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https://git.suyu.dev/suyu/Yucom.git
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e4d75b2fb0
commit
6b21c32d2a
439 changed files with 109952 additions and 43685 deletions
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@ -32,100 +32,173 @@ DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001
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void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive(struct w_steam_iface *_this, bool bActive)
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{
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive_params params =
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{
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.linux_side = _this->u_iface,
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.bActive = bActive,
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};
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TRACE("%p\n", _this);
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive(_this->u_iface, bActive);
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive( ¶ms );
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}
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void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval(struct w_steam_iface *_this, int iHeartbeatInterval)
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{
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval_params params =
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{
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.linux_side = _this->u_iface,
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.iHeartbeatInterval = iHeartbeatInterval,
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};
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TRACE("%p\n", _this);
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval(_this->u_iface, iHeartbeatInterval);
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval( ¶ms );
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}
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bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(struct w_steam_iface *_this, const void *pData, int cbData, uint32 srcIP, uint16 srcPort)
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{
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bool _ret;
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket_params params =
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{
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.linux_side = _this->u_iface,
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.pData = pData,
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.cbData = cbData,
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.srcIP = srcIP,
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.srcPort = srcPort,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(_this->u_iface, pData, cbData, srcIP, srcPort);
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return _ret;
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket( ¶ms );
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return params._ret;
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}
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int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(struct w_steam_iface *_this, void *pOut, int cbMaxOut, uint32 *pNetAdr, uint16 *pPort)
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{
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int _ret;
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket_params params =
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{
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.linux_side = _this->u_iface,
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.pOut = pOut,
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.cbMaxOut = cbMaxOut,
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.pNetAdr = pNetAdr,
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.pPort = pPort,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(_this->u_iface, pOut, cbMaxOut, pNetAdr, pPort);
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return _ret;
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket( ¶ms );
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return params._ret;
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}
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void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(struct w_steam_iface *_this, unsigned short nProtocolVersion, bool bDedicatedServer, const char *pRegionName, const char *pProductName, unsigned short nMaxReportedClients, bool bPasswordProtected, const char *pGameDescription)
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{
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData_params params =
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{
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.linux_side = _this->u_iface,
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.nProtocolVersion = nProtocolVersion,
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.bDedicatedServer = bDedicatedServer,
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.pRegionName = pRegionName,
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.pProductName = pProductName,
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.nMaxReportedClients = nMaxReportedClients,
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.bPasswordProtected = bPasswordProtected,
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.pGameDescription = pGameDescription,
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};
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TRACE("%p\n", _this);
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(_this->u_iface, nProtocolVersion, bDedicatedServer, pRegionName, pProductName, nMaxReportedClients, bPasswordProtected, pGameDescription);
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData( ¶ms );
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}
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void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues(struct w_steam_iface *_this)
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{
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues_params params =
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{
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.linux_side = _this->u_iface,
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};
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TRACE("%p\n", _this);
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues(_this->u_iface);
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues( ¶ms );
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}
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void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue(struct w_steam_iface *_this, const char *pKey, const char *pValue)
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{
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue_params params =
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{
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.linux_side = _this->u_iface,
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.pKey = pKey,
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.pValue = pValue,
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};
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TRACE("%p\n", _this);
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue(_this->u_iface, pKey, pValue);
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue( ¶ms );
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}
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void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown(struct w_steam_iface *_this)
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{
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown_params params =
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{
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.linux_side = _this->u_iface,
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};
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TRACE("%p\n", _this);
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown(_this->u_iface);
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown( ¶ms );
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}
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bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested(struct w_steam_iface *_this)
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{
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bool _ret;
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested_params params =
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{
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.linux_side = _this->u_iface,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested(_this->u_iface);
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return _ret;
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested( ¶ms );
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return params._ret;
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}
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void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat(struct w_steam_iface *_this)
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{
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat_params params =
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{
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.linux_side = _this->u_iface,
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};
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TRACE("%p\n", _this);
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat(_this->u_iface);
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat( ¶ms );
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}
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bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(struct w_steam_iface *_this, const char *pServerAddress)
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{
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bool _ret;
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer_params params =
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{
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.linux_side = _this->u_iface,
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.pServerAddress = pServerAddress,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(_this->u_iface, pServerAddress);
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return _ret;
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(struct w_steam_iface *_this, const char *pServerAddress)
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{
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bool _ret;
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer_params params =
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{
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.linux_side = _this->u_iface,
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.pServerAddress = pServerAddress,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(_this->u_iface, pServerAddress);
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return _ret;
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer( ¶ms );
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return params._ret;
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}
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int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers(struct w_steam_iface *_this)
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{
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int _ret;
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers_params params =
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{
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.linux_side = _this->u_iface,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers(_this->u_iface);
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return _ret;
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers( ¶ms );
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return params._ret;
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}
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int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress(struct w_steam_iface *_this, int iServer, char *pOut, int outBufferSize)
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{
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int _ret;
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struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress_params params =
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{
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.linux_side = _this->u_iface,
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.iServer = iServer,
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.pOut = pOut,
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.outBufferSize = outBufferSize,
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};
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TRACE("%p\n", _this);
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_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress(_this->u_iface, iServer, pOut, outBufferSize);
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return _ret;
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cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress( ¶ms );
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return params._ret;
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}
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extern vtable_ptr winISteamMasterServerUpdater_SteamMasterServerUpdater001_vtable;
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