lsteamclient: Generate unixlib interface in unixlib_generated.h.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-30 13:08:49 +02:00 committed by Arkadiusz Hiler
parent 7449bca90b
commit b22627053d
438 changed files with 92540 additions and 72021 deletions

View file

@ -1,52 +1,67 @@
/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003.h"
void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous_params *params )
NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous( void *args )
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous_params *)args;
struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *)params->linux_side;
iface->SendP2PRendezvous( params->steamIDRemote, params->unConnectionIDSrc, params->pMsgRendezvous, params->cbRendezvous );
return 0;
}
void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure_params *params )
NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure( void *args )
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure_params *)args;
struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *)params->linux_side;
iface->SendP2PConnectionFailure( params->steamIDRemote, params->unConnectionIDDest, params->nReason, params->pszReason );
return 0;
}
void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync_params *params )
NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync( void *args )
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync_params *)args;
struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *)params->linux_side;
params->_ret = iface->GetCertAsync( );
return 0;
}
void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON_params *params )
NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON( void *args )
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON_params *)args;
struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *)params->linux_side;
params->_ret = iface->GetNetworkConfigJSON( params->buf, params->cbBuf, params->pszLauncherPartner );
return 0;
}
void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket_params *params )
NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket( void *args )
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket_params *)args;
struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *)params->linux_side;
iface->CacheRelayTicket( params->pTicket, params->cbTicket );
return 0;
}
void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount_params *params )
NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount( void *args )
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount_params *)args;
struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *)params->linux_side;
params->_ret = iface->GetCachedRelayTicketCount( );
return 0;
}
void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket_params *params )
NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket( void *args )
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket_params *)args;
struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *)params->linux_side;
params->_ret = iface->GetCachedRelayTicket( params->idxTicket, params->buf, params->cbBuf );
return 0;
}
void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg_params *params )
NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg( void *args )
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg_params *)args;
struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *)params->linux_side;
iface->PostConnectionStateMsg( params->pMsg, params->cbMsg );
return 0;
}