Add steam.exe winelib application that setups environment and launches the game.

Signed-off-by: Jacek Caban <jacek@codeweavers.com>
This commit is contained in:
Jacek Caban 2018-12-14 20:28:02 +01:00 committed by Andrew Eikum
parent 21760bf40a
commit 70822d8046
4 changed files with 230 additions and 3 deletions

View file

@ -191,6 +191,10 @@ LSTEAMCLIENT64 := ./syn-lsteamclient64/lsteamclient
LSTEAMCLIENT_OBJ32 := ./obj-lsteamclient32
LSTEAMCLIENT_OBJ64 := ./obj-lsteamclient64
STEAMEXE_SRC := $(SRCDIR)/steam_helper
STEAMEXE_OBJ := ./obj-steam
STEAMEXE_SYN := ./syn-steam/steam
WINE := $(SRCDIR)/wine
WINE_DST32 := ./dist-wine32
WINE_OBJ32 := ./obj-wine32
@ -232,6 +236,7 @@ OBJ_DIRS := $(TOOLS_DIR32) $(TOOLS_DIR64) \
$(FFMPEG_OBJ32) $(FFMPEG_OBJ64) \
$(FAUDIO_OBJ32) $(FAUDIO_OBJ64) \
$(LSTEAMCLIENT_OBJ32) $(LSTEAMCLIENT_OBJ64) \
$(STEAMEXE_OBJ) \
$(WINE_OBJ32) $(WINE_OBJ64) \
$(VRCLIENT_OBJ32) $(VRCLIENT_OBJ64) \
$(DXVK_OBJ32) $(DXVK_OBJ64) \
@ -337,7 +342,7 @@ $(DIST_FONTS): fonts
ALL_TARGETS += dist
GOAL_TARGETS += dist
dist: $(DIST_TARGETS) wine vrclient lsteamclient dxvk | $(DST_DIR)
dist: $(DIST_TARGETS) wine vrclient lsteamclient steam dxvk | $(DST_DIR)
echo `date '+%s'` `GIT_DIR=$(abspath $(SRCDIR)/.git) git describe --tags` > $(DIST_VERSION)
cp $(DIST_VERSION) $(DST_BASE)/
rm -rf $(abspath $(DIST_PREFIX)) && \
@ -634,6 +639,56 @@ lsteamclient32: $(LSTEAMCLIENT_CONFIGURE_FILES32) | $(WINE_BUILDTOOLS32) $(filte
mkdir -pv $(DST_DIR)/lib/wine/
cp -a $(LSTEAMCLIENT_OBJ32)/lsteamclient.dll.so $(DST_DIR)/lib/wine/
## steam.exe
$(STEAMEXE_SYN)/.created: $(STEAMEXE_SRC) $(MAKEFILE_DEP)
rm -rf $(STEAMEXE_SYN)
mkdir -p $(STEAMEXE_SYN)/
cd $(STEAMEXE_SYN)/ && ln -sfv ../../$(STEAMEXE_SRC)/* .
touch $@
$(STEAMEXE_SYN): $(STEAMEXE_SYN)/.created
STEAMEXE_CONFIGURE_FILES := $(STEAMEXE_OBJ)/Makefile
# 32-bit configure
$(STEAMEXE_CONFIGURE_FILES): SHELL = $(CONTAINER_SHELL32)
$(STEAMEXE_CONFIGURE_FILES): $(STEAMEXE_SYN) $(MAKEFILE_DEP) | $(STEAMEXE_OBJ) $(WINEMAKER)
cd $(dir $@) && \
$(WINEMAKER) --nosource-fix --nolower-include --nodlls --nomsvcrt --wine32 \
-I"../$(TOOLS_DIR32)"/include/ \
-I"../$(TOOLS_DIR32)"/include/wine/ \
-I"../$(TOOLS_DIR32)"/include/wine/windows/ \
-I"../$(SRCDIR)"/lsteamclient/steamworks_sdk_142/ \
-L"../$(TOOLS_DIR32)"/lib/ \
-L"../$(TOOLS_DIR32)"/lib/wine/ \
-L"../$(SRCDIR)"/steam_helper/ \
--guiexe ../$(STEAMEXE_SYN) && \
cp ../$(STEAMEXE_SYN)/Makefile . && \
echo >> ./Makefile 'SRCDIR := ../$(STEAMEXE_SYN)' && \
echo >> ./Makefile 'vpath % $$(SRCDIR)' && \
echo >> ./Makefile 'steam_exe_LDFLAGS := -m32 -lsteam_api $$(steam_exe_LDFLAGS)'
## steam goals
STEAMEXE_TARGETS = steam steam_configure
ALL_TARGETS += $(STEAMEXE_TARGETS)
GOAL_TARGETS_LIBS += steam
.PHONY: $(STEAMEXE_TARGETS)
steam_configure: $(STEAMEXE_CONFIGURE_FILES)
steam: SHELL = $(CONTAINER_SHELL32)
steam: $(STEAMEXE_CONFIGURE_FILES) | $(WINE_BUILDTOOLS32) $(filter $(MAKECMDGOALS),wine64 wine32 wine)
+env PATH="$(abspath $(TOOLS_DIR32))/bin:$(PATH)" LDFLAGS="-m32" CXXFLAGS="-m32 -Wno-attributes $(COMMON_FLAGS) -g" CFLAGS="-m32 $(COMMON_FLAGS) -g" \
$(MAKE) -C $(STEAMEXE_OBJ)
[ x"$(STRIP)" = x ] || $(STRIP) $(STEAMEXE_OBJ)/steam.exe.so
mkdir -pv $(DST_DIR)/lib/wine/
cp -a $(STEAMEXE_OBJ)/steam.exe.so $(DST_DIR)/lib/wine/
cp $(STEAMEXE_SRC)/libsteam_api.so $(DST_DIR)/lib/
##
## wine
##