lsteamclient: Use integer types instead of enums.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-14 16:22:47 +02:00 committed by Arkadiusz Hiler
parent 5aefaf36d8
commit b83f5fe79e
191 changed files with 1642 additions and 1642 deletions

View file

@ -34,7 +34,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_ConnectP2P( str
struct cppISteamNetworkingSockets_SteamNetworkingSockets004_AcceptConnection_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
HSteamNetConnection hConn;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_AcceptConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_AcceptConnection_params *params );
@ -96,7 +96,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_GetConnectionNa
struct cppISteamNetworkingSockets_SteamNetworkingSockets004_SendMessageToConnection_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
HSteamNetConnection hConn;
const void *pData;
uint32 cbData;
@ -107,7 +107,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_SendMessageToCo
struct cppISteamNetworkingSockets_SteamNetworkingSockets004_FlushMessagesOnConnection_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
HSteamNetConnection hConn;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_FlushMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_FlushMessagesOnConnection_params *params );
@ -192,14 +192,14 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_GetIdentity( st
struct cppISteamNetworkingSockets_SteamNetworkingSockets004_InitAuthentication_params
{
void *linux_side;
ESteamNetworkingAvailability _ret;
uint32_t _ret;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_InitAuthentication( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_InitAuthentication_params *params );
struct cppISteamNetworkingSockets_SteamNetworkingSockets004_GetAuthenticationStatus_params
{
void *linux_side;
ESteamNetworkingAvailability _ret;
uint32_t _ret;
SteamNetAuthenticationStatus_t *pDetails;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_GetAuthenticationStatus( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_GetAuthenticationStatus_params *params );
@ -250,7 +250,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_GetHostedDedica
struct cppISteamNetworkingSockets_SteamNetworkingSockets004_GetHostedDedicatedServerAddress_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
SteamDatagramHostedAddress *pRouting;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_GetHostedDedicatedServerAddress( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_GetHostedDedicatedServerAddress_params *params );
@ -266,7 +266,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_CreateHostedDed
struct cppISteamNetworkingSockets_SteamNetworkingSockets004_GetGameCoordinatorServerLogin_params
{
void *linux_side;
EResult _ret;
uint32_t _ret;
SteamDatagramGameCoordinatorServerLogin *pLoginInfo;
int *pcbSignedBlob;
void *pBlob;