vrclient: Check all structs for conversion

This commit is contained in:
Andrew Eikum 2019-09-17 12:54:01 -05:00
parent 181eb3a68f
commit 8fe55dee47
58 changed files with 5855 additions and 73 deletions

View file

@ -36,27 +36,62 @@ vr::EVRInputError cppIVRInput_IVRInput_006_UpdateActionState(void *linux_side, V
vr::EVRInputError cppIVRInput_IVRInput_006_GetDigitalActionData(void *linux_side, VRActionHandle_t action, InputDigitalActionData_t * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
return ((IVRInput*)linux_side)->GetDigitalActionData((vr::VRActionHandle_t)action, (vr::InputDigitalActionData_t *)pActionData, (uint32_t)unActionDataSize, (vr::VRInputValueHandle_t)ulRestrictToDevice);
InputDigitalActionData_t lin;
vr::EVRInputError _ret;
if(pActionData)
struct_InputDigitalActionData_t_1418_win_to_lin(pActionData, &lin);
_ret = ((IVRInput*)linux_side)->GetDigitalActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, (uint32_t)unActionDataSize, (vr::VRInputValueHandle_t)ulRestrictToDevice);
if(pActionData)
struct_InputDigitalActionData_t_1418_lin_to_win(&lin, pActionData);
return _ret;
}
vr::EVRInputError cppIVRInput_IVRInput_006_GetAnalogActionData(void *linux_side, VRActionHandle_t action, InputAnalogActionData_t * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
return ((IVRInput*)linux_side)->GetAnalogActionData((vr::VRActionHandle_t)action, (vr::InputAnalogActionData_t *)pActionData, (uint32_t)unActionDataSize, (vr::VRInputValueHandle_t)ulRestrictToDevice);
InputAnalogActionData_t lin;
vr::EVRInputError _ret;
if(pActionData)
struct_InputAnalogActionData_t_1418_win_to_lin(pActionData, &lin);
_ret = ((IVRInput*)linux_side)->GetAnalogActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, (uint32_t)unActionDataSize, (vr::VRInputValueHandle_t)ulRestrictToDevice);
if(pActionData)
struct_InputAnalogActionData_t_1418_lin_to_win(&lin, pActionData);
return _ret;
}
vr::EVRInputError cppIVRInput_IVRInput_006_GetPoseActionDataRelativeToNow(void *linux_side, VRActionHandle_t action, ETrackingUniverseOrigin eOrigin, float fPredictedSecondsFromNow, InputPoseActionData_t * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
return ((IVRInput*)linux_side)->GetPoseActionDataRelativeToNow((vr::VRActionHandle_t)action, (vr::ETrackingUniverseOrigin)eOrigin, (float)fPredictedSecondsFromNow, (vr::InputPoseActionData_t *)pActionData, (uint32_t)unActionDataSize, (vr::VRInputValueHandle_t)ulRestrictToDevice);
InputPoseActionData_t lin;
vr::EVRInputError _ret;
if(pActionData)
struct_InputPoseActionData_t_1418_win_to_lin(pActionData, &lin);
_ret = ((IVRInput*)linux_side)->GetPoseActionDataRelativeToNow((vr::VRActionHandle_t)action, (vr::ETrackingUniverseOrigin)eOrigin, (float)fPredictedSecondsFromNow, pActionData ? &lin : nullptr, (uint32_t)unActionDataSize, (vr::VRInputValueHandle_t)ulRestrictToDevice);
if(pActionData)
struct_InputPoseActionData_t_1418_lin_to_win(&lin, pActionData);
return _ret;
}
vr::EVRInputError cppIVRInput_IVRInput_006_GetPoseActionDataForNextFrame(void *linux_side, VRActionHandle_t action, ETrackingUniverseOrigin eOrigin, InputPoseActionData_t * pActionData, uint32_t unActionDataSize, VRInputValueHandle_t ulRestrictToDevice)
{
return ((IVRInput*)linux_side)->GetPoseActionDataForNextFrame((vr::VRActionHandle_t)action, (vr::ETrackingUniverseOrigin)eOrigin, (vr::InputPoseActionData_t *)pActionData, (uint32_t)unActionDataSize, (vr::VRInputValueHandle_t)ulRestrictToDevice);
InputPoseActionData_t lin;
vr::EVRInputError _ret;
if(pActionData)
struct_InputPoseActionData_t_1418_win_to_lin(pActionData, &lin);
_ret = ((IVRInput*)linux_side)->GetPoseActionDataForNextFrame((vr::VRActionHandle_t)action, (vr::ETrackingUniverseOrigin)eOrigin, pActionData ? &lin : nullptr, (uint32_t)unActionDataSize, (vr::VRInputValueHandle_t)ulRestrictToDevice);
if(pActionData)
struct_InputPoseActionData_t_1418_lin_to_win(&lin, pActionData);
return _ret;
}
vr::EVRInputError cppIVRInput_IVRInput_006_GetSkeletalActionData(void *linux_side, VRActionHandle_t action, InputSkeletalActionData_t * pActionData, uint32_t unActionDataSize)
{
return ((IVRInput*)linux_side)->GetSkeletalActionData((vr::VRActionHandle_t)action, (vr::InputSkeletalActionData_t *)pActionData, (uint32_t)unActionDataSize);
InputSkeletalActionData_t lin;
vr::EVRInputError _ret;
if(pActionData)
struct_InputSkeletalActionData_t_1418_win_to_lin(pActionData, &lin);
_ret = ((IVRInput*)linux_side)->GetSkeletalActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, (uint32_t)unActionDataSize);
if(pActionData)
struct_InputSkeletalActionData_t_1418_lin_to_win(&lin, pActionData);
return _ret;
}
vr::EVRInputError cppIVRInput_IVRInput_006_GetBoneCount(void *linux_side, VRActionHandle_t action, uint32_t * pBoneCount)