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lsteamclient: Consistently use the computed return type.
CW-Bug-Id: #22729
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parent
ef91c04a22
commit
8d78cb5107
135 changed files with 1818 additions and 1812 deletions
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@ -34,8 +34,8 @@ extern SteamNetworkingPOPID cppISteamNetworkingSockets_SteamNetworkingSockets012
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extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerAddress(void *, SteamDatagramHostedAddress *);
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extern HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateHostedDedicatedServerListenSocket(void *, int, int, const SteamNetworkingConfigValue_t *);
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extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_GetGameCoordinatorServerLogin(void *, SteamDatagramGameCoordinatorServerLogin *, int *, void *);
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extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2PCustomSignaling(void *, ISteamNetworkingConnectionSignaling *, const SteamNetworkingIdentity *, int, int, const SteamNetworkingConfigValue_t *);
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extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedP2PCustomSignal(void *, const void *, int, ISteamNetworkingSignalingRecvContext *);
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extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2PCustomSignaling(void *, void /*ISteamNetworkingConnectionSignaling*/ *, const SteamNetworkingIdentity *, int, int, const SteamNetworkingConfigValue_t *);
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extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedP2PCustomSignal(void *, const void *, int, void /*ISteamNetworkingSignalingRecvContext*/ *);
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extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetCertificateRequest(void *, int *, void *, SteamNetworkingErrMsg *);
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extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_SetCertificate(void *, const void *, int, SteamNetworkingErrMsg *);
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_ResetIdentity(void *, const SteamNetworkingIdentity *);
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@ -44,4 +44,4 @@ extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_BeginAsyncReque
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_GetFakeIP(void *, int, SteamNetworkingFakeIPResult_t *);
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extern HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2PFakeIP(void *, int, int, const SteamNetworkingConfigValue_t *);
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extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_GetRemoteFakeIPForConnection(void *, HSteamNetConnection, SteamNetworkingIPAddr *);
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extern void *cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort(void *, int);
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extern void /*ISteamNetworkingFakeUDPPort*/ * cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort(void *, int);
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