lsteamclient: Use a generic interface wrapper struct.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-24 14:50:45 +02:00 committed by Arkadiusz Hiler
parent eb531f7764
commit 7e5eed6c71
42 changed files with 12530 additions and 13575 deletions

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,11 +15,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.h"
typedef struct __winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID, 12)
@ -30,58 +23,58 @@ DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution, 16)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite, 12)
uint32 __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this)
uint32 __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(struct w_steam_iface *_this)
{
uint32 _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(_this->linux_side);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(_this->u_iface);
return _ret;
}
RemotePlaySessionID_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, int iSessionIndex)
RemotePlaySessionID_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID(struct w_steam_iface *_this, int iSessionIndex)
{
RemotePlaySessionID_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID(_this->linux_side, iSessionIndex);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID(_this->u_iface, iSessionIndex);
return _ret;
}
CSteamID * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, CSteamID *_ret, RemotePlaySessionID_t unSessionID)
CSteamID * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID(struct w_steam_iface *_this, CSteamID *_ret, RemotePlaySessionID_t unSessionID)
{
TRACE("%p\n", _this);
*_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID(_this->linux_side, unSessionID);
*_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID(_this->u_iface, unSessionID);
return _ret;
}
const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, RemotePlaySessionID_t unSessionID)
const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID)
{
const char * _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName(_this->linux_side, unSessionID);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName(_this->u_iface, unSessionID);
return _ret;
}
ESteamDeviceFormFactor __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, RemotePlaySessionID_t unSessionID)
ESteamDeviceFormFactor __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID)
{
ESteamDeviceFormFactor _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor(_this->linux_side, unSessionID);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor(_this->u_iface, unSessionID);
return _ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, RemotePlaySessionID_t unSessionID, int *pnResolutionX, int *pnResolutionY)
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID, int *pnResolutionX, int *pnResolutionY)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(_this->linux_side, unSessionID, pnResolutionX, pnResolutionY);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(_this->u_iface, unSessionID, pnResolutionX, pnResolutionY);
return _ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, CSteamID steamIDFriend)
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(struct w_steam_iface *_this, CSteamID steamIDFriend)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(_this->linux_side, steamIDFriend);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(_this->u_iface, steamIDFriend);
return _ret;
}
@ -103,22 +96,17 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001(void *linux_side)
struct w_steam_iface *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001(void *u_iface)
{
winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *r = alloc_mem_for_iface(sizeof(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001), "STEAMREMOTEPLAY_INTERFACE_VERSION001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMREMOTEPLAY_INTERFACE_VERSION001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_vtable, 7, "STEAMREMOTEPLAY_INTERFACE_VERSION001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}
#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002.h"
typedef struct __winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 {
vtable_ptr *vtable;
void *linux_side;
} winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002;
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID, 12)
@ -128,66 +116,66 @@ DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite, 12)
uint32 __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this)
uint32 __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount(struct w_steam_iface *_this)
{
uint32 _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount(_this->linux_side);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount(_this->u_iface);
return _ret;
}
RemotePlaySessionID_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, int iSessionIndex)
RemotePlaySessionID_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID(struct w_steam_iface *_this, int iSessionIndex)
{
RemotePlaySessionID_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID(_this->linux_side, iSessionIndex);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID(_this->u_iface, iSessionIndex);
return _ret;
}
CSteamID * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, CSteamID *_ret, RemotePlaySessionID_t unSessionID)
CSteamID * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID(struct w_steam_iface *_this, CSteamID *_ret, RemotePlaySessionID_t unSessionID)
{
TRACE("%p\n", _this);
*_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID(_this->linux_side, unSessionID);
*_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID(_this->u_iface, unSessionID);
return _ret;
}
const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, RemotePlaySessionID_t unSessionID)
const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID)
{
const char * _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName(_this->linux_side, unSessionID);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName(_this->u_iface, unSessionID);
return _ret;
}
ESteamDeviceFormFactor __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, RemotePlaySessionID_t unSessionID)
ESteamDeviceFormFactor __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID)
{
ESteamDeviceFormFactor _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor(_this->linux_side, unSessionID);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor(_this->u_iface, unSessionID);
return _ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, RemotePlaySessionID_t unSessionID, int *pnResolutionX, int *pnResolutionY)
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID, int *pnResolutionX, int *pnResolutionY)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(_this->linux_side, unSessionID, pnResolutionX, pnResolutionY);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(_this->u_iface, unSessionID, pnResolutionX, pnResolutionY);
return _ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, bool bShowOverlay)
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(struct w_steam_iface *_this, bool bShowOverlay)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(_this->linux_side, bShowOverlay);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(_this->u_iface, bShowOverlay);
return _ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, CSteamID steamIDFriend)
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(struct w_steam_iface *_this, CSteamID steamIDFriend)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(_this->linux_side, steamIDFriend);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(_this->u_iface, steamIDFriend);
return _ret;
}
@ -210,12 +198,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002(void *linux_side)
struct w_steam_iface *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002(void *u_iface)
{
winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *r = alloc_mem_for_iface(sizeof(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002), "STEAMREMOTEPLAY_INTERFACE_VERSION002");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMREMOTEPLAY_INTERFACE_VERSION002");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_vtable, 8, "STEAMREMOTEPLAY_INTERFACE_VERSION002");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}