lsteamclient: Generate linux interface structs.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 23:44:45 +02:00 committed by Arkadiusz Hiler
parent 4988734817
commit a1445b757d
391 changed files with 19128 additions and 5873 deletions

View file

@ -11,89 +11,130 @@ extern "C" {
#define SDKVER_137
#include "struct_converters.h"
#include "cppISteamController_SteamController003.h"
struct cppISteamController_SteamController003
{
#ifdef __cplusplus
virtual bool Init( ) = 0;
virtual bool Shutdown( ) = 0;
virtual void RunFrame( ) = 0;
virtual int32_t GetConnectedControllers( uint64_t * ) = 0;
virtual bool ShowBindingPanel( uint64_t ) = 0;
virtual uint64_t GetActionSetHandle( const char * ) = 0;
virtual void ActivateActionSet( uint64_t, uint64_t ) = 0;
virtual uint64_t GetCurrentActionSet( uint64_t ) = 0;
virtual uint64_t GetDigitalActionHandle( const char * ) = 0;
virtual ControllerDigitalActionData_t GetDigitalActionData( uint64_t, uint64_t ) = 0;
virtual int32_t GetDigitalActionOrigins( uint64_t, uint64_t, uint64_t, uint32_t * ) = 0;
virtual uint64_t GetAnalogActionHandle( const char * ) = 0;
virtual ControllerAnalogActionData_t GetAnalogActionData( uint64_t, uint64_t ) = 0;
virtual int32_t GetAnalogActionOrigins( uint64_t, uint64_t, uint64_t, uint32_t * ) = 0;
virtual void StopAnalogActionMomentum( uint64_t, uint64_t ) = 0;
virtual void TriggerHapticPulse( uint64_t, uint32_t, uint16_t ) = 0;
virtual void TriggerRepeatedHapticPulse( uint64_t, uint32_t, uint16_t, uint16_t, uint16_t, uint32_t ) = 0;
#endif /* __cplusplus */
};
void cppISteamController_SteamController003_Init( struct cppISteamController_SteamController003_Init_params *params )
{
params->_ret = ((ISteamController*)params->linux_side)->Init( );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
params->_ret = iface->Init( );
}
void cppISteamController_SteamController003_Shutdown( struct cppISteamController_SteamController003_Shutdown_params *params )
{
params->_ret = ((ISteamController*)params->linux_side)->Shutdown( );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
params->_ret = iface->Shutdown( );
}
void cppISteamController_SteamController003_RunFrame( struct cppISteamController_SteamController003_RunFrame_params *params )
{
((ISteamController*)params->linux_side)->RunFrame( );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
iface->RunFrame( );
}
void cppISteamController_SteamController003_GetConnectedControllers( struct cppISteamController_SteamController003_GetConnectedControllers_params *params )
{
params->_ret = ((ISteamController*)params->linux_side)->GetConnectedControllers( (ControllerHandle_t *)params->handlesOut );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
params->_ret = iface->GetConnectedControllers( params->handlesOut );
}
void cppISteamController_SteamController003_ShowBindingPanel( struct cppISteamController_SteamController003_ShowBindingPanel_params *params )
{
params->_ret = ((ISteamController*)params->linux_side)->ShowBindingPanel( (ControllerHandle_t)params->controllerHandle );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
params->_ret = iface->ShowBindingPanel( params->controllerHandle );
}
void cppISteamController_SteamController003_GetActionSetHandle( struct cppISteamController_SteamController003_GetActionSetHandle_params *params )
{
params->_ret = ((ISteamController*)params->linux_side)->GetActionSetHandle( (const char *)params->pszActionSetName );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
params->_ret = iface->GetActionSetHandle( params->pszActionSetName );
}
void cppISteamController_SteamController003_ActivateActionSet( struct cppISteamController_SteamController003_ActivateActionSet_params *params )
{
((ISteamController*)params->linux_side)->ActivateActionSet( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
iface->ActivateActionSet( params->controllerHandle, params->actionSetHandle );
}
void cppISteamController_SteamController003_GetCurrentActionSet( struct cppISteamController_SteamController003_GetCurrentActionSet_params *params )
{
params->_ret = ((ISteamController*)params->linux_side)->GetCurrentActionSet( (ControllerHandle_t)params->controllerHandle );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
params->_ret = iface->GetCurrentActionSet( params->controllerHandle );
}
