lsteamclient: Use the new structures in thunks.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-30 14:02:30 +02:00 committed by Arkadiusz Hiler
parent 9b1a3cb349
commit 9ea65fe0d0
514 changed files with 10161 additions and 10868 deletions

View file

@ -1,4 +1,12 @@
struct cppISteamNetworkingSockets_SteamNetworkingSockets012;
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include <stddef.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
struct cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketIP_params
{
void *linux_side;
@ -33,7 +41,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2P_params
{
void *linux_side;
uint32_t _ret;
const SteamNetworkingIdentity *identityRemote;
const SteamNetworkingIdentity_144 *identityRemote;
int32_t nRemoteVirtualPort;
int32_t nOptions;
const SteamNetworkingConfigValue_t *pOptions;
@ -118,7 +126,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages_params
{
void *linux_side;
int32_t nMessages;
winSteamNetworkingMessage_t_158 *const *pMessages;
w_SteamNetworkingMessage_t_153a *const *pMessages;
int64_t *pOutMessageNumberOrResult;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages_params *params );
@ -136,7 +144,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnCon
void *linux_side;
int32_t _ret;
uint32_t hConn;
winSteamNetworkingMessage_t_158 **ppOutMessages;
w_SteamNetworkingMessage_t_153a **ppOutMessages;
int32_t nMaxMessages;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection_params *params );
@ -146,7 +154,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionInfo_pa
void *linux_side;
bool _ret;
uint32_t hConn;
SteamNetConnectionInfo_t *pInfo;
SteamNetConnectionInfo_t_153a *pInfo;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionInfo( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionInfo_params *params );
@ -187,8 +195,8 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateSocketPair_par
uint32_t *pOutConnection1;
uint32_t *pOutConnection2;
bool bUseNetworkLoopback;
const SteamNetworkingIdentity *pIdentity1;
const SteamNetworkingIdentity *pIdentity2;
const SteamNetworkingIdentity_144 *pIdentity1;
const SteamNetworkingIdentity_144 *pIdentity2;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateSocketPair( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateSocketPair_params *params );
@ -207,7 +215,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets012_GetIdentity_params
{
void *linux_side;
bool _ret;
SteamNetworkingIdentity *pIdentity;
SteamNetworkingIdentity_144 *pIdentity;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_GetIdentity( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_GetIdentity_params *params );
@ -255,7 +263,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPol
void *linux_side;
int32_t _ret;
uint32_t hPollGroup;
winSteamNetworkingMessage_t_158 **ppOutMessages;
w_SteamNetworkingMessage_t_153a **ppOutMessages;
int32_t nMaxMessages;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup_params *params );
@ -274,7 +282,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets012_FindRelayAuthTicketF
{
void *linux_side;
int32_t _ret;
const SteamNetworkingIdentity *identityGameServer;
const SteamNetworkingIdentity_144 *identityGameServer;
int32_t nRemoteVirtualPort;
SteamDatagramRelayAuthTicket *pOutParsedTicket;
};
@ -284,7 +292,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectToHostedDedic
{
void *linux_side;
uint32_t _ret;
const SteamNetworkingIdentity *identityTarget;
const SteamNetworkingIdentity_144 *identityTarget;
int32_t nRemoteVirtualPort;
int32_t nOptions;
const SteamNetworkingConfigValue_t *pOptions;
@ -338,7 +346,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2PCustomSign
void *linux_side;
uint32_t _ret;
void /*ISteamNetworkingConnectionSignaling*/ *pSignaling;
const SteamNetworkingIdentity *pPeerIdentity;
const SteamNetworkingIdentity_144 *pPeerIdentity;
int32_t nRemoteVirtualPort;
int32_t nOptions;
const SteamNetworkingConfigValue_t *pOptions;
@ -378,7 +386,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_SetCertificate(
struct cppISteamNetworkingSockets_SteamNetworkingSockets012_ResetIdentity_params
{
void *linux_side;
const SteamNetworkingIdentity *pIdentity;
const SteamNetworkingIdentity_144 *pIdentity;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_ResetIdentity( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_ResetIdentity_params *params );
@ -431,3 +439,6 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort_pa
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort_params *params );
#ifdef __cplusplus
} /* extern "C" */
#endif /* __cplusplus */