lsteamclient: Always use a return result variable.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 21:44:20 +02:00
parent d0230e1d4e
commit 9f71e16ff9
233 changed files with 29134 additions and 10252 deletions

View file

@ -14,32 +14,44 @@ extern "C" {
#include "cppISteamMatchmakingServers_SteamMatchMakingServers002.h"
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->RequestInternetServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
HServerListRequest _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->RequestInternetServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
return (_ret);
}
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList(void *linux_side, AppId_t iApp, ISteamMatchmakingServerListResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->RequestLANServerList((AppId_t)iApp, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
HServerListRequest _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->RequestLANServerList((AppId_t)iApp, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
return (_ret);
}
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->RequestFriendsServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
HServerListRequest _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->RequestFriendsServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
return (_ret);
}
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->RequestFavoritesServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
HServerListRequest _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->RequestFavoritesServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
return (_ret);
}
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->RequestHistoryServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
HServerListRequest _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->RequestHistoryServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
return (_ret);
}
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->RequestSpectatorServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
HServerListRequest _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->RequestSpectatorServerList((AppId_t)iApp, (MatchMakingKeyValuePair_t **)ppchFilters, (uint32)nFilters, (ISteamMatchmakingServerListResponse *)pRequestServersResponse);
return (_ret);
}
void cppISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest(void *linux_side, HServerListRequest hServerListRequest)
@ -49,7 +61,9 @@ void cppISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest(void
gameserveritem_t * cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails(void *linux_side, HServerListRequest hRequest, int iServer)
{
return ((ISteamMatchmakingServers*)linux_side)->GetServerDetails((HServerListRequest)hRequest, (int)iServer);
gameserveritem_t * _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->GetServerDetails((HServerListRequest)hRequest, (int)iServer);
return (_ret);
}
void cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelQuery(void *linux_side, HServerListRequest hRequest)
@ -64,12 +78,16 @@ void cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQuery(void *l
bool cppISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing(void *linux_side, HServerListRequest hRequest)
{
return ((ISteamMatchmakingServers*)linux_side)->IsRefreshing((HServerListRequest)hRequest);
bool _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->IsRefreshing((HServerListRequest)hRequest);
return (_ret);
}
int cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount(void *linux_side, HServerListRequest hRequest)
{
return ((ISteamMatchmakingServers*)linux_side)->GetServerCount((HServerListRequest)hRequest);
int _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->GetServerCount((HServerListRequest)hRequest);
return (_ret);
}
void cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer(void *linux_side, HServerListRequest hRequest, int iServer)
@ -79,17 +97,23 @@ void cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer(void *
HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingPingResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->PingServer((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPingResponse *)pRequestServersResponse);
HServerQuery _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->PingServer((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPingResponse *)pRequestServersResponse);
return (_ret);
}
HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingPlayersResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->PlayerDetails((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPlayersResponse *)pRequestServersResponse);
HServerQuery _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->PlayerDetails((uint32)unIP, (uint16)usPort, (ISteamMatchmakingPlayersResponse *)pRequestServersResponse);
return (_ret);
}
HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(void *linux_side, uint32 unIP, uint16 usPort, ISteamMatchmakingRulesResponse *pRequestServersResponse)
{
return ((ISteamMatchmakingServers*)linux_side)->ServerRules((uint32)unIP, (uint16)usPort, (ISteamMatchmakingRulesResponse *)pRequestServersResponse);
HServerQuery _ret;
_ret = ((ISteamMatchmakingServers*)linux_side)->ServerRules((uint32)unIP, (uint16)usPort, (ISteamMatchmakingRulesResponse *)pRequestServersResponse);
return (_ret);
}
void cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery(void *linux_side, HServerQuery hServerQuery)