lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -11,174 +11,130 @@ extern "C" {
#define SDKVER_128
#include "struct_converters.h"
#include "cppISteamUtils_SteamUtils006.h"
uint32 cppISteamUtils_SteamUtils006_GetSecondsSinceAppActive(void *linux_side)
void cppISteamUtils_SteamUtils006_GetSecondsSinceAppActive( struct cppISteamUtils_SteamUtils006_GetSecondsSinceAppActive_params *params )
{
uint32 _ret;
_ret = ((ISteamUtils*)linux_side)->GetSecondsSinceAppActive();
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->GetSecondsSinceAppActive( );
}
uint32 cppISteamUtils_SteamUtils006_GetSecondsSinceComputerActive(void *linux_side)
void cppISteamUtils_SteamUtils006_GetSecondsSinceComputerActive( struct cppISteamUtils_SteamUtils006_GetSecondsSinceComputerActive_params *params )
{
uint32 _ret;
_ret = ((ISteamUtils*)linux_side)->GetSecondsSinceComputerActive();
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->GetSecondsSinceComputerActive( );
}
EUniverse cppISteamUtils_SteamUtils006_GetConnectedUniverse(void *linux_side)
void cppISteamUtils_SteamUtils006_GetConnectedUniverse( struct cppISteamUtils_SteamUtils006_GetConnectedUniverse_params *params )
{
EUniverse _ret;
_ret = ((ISteamUtils*)linux_side)->GetConnectedUniverse();
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->GetConnectedUniverse( );
}
uint32 cppISteamUtils_SteamUtils006_GetServerRealTime(void *linux_side)
void cppISteamUtils_SteamUtils006_GetServerRealTime( struct cppISteamUtils_SteamUtils006_GetServerRealTime_params *params )
{
uint32 _ret;
_ret = ((ISteamUtils*)linux_side)->GetServerRealTime();
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->GetServerRealTime( );
}
const char * cppISteamUtils_SteamUtils006_GetIPCountry(void *linux_side)
void cppISteamUtils_SteamUtils006_GetIPCountry( struct cppISteamUtils_SteamUtils006_GetIPCountry_params *params )
{
const char *_ret;
_ret = ((ISteamUtils*)linux_side)->GetIPCountry();
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->GetIPCountry( );
}
bool cppISteamUtils_SteamUtils006_GetImageSize(void *linux_side, int iImage, uint32 *pnWidth, uint32 *pnHeight)
void cppISteamUtils_SteamUtils006_GetImageSize( struct cppISteamUtils_SteamUtils006_GetImageSize_params *params )
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->GetImageSize((int)iImage, (uint32 *)pnWidth, (uint32 *)pnHeight);
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->GetImageSize( (int)params->iImage, (uint32 *)params->pnWidth, (uint32 *)params->pnHeight );
}
bool cppISteamUtils_SteamUtils006_GetImageRGBA(void *linux_side, int iImage, uint8 *pubDest, int nDestBufferSize)
void cppISteamUtils_SteamUtils006_GetImageRGBA( struct cppISteamUtils_SteamUtils006_GetImageRGBA_params *params )
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->GetImageRGBA((int)iImage, (uint8 *)pubDest, (int)nDestBufferSize);
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->GetImageRGBA( (int)params->iImage, (uint8 *)params->pubDest, (int)params->nDestBufferSize );
}
bool cppISteamUtils_SteamUtils006_GetCSERIPPort(void *linux_side, uint32 *unIP, uint16 *usPort)
void cppISteamUtils_SteamUtils006_GetCSERIPPort( struct cppISteamUtils_SteamUtils006_GetCSERIPPort_params *params )
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->GetCSERIPPort((uint32 *)unIP, (uint16 *)usPort);
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->GetCSERIPPort( (uint32 *)params->unIP, (uint16 *)params->usPort );
}
uint8 cppISteamUtils_SteamUtils006_GetCurrentBatteryPower(void *linux_side)
void cppISteamUtils_SteamUtils006_GetCurrentBatteryPower( struct cppISteamUtils_SteamUtils006_GetCurrentBatteryPower_params *params )
{
uint8 _ret;
