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vrclient: Add field alignment to converted structs, too
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11 changed files with 15 additions and 14 deletions
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@ -59,7 +59,7 @@ struct winRenderModel_t_090 {
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uint32_t unVertexCount;
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const uint16_t * rIndexData;
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uint32_t unTriangleCount;
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winRenderModel_TextureMap_t_090 diffuseTexture;
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winRenderModel_TextureMap_t_090 diffuseTexture __attribute__((aligned(4)));
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RenderModel_t *linux_side;
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} __attribute__ ((ms_struct));
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