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https://git.suyu.dev/suyu/Yucom.git
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parent
9b1a3cb349
commit
9ea65fe0d0
514 changed files with 10161 additions and 10868 deletions
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@ -1,9 +1,6 @@
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/* This file is auto-generated, do not edit. */
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#include "steamclient_private.h"
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#include "steam_defs.h"
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#include "struct_converters.h"
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WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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#include "cppISteamNetworkingMessages_SteamNetworkingMessages002.h"
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@ -15,7 +12,7 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_C
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DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser, 12)
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DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo, 16)
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uint32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, const void *pubData, uint32_t cubData, int32_t nSendFlags, int32_t nRemoteChannel)
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uint32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identityRemote, const void *pubData, uint32_t cubData, int32_t nSendFlags, int32_t nRemoteChannel)
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{
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser_params params =
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{
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@ -31,7 +28,7 @@ uint32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendM
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return params._ret;
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}
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int32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(struct w_steam_iface *_this, int32_t nLocalChannel, winSteamNetworkingMessage_t_158 **ppOutMessages, int32_t nMaxMessages)
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int32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(struct w_steam_iface *_this, int32_t nLocalChannel, w_SteamNetworkingMessage_t_153a **ppOutMessages, int32_t nMaxMessages)
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{
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel_params params =
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{
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@ -45,7 +42,7 @@ int32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_Receiv
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return params._ret;
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}
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bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote)
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bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identityRemote)
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{
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser_params params =
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{
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@ -57,7 +54,7 @@ bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSes
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return params._ret;
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}
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bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote)
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bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identityRemote)
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{
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser_params params =
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{
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@ -69,7 +66,7 @@ bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSess
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return params._ret;
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}
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bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, int32_t nLocalChannel)
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bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identityRemote, int32_t nLocalChannel)
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{
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser_params params =
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{
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@ -82,7 +79,7 @@ bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChan
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return params._ret;
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}
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uint32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, SteamNetConnectionInfo_t *pConnectionInfo, SteamNetConnectionRealTimeStatus_t *pQuickStatus)
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uint32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(struct w_steam_iface *_this, const SteamNetworkingIdentity_144 *identityRemote, SteamNetConnectionInfo_t_153a *pConnectionInfo, SteamNetConnectionRealTimeStatus_t *pQuickStatus)
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{
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo_params params =
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{
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