lsteamclient: Use the new structures in thunks.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-30 14:02:30 +02:00 committed by Arkadiusz Hiler
parent 9b1a3cb349
commit 9ea65fe0d0
514 changed files with 10161 additions and 10868 deletions

View file

@ -1,19 +1,8 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_116/steam_api.h"
#include "steamworks_sdk_116/isteammasterserverupdater.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_116
#include "struct_converters.h"
/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppISteamMasterServerUpdater_SteamMasterServerUpdater001.h"
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001
struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001
{
#ifdef __cplusplus
virtual void SetActive( bool ) = 0;
@ -35,88 +24,85 @@ struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive_params *params )
{
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
iface->SetActive( params->bActive );
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval_params *params )
{
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
iface->SetHeartbeatInterval( params->iHeartbeatInterval );
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket_params *params )
{
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
params->_ret = iface->HandleIncomingPacket( params->pData, params->cbData, params->srcIP, params->srcPort );
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket_params *params )
{
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
params->_ret = iface->GetNextOutgoingPacket( params->pOut, params->cbMaxOut, params->pNetAdr, params->pPort );
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData_params *params )
{
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
iface->SetBasicServerData( params->nProtocolVersion, params->bDedicatedServer, params->pRegionName, params->pProductName, params->nMaxReportedClients, params->bPasswordProtected, params->pGameDescription );
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues_params *params )
{
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
iface->ClearAllKeyValues( );
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue_params *params )
{
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
iface->SetKeyValue( params->pKey, params->pValue );
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown_params *params )
{
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
iface->NotifyShutdown( );
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested_params *params )
{
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
params->_ret = iface->WasRestartRequested( );
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat_params *params )
{
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
iface->ForceHeartbeat( );
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer_params *params )
{
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
params->_ret = iface->AddMasterServer( params->pServerAddress );
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer_params *params )
{
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
params->_ret = iface->RemoveMasterServer( params->pServerAddress );
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers_params *params )
{
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
params->_ret = iface->GetNumMasterServers( );
}
void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress_params *params )
{
struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *iface = (struct u_ISteamMasterServerUpdater_SteamMasterServerUpdater001 *)params->linux_side;
params->_ret = iface->GetMasterServerAddress( params->iServer, params->pOut, params->outBufferSize );
}
#ifdef __cplusplus
}
#endif