_ret = ((ISteamUtils*)linux_side)->GetCurrentBatteryPower();
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->GetCurrentBatteryPower( );
}
uint32 cppISteamUtils_SteamUtils006_GetAppID(void *linux_side)
void cppISteamUtils_SteamUtils006_GetAppID( struct cppISteamUtils_SteamUtils006_GetAppID_params *params )
{
uint32 _ret;
_ret = ((ISteamUtils*)linux_side)->GetAppID();
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->GetAppID( );
}
void cppISteamUtils_SteamUtils006_SetOverlayNotificationPosition(void *linux_side, ENotificationPosition eNotificationPosition)
void cppISteamUtils_SteamUtils006_SetOverlayNotificationPosition( struct cppISteamUtils_SteamUtils006_SetOverlayNotificationPosition_params *params )
{
((ISteamUtils*)linux_side)->SetOverlayNotificationPosition((ENotificationPosition)eNotificationPosition);
((ISteamUtils*)params->linux_side)->SetOverlayNotificationPosition( (ENotificationPosition)params->eNotificationPosition );
}
bool cppISteamUtils_SteamUtils006_IsAPICallCompleted(void *linux_side, SteamAPICall_t hSteamAPICall, bool *pbFailed)
void cppISteamUtils_SteamUtils006_IsAPICallCompleted( struct cppISteamUtils_SteamUtils006_IsAPICallCompleted_params *params )
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->IsAPICallCompleted((SteamAPICall_t)hSteamAPICall, (bool *)pbFailed);
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->IsAPICallCompleted( (SteamAPICall_t)params->hSteamAPICall, (bool *)params->pbFailed );
}
ESteamAPICallFailure cppISteamUtils_SteamUtils006_GetAPICallFailureReason(void *linux_side, SteamAPICall_t hSteamAPICall)
void cppISteamUtils_SteamUtils006_GetAPICallFailureReason( struct cppISteamUtils_SteamUtils006_GetAPICallFailureReason_params *params )
{
ESteamAPICallFailure _ret;
_ret = ((ISteamUtils*)linux_side)->GetAPICallFailureReason((SteamAPICall_t)hSteamAPICall);
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->GetAPICallFailureReason( (SteamAPICall_t)params->hSteamAPICall );
}
bool cppISteamUtils_SteamUtils006_GetAPICallResult(void *linux_side, SteamAPICall_t hSteamAPICall, void *pCallback, int cubCallback, int iCallbackExpected, bool *pbFailed)
void cppISteamUtils_SteamUtils006_GetAPICallResult( struct cppISteamUtils_SteamUtils006_GetAPICallResult_params *params )
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->GetAPICallResult((SteamAPICall_t)hSteamAPICall, (void *)pCallback, (int)cubCallback, (int)iCallbackExpected, (bool *)pbFailed);
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->GetAPICallResult( (SteamAPICall_t)params->hSteamAPICall, (void *)params->pCallback, (int)params->cubCallback, (int)params->iCallbackExpected, (bool *)params->pbFailed );
}
void cppISteamUtils_SteamUtils006_RunFrame(void *linux_side)
void cppISteamUtils_SteamUtils006_RunFrame( struct cppISteamUtils_SteamUtils006_RunFrame_params *params )
{
((ISteamUtils*)linux_side)->RunFrame();
((ISteamUtils*)params->linux_side)->RunFrame( );
}
uint32 cppISteamUtils_SteamUtils006_GetIPCCallCount(void *linux_side)
void cppISteamUtils_SteamUtils006_GetIPCCallCount( struct cppISteamUtils_SteamUtils006_GetIPCCallCount_params *params )
{
uint32 _ret;
_ret = ((ISteamUtils*)linux_side)->GetIPCCallCount();
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->GetIPCCallCount( );
}
void cppISteamUtils_SteamUtils006_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
void cppISteamUtils_SteamUtils006_SetWarningMessageHook( struct cppISteamUtils_SteamUtils006_SetWarningMessageHook_params *params )
{
pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t((void*)pFunction);
((ISteamUtils*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
params->pFunction = (SteamAPIWarningMessageHook_t)manual_convert_SteamAPIWarningMessageHook_t( (void *)params->pFunction );
