lsteamclient: Use a generic interface wrapper struct.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-24 14:50:45 +02:00 committed by Arkadiusz Hiler
parent eb531f7764
commit 7e5eed6c71
42 changed files with 12530 additions and 13575 deletions

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,36 +15,31 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamGameCoordinator_SteamGameCoordinator001.h"
typedef struct __winISteamGameCoordinator_SteamGameCoordinator001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamGameCoordinator_SteamGameCoordinator001;
DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_SendMessage, 16)
DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable, 8)
DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage, 20)
EGCResults __thiscall winISteamGameCoordinator_SteamGameCoordinator001_SendMessage(winISteamGameCoordinator_SteamGameCoordinator001 *_this, uint32 unMsgType, const void *pubData, uint32 cubData)
EGCResults __thiscall winISteamGameCoordinator_SteamGameCoordinator001_SendMessage(struct w_steam_iface *_this, uint32 unMsgType, const void *pubData, uint32 cubData)
{
EGCResults _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(_this->linux_side, unMsgType, pubData, cubData);
_ret = cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(_this->u_iface, unMsgType, pubData, cubData);
return _ret;
}
bool __thiscall winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(winISteamGameCoordinator_SteamGameCoordinator001 *_this, uint32 *pcubMsgSize)
bool __thiscall winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(struct w_steam_iface *_this, uint32 *pcubMsgSize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(_this->linux_side, pcubMsgSize);
_ret = cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(_this->u_iface, pcubMsgSize);
return _ret;
}
EGCResults __thiscall winISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(winISteamGameCoordinator_SteamGameCoordinator001 *_this, uint32 *punMsgType, void *pubDest, uint32 cubDest, uint32 *pcubMsgSize)
EGCResults __thiscall winISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(struct w_steam_iface *_this, uint32 *punMsgType, void *pubDest, uint32 cubDest, uint32 *pcubMsgSize)
{
EGCResults _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(_this->linux_side, punMsgType, pubDest, cubDest, pcubMsgSize);
_ret = cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(_this->u_iface, punMsgType, pubDest, cubDest, pcubMsgSize);
return _ret;
}
@ -64,12 +57,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamGameCoordinator_SteamGameCoordinator001 *create_winISteamGameCoordinator_SteamGameCoordinator001(void *linux_side)
struct w_steam_iface *create_winISteamGameCoordinator_SteamGameCoordinator001(void *u_iface)
{
winISteamGameCoordinator_SteamGameCoordinator001 *r = alloc_mem_for_iface(sizeof(winISteamGameCoordinator_SteamGameCoordinator001), "SteamGameCoordinator001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamGameCoordinator001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamGameCoordinator_SteamGameCoordinator001_vtable, 3, "SteamGameCoordinator001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}