetAuthSessionTick
return params._ret;
}
EBeginAuthSessionResult __thiscall winISteamGameServer_SteamGameServer014_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
uint32_t __thiscall winISteamGameServer_SteamGameServer014_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
struct cppISteamGameServer_SteamGameServer014_BeginAuthSession_params params =
{
@ -4267,7 +4267,7 @@ void __thiscall winISteamGameServer_SteamGameServer014_CancelAuthTicket(struct w
cppISteamGameServer_SteamGameServer014_CancelAuthTicket( &params );
}
EUserHasLicenseForAppResult __thiscall winISteamGameServer_SteamGameServer014_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, AppId_t appID)
uint32_t __thiscall winISteamGameServer_SteamGameServer014_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, AppId_t appID)
{
struct cppISteamGameServer_SteamGameServer014_UserHasLicenseForApp_params params =
{
@ -4859,7 +4859,7 @@ HAuthTicket __thiscall winISteamGameServer_SteamGameServer015_GetAuthSessionTick
return params._ret;
}
EBeginAuthSessionResult __thiscall winISteamGameServer_SteamGameServer015_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
uint32_t __thiscall winISteamGameServer_SteamGameServer015_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
struct cppISteamGameServer_SteamGameServer015_BeginAuthSession_params params =
{
@ -4895,7 +4895,7 @@ void __thiscall winISteamGameServer_SteamGameServer015_CancelAuthTicket(struct w
cppISteamGameServer_SteamGameServer015_CancelAuthTicket( &params );
}
EUserHasLicenseForAppResult __thiscall winISteamGameServer_SteamGameServer015_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, AppId_t appID)
uint32_t __thiscall winISteamGameServer_SteamGameServer015_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, AppId_t appID)
{
struct cppISteamGameServer_SteamGameServer015_UserHasLicenseForApp_params params =
{