lsteamclient: Always use a return result variable.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 21:44:20 +02:00
parent d0230e1d4e
commit 9f71e16ff9
233 changed files with 29134 additions and 10252 deletions

View file

@ -24,12 +24,16 @@ void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterv
bool cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(void *linux_side, const void *pData, int cbData, uint32 srcIP, uint16 srcPort)
{
return ((ISteamMasterServerUpdater*)linux_side)->HandleIncomingPacket((const void *)pData, (int)cbData, (uint32)srcIP, (uint16)srcPort);
bool _ret;
_ret = ((ISteamMasterServerUpdater*)linux_side)->HandleIncomingPacket((const void *)pData, (int)cbData, (uint32)srcIP, (uint16)srcPort);
return (_ret);
}
int cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(void *linux_side, void *pOut, int cbMaxOut, uint32 *pNetAdr, uint16 *pPort)
{
return ((ISteamMasterServerUpdater*)linux_side)->GetNextOutgoingPacket((void *)pOut, (int)cbMaxOut, (uint32 *)pNetAdr, (uint16 *)pPort);
int _ret;
_ret = ((ISteamMasterServerUpdater*)linux_side)->GetNextOutgoingPacket((void *)pOut, (int)cbMaxOut, (uint32 *)pNetAdr, (uint16 *)pPort);
return (_ret);
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(void *linux_side, unsigned short nProtocolVersion, bool bDedicatedServer, const char *pRegionName, const char *pProductName, unsigned short nMaxReportedClients, bool bPasswordProtected, const char *pGameDescription)
@ -54,7 +58,9 @@ void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown(voi
bool cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested(void *linux_side)
{
return ((ISteamMasterServerUpdater*)linux_side)->WasRestartRequested();
bool _ret;
_ret = ((ISteamMasterServerUpdater*)linux_side)->WasRestartRequested();
return (_ret);
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat(void *linux_side)
@ -64,22 +70,30 @@ void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat(voi
bool cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(void *linux_side, const char *pServerAddress)
{
return ((ISteamMasterServerUpdater*)linux_side)->AddMasterServer((const char *)pServerAddress);
bool _ret;
_ret = ((ISteamMasterServerUpdater*)linux_side)->AddMasterServer((const char *)pServerAddress);
return (_ret);
}
bool cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(void *linux_side, const char *pServerAddress)
{
return ((ISteamMasterServerUpdater*)linux_side)->RemoveMasterServer((const char *)pServerAddress);
bool _ret;
_ret = ((ISteamMasterServerUpdater*)linux_side)->RemoveMasterServer((const char *)pServerAddress);
return (_ret);
}
int cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers(void *linux_side)
{
return ((ISteamMasterServerUpdater*)linux_side)->GetNumMasterServers();
int _ret;
_ret = ((ISteamMasterServerUpdater*)linux_side)->GetNumMasterServers();
return (_ret);
}
int cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress(void *linux_side, int iServer, char *pOut, int outBufferSize)
{
return ((ISteamMasterServerUpdater*)linux_side)->GetMasterServerAddress((int)iServer, (char *)pOut, (int)outBufferSize);
int _ret;
_ret = ((ISteamMasterServerUpdater*)linux_side)->GetMasterServerAddress((int)iServer, (char *)pOut, (int)outBufferSize);
return (_ret);
}
#ifdef __cplusplus