lsteamclient: Use integer types instead of enums.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-14 16:22:47 +02:00 committed by Arkadiusz Hiler
parent 5aefaf36d8
commit b83f5fe79e
191 changed files with 1642 additions and 1642 deletions

View file

@ -42,7 +42,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2P( str
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_AcceptConnection_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
HSteamNetConnection hConn;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_AcceptConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_AcceptConnection_params *params );
@ -104,7 +104,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionNa
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessageToConnection_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
HSteamNetConnection hConn;
const void *pData;
uint32 cbData;
@ -125,7 +125,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages( s
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_FlushMessagesOnConnection_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
HSteamNetConnection hConn;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_FlushMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_FlushMessagesOnConnection_params *params );
@ -200,14 +200,14 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetIdentity( st
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_InitAuthentication_params
{
void *linux_side;
ESteamNetworkingAvailability _ret;
uint32_t _ret;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_InitAuthentication( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_InitAuthentication_params *params );
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetAuthenticationStatus_params
{
void *linux_side;
ESteamNetworkingAvailability _ret;
uint32_t _ret;
SteamNetAuthenticationStatus_t *pDetails;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetAuthenticationStatus( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetAuthenticationStatus_params *params );
@ -294,7 +294,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedica
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerAddress_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
SteamDatagramHostedAddress *pRouting;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerAddress( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerAddress_params *params );
@ -312,7 +312,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateHostedDed
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetGameCoordinatorServerLogin_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
SteamDatagramGameCoordinatorServerLogin *pLoginInfo;
int *pcbSignedBlob;
void *pBlob;