vrclient: Simplify unix side parameter conversions.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:09:21 +02:00
parent 4852a1bfdd
commit 8d07121950
55 changed files with 630 additions and 634 deletions

View file

@ -12,10 +12,10 @@ extern "C" {
EVRRenderModelError cppIVRRenderModels_IVRRenderModels_004_LoadRenderModel_Async(void *linux_side, const char *pchRenderModelName, winRenderModel_t_0918 **ppRenderModel)
{
EVRRenderModelError _ret;
RenderModel_t *lin;
_ret = ((IVRRenderModels*)linux_side)->LoadRenderModel_Async((const char *)pchRenderModelName, ppRenderModel ? &lin : nullptr);
RenderModel_t *lin_ppRenderModel;
_ret = ((IVRRenderModels*)linux_side)->LoadRenderModel_Async((const char *)pchRenderModelName, ppRenderModel ? &lin_ppRenderModel : nullptr);
if (_ret == 0)
*ppRenderModel = struct_RenderModel_t_0918_wrap(lin);
*ppRenderModel = struct_RenderModel_t_0918_wrap(lin_ppRenderModel);
return _ret;
}
@ -27,10 +27,10 @@ void cppIVRRenderModels_IVRRenderModels_004_FreeRenderModel(void *linux_side, wi
EVRRenderModelError cppIVRRenderModels_IVRRenderModels_004_LoadTexture_Async(void *linux_side, TextureID_t textureId, winRenderModel_TextureMap_t_0918 **ppTexture)
{
EVRRenderModelError _ret;
RenderModel_TextureMap_t *lin;
_ret = ((IVRRenderModels*)linux_side)->LoadTexture_Async((vr::TextureID_t)textureId, ppTexture ? &lin : nullptr);
RenderModel_TextureMap_t *lin_ppTexture;
_ret = ((IVRRenderModels*)linux_side)->LoadTexture_Async((vr::TextureID_t)textureId, ppTexture ? &lin_ppTexture : nullptr);
if (_ret == 0)
*ppTexture = struct_RenderModel_TextureMap_t_0918_wrap(lin);
*ppTexture = struct_RenderModel_TextureMap_t_0918_wrap(lin_ppTexture);
return _ret;
}
@ -96,10 +96,10 @@ uint32_t cppIVRRenderModels_IVRRenderModels_004_GetComponentRenderModelName(void
bool cppIVRRenderModels_IVRRenderModels_004_GetComponentState(void *linux_side, const char *pchRenderModelName, const char *pchComponentName, const VRControllerState_t *pControllerState, const RenderModel_ControllerMode_State_t *pState, RenderModel_ComponentState_t *pComponentState)
{
bool _ret;
VRControllerState001_t lin;
VRControllerState001_t lin_pControllerState;
if (pControllerState)
struct_VRControllerState001_t_0918_win_to_lin(pControllerState, &lin);
_ret = ((IVRRenderModels*)linux_side)->GetComponentState((const char *)pchRenderModelName, (const char *)pchComponentName, pControllerState ? &lin : nullptr, (const vr::RenderModel_ControllerMode_State_t *)pState, (vr::RenderModel_ComponentState_t *)pComponentState);
struct_VRControllerState001_t_0918_win_to_lin(pControllerState, &lin_pControllerState);
_ret = ((IVRRenderModels*)linux_side)->GetComponentState((const char *)pchRenderModelName, (const char *)pchComponentName, pControllerState ? &lin_pControllerState : nullptr, (const vr::RenderModel_ControllerMode_State_t *)pState, (vr::RenderModel_ComponentState_t *)pComponentState);
return _ret;
}