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https://git.suyu.dev/suyu/Yucom.git
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parent
4988734817
commit
a1445b757d
391 changed files with 19128 additions and 5873 deletions
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@ -12,89 +12,130 @@ extern "C" {
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#define SDKVER_158
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#include "struct_converters.h"
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#include "cppISteamMatchmakingServers_SteamMatchMakingServers002.h"
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002
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{
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#ifdef __cplusplus
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virtual void * RequestInternetServerList( uint32_t, MatchMakingKeyValuePair_t **, uint32_t, void /*ISteamMatchmakingServerListResponse*/ * ) = 0;
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virtual void * RequestLANServerList( uint32_t, void /*ISteamMatchmakingServerListResponse*/ * ) = 0;
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virtual void * RequestFriendsServerList( uint32_t, MatchMakingKeyValuePair_t **, uint32_t, void /*ISteamMatchmakingServerListResponse*/ * ) = 0;
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virtual void * RequestFavoritesServerList( uint32_t, MatchMakingKeyValuePair_t **, uint32_t, void /*ISteamMatchmakingServerListResponse*/ * ) = 0;
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virtual void * RequestHistoryServerList( uint32_t, MatchMakingKeyValuePair_t **, uint32_t, void /*ISteamMatchmakingServerListResponse*/ * ) = 0;
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virtual void * RequestSpectatorServerList( uint32_t, MatchMakingKeyValuePair_t **, uint32_t, void /*ISteamMatchmakingServerListResponse*/ * ) = 0;
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virtual void ReleaseRequest( void * ) = 0;
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virtual gameserveritem_t * GetServerDetails( void *, int32_t ) = 0;
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virtual void CancelQuery( void * ) = 0;
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virtual void RefreshQuery( void * ) = 0;
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virtual bool IsRefreshing( void * ) = 0;
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virtual int32_t GetServerCount( void * ) = 0;
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virtual void RefreshServer( void *, int32_t ) = 0;
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virtual int32_t PingServer( uint32_t, uint16_t, void /*ISteamMatchmakingPingResponse*/ * ) = 0;
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virtual int32_t PlayerDetails( uint32_t, uint16_t, void /*ISteamMatchmakingPlayersResponse*/ * ) = 0;
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virtual int32_t ServerRules( uint32_t, uint16_t, void /*ISteamMatchmakingRulesResponse*/ * ) = 0;
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virtual void CancelServerQuery( int32_t ) = 0;
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#endif /* __cplusplus */
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};
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList_params *params )
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{
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params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->RequestInternetServerList( (AppId_t)params->iApp, (MatchMakingKeyValuePair_t **)params->ppchFilters, (uint32)params->nFilters, (ISteamMatchmakingServerListResponse *)params->pRequestServersResponse );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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params->_ret = iface->RequestInternetServerList( params->iApp, params->ppchFilters, params->nFilters, params->pRequestServersResponse );
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList_params *params )
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{
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params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->RequestLANServerList( (AppId_t)params->iApp, (ISteamMatchmakingServerListResponse *)params->pRequestServersResponse );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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params->_ret = iface->RequestLANServerList( params->iApp, params->pRequestServersResponse );
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList_params *params )
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{
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params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->RequestFriendsServerList( (AppId_t)params->iApp, (MatchMakingKeyValuePair_t **)params->ppchFilters, (uint32)params->nFilters, (ISteamMatchmakingServerListResponse *)params->pRequestServersResponse );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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params->_ret = iface->RequestFriendsServerList( params->iApp, params->ppchFilters, params->nFilters, params->pRequestServersResponse );
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList_params *params )
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{
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params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->RequestFavoritesServerList( (AppId_t)params->iApp, (MatchMakingKeyValuePair_t **)params->ppchFilters, (uint32)params->nFilters, (ISteamMatchmakingServerListResponse *)params->pRequestServersResponse );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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params->_ret = iface->RequestFavoritesServerList( params->iApp, params->ppchFilters, params->nFilters, params->pRequestServersResponse );
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList_params *params )
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{
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params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->RequestHistoryServerList( (AppId_t)params->iApp, (MatchMakingKeyValuePair_t **)params->ppchFilters, (uint32)params->nFilters, (ISteamMatchmakingServerListResponse *)params->pRequestServersResponse );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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params->_ret = iface->RequestHistoryServerList( params->iApp, params->ppchFilters, params->nFilters, params->pRequestServersResponse );
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList_params *params )
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{
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params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->RequestSpectatorServerList( (AppId_t)params->iApp, (MatchMakingKeyValuePair_t **)params->ppchFilters, (uint32)params->nFilters, (ISteamMatchmakingServerListResponse *)params->pRequestServersResponse );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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params->_ret = iface->RequestSpectatorServerList( params->iApp, params->ppchFilters, params->nFilters, params->pRequestServersResponse );
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest_params *params )
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{
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((ISteamMatchmakingServers*)params->linux_side)->ReleaseRequest( (HServerListRequest)params->hServerListRequest );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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iface->ReleaseRequest( params->hServerListRequest );
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails_params *params )
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{
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params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->GetServerDetails( (HServerListRequest)params->hRequest, (int)params->iServer );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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params->_ret = iface->GetServerDetails( params->hRequest, params->iServer );
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelQuery_params *params )
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{
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((ISteamMatchmakingServers*)params->linux_side)->CancelQuery( (HServerListRequest)params->hRequest );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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iface->CancelQuery( params->hRequest );
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQuery_params *params )
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{
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((ISteamMatchmakingServers*)params->linux_side)->RefreshQuery( (HServerListRequest)params->hRequest );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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iface->RefreshQuery( params->hRequest );
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing_params *params )
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{
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params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->IsRefreshing( (HServerListRequest)params->hRequest );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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params->_ret = iface->IsRefreshing( params->hRequest );
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount_params *params )
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{
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params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->GetServerCount( (HServerListRequest)params->hRequest );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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params->_ret = iface->GetServerCount( params->hRequest );
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer_params *params )
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{
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((ISteamMatchmakingServers*)params->linux_side)->RefreshServer( (HServerListRequest)params->hRequest, (int)params->iServer );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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iface->RefreshServer( params->hRequest, params->iServer );
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_PingServer( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_PingServer_params *params )
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{
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params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->PingServer( (uint32)params->unIP, (uint16)params->usPort, (ISteamMatchmakingPingResponse *)params->pRequestServersResponse );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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params->_ret = iface->PingServer( params->unIP, params->usPort, params->pRequestServersResponse );
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails_params *params )
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{
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params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->PlayerDetails( (uint32)params->unIP, (uint16)params->usPort, (ISteamMatchmakingPlayersResponse *)params->pRequestServersResponse );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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params->_ret = iface->PlayerDetails( params->unIP, params->usPort, params->pRequestServersResponse );
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules_params *params )
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{
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params->_ret = ((ISteamMatchmakingServers*)params->linux_side)->ServerRules( (uint32)params->unIP, (uint16)params->usPort, (ISteamMatchmakingRulesResponse *)params->pRequestServersResponse );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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params->_ret = iface->ServerRules( params->unIP, params->usPort, params->pRequestServersResponse );
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}
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void cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery_params *params )
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{
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((ISteamMatchmakingServers*)params->linux_side)->CancelServerQuery( (HServerQuery)params->hServerQuery );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
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iface->CancelServerQuery( params->hServerQuery );
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}
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#ifdef __cplusplus
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