void cppISteamController_SteamController003_GetDigitalActionHandle( struct cppISteamController_SteamController003_GetDigitalActionHandle_params *params )
{
params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionHandle( (const char *)params->pszActionName );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
params->_ret = iface->GetDigitalActionHandle( params->pszActionName );
}
void cppISteamController_SteamController003_GetDigitalActionData( struct cppISteamController_SteamController003_GetDigitalActionData_params *params )
{
*params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionData( (ControllerHandle_t)params->controllerHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
*params->_ret = iface->GetDigitalActionData( params->controllerHandle, params->digitalActionHandle );
}
void cppISteamController_SteamController003_GetDigitalActionOrigins( struct cppISteamController_SteamController003_GetDigitalActionOrigins_params *params )
{
params->_ret = ((ISteamController*)params->linux_side)->GetDigitalActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerDigitalActionHandle_t)params->digitalActionHandle, (EControllerActionOrigin *)params->originsOut );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
params->_ret = iface->GetDigitalActionOrigins( params->controllerHandle, params->actionSetHandle, params->digitalActionHandle, params->originsOut );
}
void cppISteamController_SteamController003_GetAnalogActionHandle( struct cppISteamController_SteamController003_GetAnalogActionHandle_params *params )
{
params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionHandle( (const char *)params->pszActionName );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
params->_ret = iface->GetAnalogActionHandle( params->pszActionName );
}
void cppISteamController_SteamController003_GetAnalogActionData( struct cppISteamController_SteamController003_GetAnalogActionData_params *params )
{
*params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionData( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
*params->_ret = iface->GetAnalogActionData( params->controllerHandle, params->analogActionHandle );
}
void cppISteamController_SteamController003_GetAnalogActionOrigins( struct cppISteamController_SteamController003_GetAnalogActionOrigins_params *params )
{
params->_ret = ((ISteamController*)params->linux_side)->GetAnalogActionOrigins( (ControllerHandle_t)params->controllerHandle, (ControllerActionSetHandle_t)params->actionSetHandle, (ControllerAnalogActionHandle_t)params->analogActionHandle, (EControllerActionOrigin *)params->originsOut );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
params->_ret = iface->GetAnalogActionOrigins( params->controllerHandle, params->actionSetHandle, params->analogActionHandle, params->originsOut );
}
void cppISteamController_SteamController003_StopAnalogActionMomentum( struct cppISteamController_SteamController003_StopAnalogActionMomentum_params *params )
{
((ISteamController*)params->linux_side)->StopAnalogActionMomentum( (ControllerHandle_t)params->controllerHandle, (ControllerAnalogActionHandle_t)params->eAction );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
iface->StopAnalogActionMomentum( params->controllerHandle, params->eAction );
}
void cppISteamController_SteamController003_TriggerHapticPulse( struct cppISteamController_SteamController003_TriggerHapticPulse_params *params )
{
((ISteamController*)params->linux_side)->TriggerHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
iface->TriggerHapticPulse( params->controllerHandle, params->eTargetPad, params->usDurationMicroSec );
}
void cppISteamController_SteamController003_TriggerRepeatedHapticPulse( struct cppISteamController_SteamController003_TriggerRepeatedHapticPulse_params *params )
{
((ISteamController*)params->linux_side)->TriggerRepeatedHapticPulse( (ControllerHandle_t)params->controllerHandle, (ESteamControllerPad)params->eTargetPad, (unsigned short)params->usDurationMicroSec, (unsigned short)params->usOffMicroSec, (unsigned short)params->unRepeat, (unsigned int)params->nFlags );
struct cppISteamController_SteamController003 *iface = (struct cppISteamController_SteamController003 *)params->linux_side;
iface->TriggerRepeatedHapticPulse( params->controllerHandle, params->eTargetPad, params->usDurationMicroSec, params->usOffMicroSec, params->unRepeat, params->nFlags );
}
#ifdef __cplusplus