lsteamclient: Use the new structures in thunks.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-30 14:02:30 +02:00 committed by Arkadiusz Hiler
parent 9b1a3cb349
commit 9ea65fe0d0
514 changed files with 10161 additions and 10868 deletions

View file

@ -1,9 +1,6 @@
/* This file is auto-generated, do not edit. */
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamNetworkingMessages_SteamNetworkingMessages002.h"
@ -15,7 +12,7 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_C
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo, 16)
uint32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, const void *pubData, uint32_t cubData, int32_t nSendFlags, int32_t nRemoteChannel)
uint32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identityRemote, const void *pubData, uint32_t cubData, int32_t nSendFlags, int32_t nRemoteChannel)
{
struct cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser_params params =
{
@ -31,7 +28,7 @@ uint32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendM
return params._ret;
}
int32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(struct w_steam_iface *_this, int32_t nLocalChannel, winSteamNetworkingMessage_t_158 **ppOutMessages, int32_t nMaxMessages)
int32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(struct w_steam_iface *_this, int32_t nLocalChannel, w_SteamNetworkingMessage_t_153a **ppOutMessages, int32_t nMaxMessages)
{
struct cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel_params params =
{
@ -45,7 +42,7 @@ int32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_Receiv
return params._ret;
}
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote)
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identityRemote)
{
struct cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser_params params =
{
@ -57,7 +54,7 @@ bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSes
return params._ret;
}
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote)
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identityRemote)
{
struct cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser_params params =
{
@ -69,7 +66,7 @@ bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSess
return params._ret;
}
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, int32_t nLocalChannel)
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identityRemote, int32_t nLocalChannel)
{
struct cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser_params params =
{
@ -82,7 +79,7 @@ bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChan
return params._ret;
}
uint32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, SteamNetConnectionInfo_t *pConnectionInfo, SteamNetConnectionRealTimeStatus_t *pQuickStatus)
uint32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identityRemote, SteamNetConnectionInfo_t_153a *pConnectionInfo, SteamNetConnectionRealTimeStatus_t *pQuickStatus)
{
struct cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo_params params =
{