((ISteamUtils*)params->linux_side)->SetWarningMessageHook( (SteamAPIWarningMessageHook_t)params->pFunction );
}
bool cppISteamUtils_SteamUtils006_IsOverlayEnabled(void *linux_side)
void cppISteamUtils_SteamUtils006_IsOverlayEnabled( struct cppISteamUtils_SteamUtils006_IsOverlayEnabled_params *params )
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->IsOverlayEnabled();
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->IsOverlayEnabled( );
}
bool cppISteamUtils_SteamUtils006_BOverlayNeedsPresent(void *linux_side)
void cppISteamUtils_SteamUtils006_BOverlayNeedsPresent( struct cppISteamUtils_SteamUtils006_BOverlayNeedsPresent_params *params )
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->BOverlayNeedsPresent();
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->BOverlayNeedsPresent( );
}
SteamAPICall_t cppISteamUtils_SteamUtils006_CheckFileSignature(void *linux_side, const char *szFileName)
void cppISteamUtils_SteamUtils006_CheckFileSignature( struct cppISteamUtils_SteamUtils006_CheckFileSignature_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamUtils*)linux_side)->CheckFileSignature((const char *)szFileName);
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->CheckFileSignature( (const char *)params->szFileName );
}
bool cppISteamUtils_SteamUtils006_ShowGamepadTextInput(void *linux_side, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char *pchDescription, uint32 unCharMax)
void cppISteamUtils_SteamUtils006_ShowGamepadTextInput( struct cppISteamUtils_SteamUtils006_ShowGamepadTextInput_params *params )
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->ShowGamepadTextInput((EGamepadTextInputMode)eInputMode, (EGamepadTextInputLineMode)eLineInputMode, (const char *)pchDescription, (uint32)unCharMax);
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->ShowGamepadTextInput( (EGamepadTextInputMode)params->eInputMode, (EGamepadTextInputLineMode)params->eLineInputMode, (const char *)params->pchDescription, (uint32)params->unCharMax );
}
uint32 cppISteamUtils_SteamUtils006_GetEnteredGamepadTextLength(void *linux_side)
void cppISteamUtils_SteamUtils006_GetEnteredGamepadTextLength( struct cppISteamUtils_SteamUtils006_GetEnteredGamepadTextLength_params *params )
{
uint32 _ret;
_ret = ((ISteamUtils*)linux_side)->GetEnteredGamepadTextLength();
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->GetEnteredGamepadTextLength( );
}
bool cppISteamUtils_SteamUtils006_GetEnteredGamepadTextInput(void *linux_side, char *pchText, uint32 cchText)
void cppISteamUtils_SteamUtils006_GetEnteredGamepadTextInput( struct cppISteamUtils_SteamUtils006_GetEnteredGamepadTextInput_params *params )
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->GetEnteredGamepadTextInput((char *)pchText, (uint32)cchText);
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->GetEnteredGamepadTextInput( (char *)params->pchText, (uint32)params->cchText );
}
const char * cppISteamUtils_SteamUtils006_GetSteamUILanguage(void *linux_side)
void cppISteamUtils_SteamUtils006_GetSteamUILanguage( struct cppISteamUtils_SteamUtils006_GetSteamUILanguage_params *params )
{
const char *_ret;
_ret = ((ISteamUtils*)linux_side)->GetSteamUILanguage();
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->GetSteamUILanguage( );
}
bool cppISteamUtils_SteamUtils006_IsSteamRunningInVR(void *linux_side)
void cppISteamUtils_SteamUtils006_IsSteamRunningInVR( struct cppISteamUtils_SteamUtils006_IsSteamRunningInVR_params *params )
{
bool _ret;
_ret = ((ISteamUtils*)linux_side)->IsSteamRunningInVR();
return (_ret);
params->_ret = ((ISteamUtils*)params->linux_side)->IsSteamRunningInVR( );
}
#ifdef __cplusplus