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commit
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439 changed files with 109952 additions and 43685 deletions
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@ -24,50 +24,83 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_G
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EResult __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, const void *pubData, uint32 cubData, int nSendFlags, int nRemoteChannel)
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{
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EResult _ret;
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser_params params =
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{
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.linux_side = _this->u_iface,
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.identityRemote = identityRemote,
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.pubData = pubData,
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.cubData = cubData,
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.nSendFlags = nSendFlags,
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.nRemoteChannel = nRemoteChannel,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(_this->u_iface, identityRemote, pubData, cubData, nSendFlags, nRemoteChannel);
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return _ret;
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cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser( ¶ms );
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return params._ret;
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}
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int __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(struct w_steam_iface *_this, int nLocalChannel, winSteamNetworkingMessage_t_158 **ppOutMessages, int nMaxMessages)
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{
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int _ret;
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel_params params =
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{
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.linux_side = _this->u_iface,
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.nLocalChannel = nLocalChannel,
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.ppOutMessages = ppOutMessages,
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.nMaxMessages = nMaxMessages,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(_this->u_iface, nLocalChannel, ppOutMessages, nMaxMessages);
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return _ret;
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cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote)
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{
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bool _ret;
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser_params params =
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{
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.linux_side = _this->u_iface,
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.identityRemote = identityRemote,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(_this->u_iface, identityRemote);
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return _ret;
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cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote)
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{
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bool _ret;
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser_params params =
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{
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.linux_side = _this->u_iface,
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.identityRemote = identityRemote,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(_this->u_iface, identityRemote);
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return _ret;
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cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, int nLocalChannel)
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{
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bool _ret;
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser_params params =
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{
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.linux_side = _this->u_iface,
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.identityRemote = identityRemote,
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.nLocalChannel = nLocalChannel,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(_this->u_iface, identityRemote, nLocalChannel);
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return _ret;
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cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser( ¶ms );
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return params._ret;
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}
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ESteamNetworkingConnectionState __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, SteamNetConnectionInfo_t *pConnectionInfo, SteamNetConnectionRealTimeStatus_t *pQuickStatus)
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{
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ESteamNetworkingConnectionState _ret;
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struct cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo_params params =
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{
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.linux_side = _this->u_iface,
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.identityRemote = identityRemote,
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.pConnectionInfo = pConnectionInfo,
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.pQuickStatus = pQuickStatus,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(_this->u_iface, identityRemote, pConnectionInfo, pQuickStatus);
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return _ret;
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cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo( ¶ms );
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return params._ret;
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}
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extern vtable_ptr winISteamNetworkingMessages_SteamNetworkingMessages002_vtable;
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