lsteamclient: Use the new structures in thunks.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-30 14:02:30 +02:00 committed by Arkadiusz Hiler
parent 9b1a3cb349
commit 9ea65fe0d0
514 changed files with 10161 additions and 10868 deletions

View file

@ -1,18 +1,8 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_105/steam_api.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_105
#include "struct_converters.h"
/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppISteamUser_SteamUser012.h"
struct cppISteamUser_SteamUser012
struct u_ISteamUser_SteamUser012
{
#ifdef __cplusplus
virtual int32_t GetHSteamUser( ) = 0;
@ -36,100 +26,97 @@ struct cppISteamUser_SteamUser012
void cppISteamUser_SteamUser012_GetHSteamUser( struct cppISteamUser_SteamUser012_GetHSteamUser_params *params )
{
struct cppISteamUser_SteamUser012 *iface = (struct cppISteamUser_SteamUser012 *)params->linux_side;
struct u_ISteamUser_SteamUser012 *iface = (struct u_ISteamUser_SteamUser012 *)params->linux_side;
params->_ret = iface->GetHSteamUser( );
}
void cppISteamUser_SteamUser012_BLoggedOn( struct cppISteamUser_SteamUser012_BLoggedOn_params *params )
{
struct cppISteamUser_SteamUser012 *iface = (struct cppISteamUser_SteamUser012 *)params->linux_side;
struct u_ISteamUser_SteamUser012 *iface = (struct u_ISteamUser_SteamUser012 *)params->linux_side;
params->_ret = iface->BLoggedOn( );
}
void cppISteamUser_SteamUser012_GetSteamID( struct cppISteamUser_SteamUser012_GetSteamID_params *params )
{
struct cppISteamUser_SteamUser012 *iface = (struct cppISteamUser_SteamUser012 *)params->linux_side;
struct u_ISteamUser_SteamUser012 *iface = (struct u_ISteamUser_SteamUser012 *)params->linux_side;
*params->_ret = iface->GetSteamID( );
}
void cppISteamUser_SteamUser012_InitiateGameConnection( struct cppISteamUser_SteamUser012_InitiateGameConnection_params *params )
{
struct cppISteamUser_SteamUser012 *iface = (struct cppISteamUser_SteamUser012 *)params->linux_side;
struct u_ISteamUser_SteamUser012 *iface = (struct u_ISteamUser_SteamUser012 *)params->linux_side;
params->_ret = iface->InitiateGameConnection( params->pAuthBlob, params->cbMaxAuthBlob, params->steamIDGameServer, params->unIPServer, params->usPortServer, params->bSecure );
}
void cppISteamUser_SteamUser012_TerminateGameConnection( struct cppISteamUser_SteamUser012_TerminateGameConnection_params *params )
{
struct cppISteamUser_SteamUser012 *iface = (struct cppISteamUser_SteamUser012 *)params->linux_side;
struct u_ISteamUser_SteamUser012 *iface = (struct u_ISteamUser_SteamUser012 *)params->linux_side;
iface->TerminateGameConnection( params->unIPServer, params->usPortServer );
}
void cppISteamUser_SteamUser012_TrackAppUsageEvent( struct cppISteamUser_SteamUser012_TrackAppUsageEvent_params *params )
{
struct cppISteamUser_SteamUser012 *iface = (struct cppISteamUser_SteamUser012 *)params->linux_side;
struct u_ISteamUser_SteamUser012 *iface = (struct u_ISteamUser_SteamUser012 *)params->linux_side;
iface->TrackAppUsageEvent( params->gameID, params->eAppUsageEvent, params->pchExtraInfo );
}
void cppISteamUser_SteamUser012_GetUserDataFolder( struct cppISteamUser_SteamUser012_GetUserDataFolder_params *params )
{
struct cppISteamUser_SteamUser012 *iface = (struct cppISteamUser_SteamUser012 *)params->linux_side;
struct u_ISteamUser_SteamUser012 *iface = (struct u_ISteamUser_SteamUser012 *)params->linux_side;
params->_ret = iface->GetUserDataFolder( params->pchBuffer, params->cubBuffer );
}
void cppISteamUser_SteamUser012_StartVoiceRecording( struct cppISteamUser_SteamUser012_StartVoiceRecording_params *params )
