lsteamclient: Import steamworks 1.48a and fix up networkingsockets versions

This commit is contained in:
Andrew Eikum 2020-06-02 10:30:04 -05:00
parent 48a702ac4e
commit a853ce145d
102 changed files with 18580 additions and 1709 deletions

View file

@ -318,14 +318,14 @@ struct SteamInventoryStartPurchaseResult_t;
struct winSteamInventoryStartPurchaseResult_t_24;
extern void cb_SteamInventoryStartPurchaseResult_t_24(const struct SteamInventoryStartPurchaseResult_t *l, struct winSteamInventoryStartPurchaseResult_t_24 *w);
struct GSReputation_t;
struct winGSReputation_t_40;
extern void cb_GSReputation_t_40(const struct GSReputation_t *l, struct winGSReputation_t_40 *w);
struct SteamNetConnectionStatusChangedCallback_t;
struct winSteamNetConnectionStatusChangedCallback_t_712;
extern void cb_SteamNetConnectionStatusChangedCallback_t_712(const struct SteamNetConnectionStatusChangedCallback_t *l, struct winSteamNetConnectionStatusChangedCallback_t_712 *w);
struct GSReputation_t;
struct winGSReputation_t_40;
extern void cb_GSReputation_t_40(const struct GSReputation_t *l, struct winGSReputation_t_40 *w);
struct HTTPRequestCompleted_t;
struct winHTTPRequestCompleted_t_24;
extern void cb_HTTPRequestCompleted_t_24(const struct HTTPRequestCompleted_t *l, struct winHTTPRequestCompleted_t_24 *w);