lsteamclient: Use the new structures in thunks.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-30 14:02:30 +02:00 committed by Arkadiusz Hiler
parent 9b1a3cb349
commit 9ea65fe0d0
514 changed files with 10161 additions and 10868 deletions

View file

@ -1,20 +1,8 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_158/steam_api.h"
#include "steamworks_sdk_158/steamnetworkingtypes.h"
#include "steamworks_sdk_158/isteamgameserverstats.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_158
#include "struct_converters.h"
/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppISteamGameServerStats_SteamGameServerStats001.h"
struct cppISteamGameServerStats_SteamGameServerStats001
struct u_ISteamGameServerStats_SteamGameServerStats001
{
#ifdef __cplusplus
virtual uint64_t RequestUserStats( CSteamID ) = 0;
@ -32,64 +20,61 @@ struct cppISteamGameServerStats_SteamGameServerStats001
void cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats( struct cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats_params *params )
{
struct cppISteamGameServerStats_SteamGameServerStats001 *iface = (struct cppISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
struct u_ISteamGameServerStats_SteamGameServerStats001 *iface = (struct u_ISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
params->_ret = iface->RequestUserStats( params->steamIDUser );
}
void cppISteamGameServerStats_SteamGameServerStats001_GetUserStat( struct cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_params *params )
{
struct cppISteamGameServerStats_SteamGameServerStats001 *iface = (struct cppISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
struct u_ISteamGameServerStats_SteamGameServerStats001 *iface = (struct u_ISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
params->_ret = iface->GetUserStat( params->steamIDUser, params->pchName, params->pData );
}
void cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2( struct cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2_params *params )
{
struct cppISteamGameServerStats_SteamGameServerStats001 *iface = (struct cppISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
struct u_ISteamGameServerStats_SteamGameServerStats001 *iface = (struct u_ISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
params->_ret = iface->GetUserStat( params->steamIDUser, params->pchName, params->pData );
}
void cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement( struct cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement_params *params )
{
struct cppISteamGameServerStats_SteamGameServerStats001 *iface = (struct cppISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
struct u_ISteamGameServerStats_SteamGameServerStats001 *iface = (struct u_ISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
params->_ret = iface->GetUserAchievement( params->steamIDUser, params->pchName, params->pbAchieved );
}
void cppISteamGameServerStats_SteamGameServerStats001_SetUserStat( struct cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_params *params )
{
struct cppISteamGameServerStats_SteamGameServerStats001 *iface = (struct cppISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
struct u_ISteamGameServerStats_SteamGameServerStats001 *iface = (struct u_ISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
params->_ret = iface->SetUserStat( params->steamIDUser, params->pchName, params->nData );
}
void cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2( struct cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2_params *params )
{
struct cppISteamGameServerStats_SteamGameServerStats001 *iface = (struct cppISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
struct u_ISteamGameServerStats_SteamGameServerStats001 *iface = (struct u_ISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
params->_ret = iface->SetUserStat( params->steamIDUser, params->pchName, params->fData );
}
void cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat( struct cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat_params *params )
{
struct cppISteamGameServerStats_SteamGameServerStats001 *iface = (struct cppISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
struct u_ISteamGameServerStats_SteamGameServerStats001 *iface = (struct u_ISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
params->_ret = iface->UpdateUserAvgRateStat( params->steamIDUser, params->pchName, params->flCountThisSession, params->dSessionLength );
}
void cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement( struct cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement_params *params )
{
struct cppISteamGameServerStats_SteamGameServerStats001 *iface = (struct cppISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
struct u_ISteamGameServerStats_SteamGameServerStats001 *iface = (struct u_ISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
params->_ret = iface->SetUserAchievement( params->steamIDUser, params->pchName );
}
void cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement( struct cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement_params *params )
{
struct cppISteamGameServerStats_SteamGameServerStats001 *iface = (struct cppISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
struct u_ISteamGameServerStats_SteamGameServerStats001 *iface = (struct u_ISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
params->_ret = iface->ClearUserAchievement( params->steamIDUser, params->pchName );
}
void cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats( struct cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats_params *params )
{
struct cppISteamGameServerStats_SteamGameServerStats001 *iface = (struct cppISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
struct u_ISteamGameServerStats_SteamGameServerStats001 *iface = (struct u_ISteamGameServerStats_SteamGameServerStats001 *)params->linux_side;
params->_ret = iface->StoreUserStats( params->steamIDUser );
}
#ifdef __cplusplus
}
#endif