{
struct cppISteamUser_SteamUser012 *iface = (struct cppISteamUser_SteamUser012 *)params->linux_side;
struct u_ISteamUser_SteamUser012 *iface = (struct u_ISteamUser_SteamUser012 *)params->linux_side;
iface->StartVoiceRecording( );
}
void cppISteamUser_SteamUser012_StopVoiceRecording( struct cppISteamUser_SteamUser012_StopVoiceRecording_params *params )
{
struct cppISteamUser_SteamUser012 *iface = (struct cppISteamUser_SteamUser012 *)params->linux_side;
struct u_ISteamUser_SteamUser012 *iface = (struct u_ISteamUser_SteamUser012 *)params->linux_side;
iface->StopVoiceRecording( );
}
void cppISteamUser_SteamUser012_GetCompressedVoice( struct cppISteamUser_SteamUser012_GetCompressedVoice_params *params )
{
struct cppISteamUser_SteamUser012 *iface = (struct cppISteamUser_SteamUser012 *)params->linux_side;
struct u_ISteamUser_SteamUser012 *iface = (struct u_ISteamUser_SteamUser012 *)params->linux_side;
params->_ret = iface->GetCompressedVoice( params->pDestBuffer, params->cbDestBufferSize, params->nBytesWritten );
}
void cppISteamUser_SteamUser012_DecompressVoice( struct cppISteamUser_SteamUser012_DecompressVoice_params *params )
{
struct cppISteamUser_SteamUser012 *iface = (struct cppISteamUser_SteamUser012 *)params->linux_side;
struct u_ISteamUser_SteamUser012 *iface = (struct u_ISteamUser_SteamUser012 *)params->linux_side;
params->_ret = iface->DecompressVoice( params->pCompressed, params->cbCompressed, params->pDestBuffer, params->cbDestBufferSize, params->nBytesWritten );
}
void cppISteamUser_SteamUser012_GetAuthSessionTicket( struct cppISteamUser_SteamUser012_GetAuthSessionTicket_params *params )
{
struct cppISteamUser_SteamUser012 *iface = (struct cppISteamUser_SteamUser012 *)params->linux_side;
struct u_ISteamUser_SteamUser012 *iface = (struct u_ISteamUser_SteamUser012 *)params->linux_side;
params->_ret = iface->GetAuthSessionTicket( params->pTicket, params->cbMaxTicket, params->pcbTicket );
}
void cppISteamUser_SteamUser012_BeginAuthSession( struct cppISteamUser_SteamUser012_BeginAuthSession_params *params )
{
struct cppISteamUser_SteamUser012 *iface = (struct cppISteamUser_SteamUser012 *)params->linux_side;
struct u_ISteamUser_SteamUser012 *iface = (struct u_ISteamUser_SteamUser012 *)params->linux_side;
params->_ret = iface->BeginAuthSession( params->pAuthTicket, params->cbAuthTicket, params->steamID );
}
void cppISteamUser_SteamUser012_EndAuthSession( struct cppISteamUser_SteamUser012_EndAuthSession_params *params )
{
struct cppISteamUser_SteamUser012 *iface = (struct cppISteamUser_SteamUser012 *)params->linux_side;
struct u_ISteamUser_SteamUser012 *iface = (struct u_ISteamUser_SteamUser012 *)params->linux_side;
iface->EndAuthSession( params->steamID );
}
void cppISteamUser_SteamUser012_CancelAuthTicket( struct cppISteamUser_SteamUser012_CancelAuthTicket_params *params )
{
struct cppISteamUser_SteamUser012 *iface = (struct cppISteamUser_SteamUser012 *)params->linux_side;
struct u_ISteamUser_SteamUser012 *iface = (struct u_ISteamUser_SteamUser012 *)params->linux_side;
iface->CancelAuthTicket( params->hAuthTicket );
}
void cppISteamUser_SteamUser012_UserHasLicenseForApp( struct cppISteamUser_SteamUser012_UserHasLicenseForApp_params *params )
{
struct cppISteamUser_SteamUser012 *iface = (struct cppISteamUser_SteamUser012 *)params->linux_side;
struct u_ISteamUser_SteamUser012 *iface = (struct u_ISteamUser_SteamUser012 *)params->linux_side;
params->_ret = iface->UserHasLicenseForApp( params->steamID, params->appID );
}
#ifdef __cplusplus
}
#endif