lsteamclient: Generate linux interface structs.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 23:44:45 +02:00 committed by Arkadiusz Hiler
parent 4988734817
commit a1445b757d
391 changed files with 19128 additions and 5873 deletions

View file

@ -11,59 +11,88 @@ extern "C" {
#define SDKVER_103
#include "struct_converters.h"
#include "cppISteamUser_SteamUser011.h"
struct cppISteamUser_SteamUser011
{
#ifdef __cplusplus
virtual int32_t GetHSteamUser( ) = 0;
virtual bool BLoggedOn( ) = 0;
virtual CSteamID GetSteamID( ) = 0;
virtual int32_t InitiateGameConnection( void *, int32_t, CSteamID, uint32_t, uint16_t, bool ) = 0;
virtual void TerminateGameConnection( uint32_t, uint16_t ) = 0;
virtual void TrackAppUsageEvent( CGameID, int32_t, const char * ) = 0;
virtual bool GetUserDataFolder( char *, int32_t ) = 0;
virtual void StartVoiceRecording( ) = 0;
virtual void StopVoiceRecording( ) = 0;
virtual uint32_t GetCompressedVoice( void *, uint32_t, uint32_t * ) = 0;
virtual uint32_t DecompressVoice( void *, uint32_t, void *, uint32_t, uint32_t * ) = 0;
#endif /* __cplusplus */
};
void cppISteamUser_SteamUser011_GetHSteamUser( struct cppISteamUser_SteamUser011_GetHSteamUser_params *params )
{
params->_ret = ((ISteamUser*)params->linux_side)->GetHSteamUser( );
struct cppISteamUser_SteamUser011 *iface = (struct cppISteamUser_SteamUser011 *)params->linux_side;
params->_ret = iface->GetHSteamUser( );
}
void cppISteamUser_SteamUser011_BLoggedOn( struct cppISteamUser_SteamUser011_BLoggedOn_params *params )
{
params->_ret = ((ISteamUser*)params->linux_side)->BLoggedOn( );
struct cppISteamUser_SteamUser011 *iface = (struct cppISteamUser_SteamUser011 *)params->linux_side;
params->_ret = iface->BLoggedOn( );
}
void cppISteamUser_SteamUser011_GetSteamID( struct cppISteamUser_SteamUser011_GetSteamID_params *params )
{
*params->_ret = ((ISteamUser*)params->linux_side)->GetSteamID( );
struct cppISteamUser_SteamUser011 *iface = (struct cppISteamUser_SteamUser011 *)params->linux_side;
*params->_ret = iface->GetSteamID( );
}
void cppISteamUser_SteamUser011_InitiateGameConnection( struct cppISteamUser_SteamUser011_InitiateGameConnection_params *params )
{
params->_ret = ((ISteamUser*)params->linux_side)->InitiateGameConnection( (void *)params->pAuthBlob, (int)params->cbMaxAuthBlob, (CSteamID)params->steamIDGameServer, (uint32)params->unIPServer, (uint16)params->usPortServer, (bool)params->bSecure );
struct cppISteamUser_SteamUser011 *iface = (struct cppISteamUser_SteamUser011 *)params->linux_side;
params->_ret = iface->InitiateGameConnection( params->pAuthBlob, params->cbMaxAuthBlob, params->steamIDGameServer, params->unIPServer, params->usPortServer, params->bSecure );
}
void cppISteamUser_SteamUser011_TerminateGameConnection( struct cppISteamUser_SteamUser011_TerminateGameConnection_params *params )
{
((ISteamUser*)params->linux_side)->TerminateGameConnection( (uint32)params->unIPServer, (uint16)params->usPortServer );
struct cppISteamUser_SteamUser011 *iface = (struct cppISteamUser_SteamUser011 *)params->linux_side;
iface->TerminateGameConnection( params->unIPServer, params->usPortServer );
}
void cppISteamUser_SteamUser011_TrackAppUsageEvent( struct cppISteamUser_SteamUser011_TrackAppUsageEvent_params *params )
{
((ISteamUser*)params->linux_side)->TrackAppUsageEvent( (CGameID)params->gameID, (int)params->eAppUsageEvent, (const char *)params->pchExtraInfo );
struct cppISteamUser_SteamUser011 *iface = (struct cppISteamUser_SteamUser011 *)params->linux_side;
iface->TrackAppUsageEvent( params->gameID, params->eAppUsageEvent, params->pchExtraInfo );
}
void cppISteamUser_SteamUser011_GetUserDataFolder( struct cppISteamUser_SteamUser011_GetUserDataFolder_params *params )
{
params->_ret = ((ISteamUser*)params->linux_side)->GetUserDataFolder( (char *)params->pchBuffer, (int)params->cubBuffer );
struct cppISteamUser_SteamUser011 *iface = (struct cppISteamUser_SteamUser011 *)params->linux_side;
params->_ret = iface->GetUserDataFolder( params->pchBuffer, params->cubBuffer );
}
void cppISteamUser_SteamUser011_StartVoiceRecording( struct cppISteamUser_SteamUser011_StartVoiceRecording_params *params )
{
((ISteamUser*)params->linux_side)->StartVoiceRecording( );
struct cppISteamUser_SteamUser011 *iface = (struct cppISteamUser_SteamUser011 *)params->linux_side;
iface->StartVoiceRecording( );
}
void cppISteamUser_SteamUser011_StopVoiceRecording( struct cppISteamUser_SteamUser011_StopVoiceRecording_params *params )
{
((ISteamUser*)params->linux_side)->StopVoiceRecording( );
struct cppISteamUser_SteamUser011 *iface = (struct cppISteamUser_SteamUser011 *)params->linux_side;
iface->StopVoiceRecording( );
}
void cppISteamUser_SteamUser011_GetCompressedVoice( struct cppISteamUser_SteamUser011_GetCompressedVoice_params *params )
{
params->_ret = ((ISteamUser*)params->linux_side)->GetCompressedVoice( (void *)params->pDestBuffer, (uint32)params->cbDestBufferSize, (uint32 *)params->nBytesWritten );
struct cppISteamUser_SteamUser011 *iface = (struct cppISteamUser_SteamUser011 *)params->linux_side;
params->_ret = iface->GetCompressedVoice( params->pDestBuffer, params->cbDestBufferSize, params->nBytesWritten );
}
void cppISteamUser_SteamUser011_DecompressVoice( struct cppISteamUser_SteamUser011_DecompressVoice_params *params )
{
params->_ret = ((ISteamUser*)params->linux_side)->DecompressVoice( (void *)params->pCompressed, (uint32)params->cbCompressed, (void *)params->pDestBuffer, (uint32)params->cbDestBufferSize, (uint32 *)params->nBytesWritten );
struct cppISteamUser_SteamUser011 *iface = (struct cppISteamUser_SteamUser011 *)params->linux_side;
params->_ret = iface->DecompressVoice( params->pCompressed, params->cbCompressed, params->pDestBuffer, params->cbDestBufferSize, params->nBytesWritten );
}
#ifdef __cplusplus