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parent
5aefaf36d8
commit
b83f5fe79e
191 changed files with 1642 additions and 1642 deletions
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@ -3019,7 +3019,7 @@ HAuthTicket __thiscall winISteamGameServer_SteamGameServer012_GetAuthSessionTick
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return params._ret;
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}
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EBeginAuthSessionResult __thiscall winISteamGameServer_SteamGameServer012_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
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uint32_t __thiscall winISteamGameServer_SteamGameServer012_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
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{
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struct cppISteamGameServer_SteamGameServer012_BeginAuthSession_params params =
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{
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@ -3055,7 +3055,7 @@ void __thiscall winISteamGameServer_SteamGameServer012_CancelAuthTicket(struct w
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cppISteamGameServer_SteamGameServer012_CancelAuthTicket( ¶ms );
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}
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EUserHasLicenseForAppResult __thiscall winISteamGameServer_SteamGameServer012_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, AppId_t appID)
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uint32_t __thiscall winISteamGameServer_SteamGameServer012_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, AppId_t appID)
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{
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struct cppISteamGameServer_SteamGameServer012_UserHasLicenseForApp_params params =
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{
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@ -3645,7 +3645,7 @@ HAuthTicket __thiscall winISteamGameServer_SteamGameServer013_GetAuthSessionTick
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return params._ret;
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}
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EBeginAuthSessionResult __thiscall winISteamGameServer_SteamGameServer013_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
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uint32_t __thiscall winISteamGameServer_SteamGameServer013_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
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{
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struct cppISteamGameServer_SteamGameServer013_BeginAuthSession_params params =
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{
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@ -3681,7 +3681,7 @@ void __thiscall winISteamGameServer_SteamGameServer013_CancelAuthTicket(struct w
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cppISteamGameServer_SteamGameServer013_CancelAuthTicket( ¶ms );
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}
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EUserHasLicenseForAppResult __thiscall winISteamGameServer_SteamGameServer013_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, AppId_t appID)
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uint32_t __thiscall winISteamGameServer_SteamGameServer013_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, AppId_t appID)
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{
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struct cppISteamGameServer_SteamGameServer013_UserHasLicenseForApp_params params =
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{
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@ -4231,7 +4231,7 @@ HAuthTicket __thiscall winISteamGameServer_SteamGameServer014_GetAuthSessionTick
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return params._ret;
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}
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EBeginAuthSessionResult __thiscall winISteamGameServer_SteamGameServer014_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
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uint32_t __thiscall winISteamGameServer_SteamGameServer014_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
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{
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struct cppISteamGameServer_SteamGameServer014_BeginAuthSession_params params =
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{
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@ -4267,7 +4267,7 @@ void __thiscall winISteamGameServer_SteamGameServer014_CancelAuthTicket(struct w
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cppISteamGameServer_SteamGameServer014_CancelAuthTicket( ¶ms );
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}
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EUserHasLicenseForAppResult __thiscall winISteamGameServer_SteamGameServer014_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, AppId_t appID)
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uint32_t __thiscall winISteamGameServer_SteamGameServer014_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, AppId_t appID)
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{
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struct cppISteamGameServer_SteamGameServer014_UserHasLicenseForApp_params params =
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{
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@ -4859,7 +4859,7 @@ HAuthTicket __thiscall winISteamGameServer_SteamGameServer015_GetAuthSessionTick
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return params._ret;
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}
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EBeginAuthSessionResult __thiscall winISteamGameServer_SteamGameServer015_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
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uint32_t __thiscall winISteamGameServer_SteamGameServer015_BeginAuthSession(struct w_steam_iface *_this, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
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{
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struct cppISteamGameServer_SteamGameServer015_BeginAuthSession_params params =
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{
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@ -4895,7 +4895,7 @@ void __thiscall winISteamGameServer_SteamGameServer015_CancelAuthTicket(struct w
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cppISteamGameServer_SteamGameServer015_CancelAuthTicket( ¶ms );
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}
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EUserHasLicenseForAppResult __thiscall winISteamGameServer_SteamGameServer015_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, AppId_t appID)
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uint32_t __thiscall winISteamGameServer_SteamGameServer015_UserHasLicenseForApp(struct w_steam_iface *_this, CSteamID steamID, AppId_t appID)
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{
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struct cppISteamGameServer_SteamGameServer015_UserHasLicenseForApp_params params =
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{
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