vrclient: Add field alignment to converted structs, too

This commit is contained in:
Andrew Eikum 2019-09-18 13:37:19 -05:00
parent 1d2b72f307
commit b32161679d
11 changed files with 15 additions and 14 deletions

View file

@ -59,7 +59,7 @@ struct winRenderModel_t_090 {
uint32_t unVertexCount;
const uint16_t * rIndexData;
uint32_t unTriangleCount;
winRenderModel_TextureMap_t_090 diffuseTexture;
winRenderModel_TextureMap_t_090 diffuseTexture __attribute__((aligned(4)));
RenderModel_t *linux_side;
} __attribute__ ((ms_struct));