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lsteamclient: Get memory for SteamClient interface within native steamclient.dll loader range.
CW-Bug-ID: #19605 For Mafia II.
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parent
b3c6c677bc
commit
7a90ff74ce
39 changed files with 331 additions and 187 deletions
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@ -360,7 +360,7 @@ void __asm_dummy_vtables(void) {
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winISteamNetworkingSockets_SteamNetworkingSockets009 *create_winISteamNetworkingSockets_SteamNetworkingSockets009(void *linux_side)
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{
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winISteamNetworkingSockets_SteamNetworkingSockets009 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamNetworkingSockets_SteamNetworkingSockets009));
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winISteamNetworkingSockets_SteamNetworkingSockets009 *r = alloc_mem_for_iface(sizeof(winISteamNetworkingSockets_SteamNetworkingSockets009), "SteamNetworkingSockets009");
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TRACE("-> %p\n", r);
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r->vtable = &winISteamNetworkingSockets_SteamNetworkingSockets009_vtable;
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r->linux_side = linux_side;
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@ -704,7 +704,7 @@ void __asm_dummy_vtables(void) {
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winISteamNetworkingSockets_SteamNetworkingSockets008 *create_winISteamNetworkingSockets_SteamNetworkingSockets008(void *linux_side)
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{
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winISteamNetworkingSockets_SteamNetworkingSockets008 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamNetworkingSockets_SteamNetworkingSockets008));
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winISteamNetworkingSockets_SteamNetworkingSockets008 *r = alloc_mem_for_iface(sizeof(winISteamNetworkingSockets_SteamNetworkingSockets008), "SteamNetworkingSockets008");
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TRACE("-> %p\n", r);
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r->vtable = &winISteamNetworkingSockets_SteamNetworkingSockets008_vtable;
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r->linux_side = linux_side;
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@ -1008,7 +1008,7 @@ void __asm_dummy_vtables(void) {
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winISteamNetworkingSockets_SteamNetworkingSockets006 *create_winISteamNetworkingSockets_SteamNetworkingSockets006(void *linux_side)
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{
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winISteamNetworkingSockets_SteamNetworkingSockets006 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamNetworkingSockets_SteamNetworkingSockets006));
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winISteamNetworkingSockets_SteamNetworkingSockets006 *r = alloc_mem_for_iface(sizeof(winISteamNetworkingSockets_SteamNetworkingSockets006), "SteamNetworkingSockets006");
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TRACE("-> %p\n", r);
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r->vtable = &winISteamNetworkingSockets_SteamNetworkingSockets006_vtable;
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r->linux_side = linux_side;
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@ -1288,7 +1288,7 @@ void __asm_dummy_vtables(void) {
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winISteamNetworkingSockets_SteamNetworkingSockets004 *create_winISteamNetworkingSockets_SteamNetworkingSockets004(void *linux_side)
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{
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winISteamNetworkingSockets_SteamNetworkingSockets004 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamNetworkingSockets_SteamNetworkingSockets004));
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winISteamNetworkingSockets_SteamNetworkingSockets004 *r = alloc_mem_for_iface(sizeof(winISteamNetworkingSockets_SteamNetworkingSockets004), "SteamNetworkingSockets004");
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TRACE("-> %p\n", r);
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r->vtable = &winISteamNetworkingSockets_SteamNetworkingSockets004_vtable;
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r->linux_side = linux_side;
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@ -1544,7 +1544,7 @@ void __asm_dummy_vtables(void) {
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winISteamNetworkingSockets_SteamNetworkingSockets002 *create_winISteamNetworkingSockets_SteamNetworkingSockets002(void *linux_side)
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{
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winISteamNetworkingSockets_SteamNetworkingSockets002 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamNetworkingSockets_SteamNetworkingSockets002));
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winISteamNetworkingSockets_SteamNetworkingSockets002 *r = alloc_mem_for_iface(sizeof(winISteamNetworkingSockets_SteamNetworkingSockets002), "SteamNetworkingSockets002");
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TRACE("-> %p\n", r);
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r->vtable = &winISteamNetworkingSockets_SteamNetworkingSockets002_vtable;
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r->linux_side = linux_side;
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