lsteamclient: Use the new structures in thunks.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-30 14:02:30 +02:00 committed by Arkadiusz Hiler
parent 9b1a3cb349
commit 9ea65fe0d0
514 changed files with 10161 additions and 10868 deletions

View file

@ -1,18 +1,8 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_102/steam_api.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_102
#include "struct_converters.h"
/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppISteamFriends_SteamFriends004.h"
struct cppISteamFriends_SteamFriends004
struct u_ISteamFriends_SteamFriends004
{
#ifdef __cplusplus
virtual const char * GetPersonaName( ) = 0;
@ -40,124 +30,121 @@ struct cppISteamFriends_SteamFriends004
void cppISteamFriends_SteamFriends004_GetPersonaName( struct cppISteamFriends_SteamFriends004_GetPersonaName_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
params->_ret = iface->GetPersonaName( );
}
void cppISteamFriends_SteamFriends004_SetPersonaName( struct cppISteamFriends_SteamFriends004_SetPersonaName_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
iface->SetPersonaName( params->pchPersonaName );
}
void cppISteamFriends_SteamFriends004_GetPersonaState( struct cppISteamFriends_SteamFriends004_GetPersonaState_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
params->_ret = iface->GetPersonaState( );
}
void cppISteamFriends_SteamFriends004_GetFriendCount( struct cppISteamFriends_SteamFriends004_GetFriendCount_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
params->_ret = iface->GetFriendCount( params->iFriendFlags );
}
void cppISteamFriends_SteamFriends004_GetFriendByIndex( struct cppISteamFriends_SteamFriends004_GetFriendByIndex_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
*params->_ret = iface->GetFriendByIndex( params->iFriend, params->iFriendFlags );
}
void cppISteamFriends_SteamFriends004_GetFriendRelationship( struct cppISteamFriends_SteamFriends004_GetFriendRelationship_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
params->_ret = iface->GetFriendRelationship( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends004_GetFriendPersonaState( struct cppISteamFriends_SteamFriends004_GetFriendPersonaState_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
params->_ret = iface->GetFriendPersonaState( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends004_GetFriendPersonaName( struct cppISteamFriends_SteamFriends004_GetFriendPersonaName_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
params->_ret = iface->GetFriendPersonaName( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends004_GetFriendAvatar( struct cppISteamFriends_SteamFriends004_GetFriendAvatar_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
params->_ret = iface->GetFriendAvatar( params->steamIDFriend, params->eAvatarSize );
}
void cppISteamFriends_SteamFriends004_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends004_GetFriendGamePlayed_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
params->_ret = iface->GetFriendGamePlayed( params->steamIDFriend, params->pulGameID, params->punGameIP, params->pusGamePort, params->pusQueryPort );
}
void cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
params->_ret = iface->GetFriendPersonaNameHistory( params->steamIDFriend, params->iPersonaName );
}
void cppISteamFriends_SteamFriends004_HasFriend( struct cppISteamFriends_SteamFriends004_HasFriend_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
params->_ret = iface->HasFriend( params->steamIDFriend, params->iFriendFlags );
}
void cppISteamFriends_SteamFriends004_GetClanCount( struct cppISteamFriends_SteamFriends004_GetClanCount_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
params->_ret = iface->GetClanCount( );
}
void cppISteamFriends_SteamFriends004_GetClanByIndex( struct cppISteamFriends_SteamFriends004_GetClanByIndex_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
*params->_ret = iface->GetClanByIndex( params->iClan );
}
void cppISteamFriends_SteamFriends004_GetClanName( struct cppISteamFriends_SteamFriends004_GetClanName_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
params->_ret = iface->GetClanName( params->steamIDClan );
}
void cppISteamFriends_SteamFriends004_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends004_GetFriendCountFromSource_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
params->_ret = iface->GetFriendCountFromSource( params->steamIDSource );
}
void cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
*params->_ret = iface->GetFriendFromSourceByIndex( params->steamIDSource, params->iFriend );
}
void cppISteamFriends_SteamFriends004_IsUserInSource( struct cppISteamFriends_SteamFriends004_IsUserInSource_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
params->_ret = iface->IsUserInSource( params->steamIDUser, params->steamIDSource );
}
void cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
iface->SetInGameVoiceSpeaking( params->steamIDUser, params->bSpeaking );
}
void cppISteamFriends_SteamFriends004_ActivateGameOverlay( struct cppISteamFriends_SteamFriends004_ActivateGameOverlay_params *params )
{
struct cppISteamFriends_SteamFriends004 *iface = (struct cppISteamFriends_SteamFriends004 *)params->linux_side;
struct u_ISteamFriends_SteamFriends004 *iface = (struct u_ISteamFriends_SteamFriends004 *)params->linux_side;
iface->ActivateGameOverlay( params->pchDialog );
}
#ifdef __cplusplus
}
#endif