lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -12,214 +12,164 @@ extern "C" {
#define SDKVER_155
#include "struct_converters.h"
#include "cppISteamUser_SteamUser021.h"
HSteamUser cppISteamUser_SteamUser021_GetHSteamUser(void *linux_side)
void cppISteamUser_SteamUser021_GetHSteamUser( struct cppISteamUser_SteamUser021_GetHSteamUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamUser*)linux_side)->GetHSteamUser();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetHSteamUser( );
}
bool cppISteamUser_SteamUser021_BLoggedOn(void *linux_side)
void cppISteamUser_SteamUser021_BLoggedOn( struct cppISteamUser_SteamUser021_BLoggedOn_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->BLoggedOn();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BLoggedOn( );
}
CSteamID cppISteamUser_SteamUser021_GetSteamID(void *linux_side)
void cppISteamUser_SteamUser021_GetSteamID( struct cppISteamUser_SteamUser021_GetSteamID_params *params )
{
CSteamID _ret;
_ret = ((ISteamUser*)linux_side)->GetSteamID();
return (_ret);
*params->_ret = ((ISteamUser*)params->linux_side)->GetSteamID( );
}
int cppISteamUser_SteamUser021_InitiateGameConnection_DEPRECATED(void *linux_side, void *pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure)
void cppISteamUser_SteamUser021_InitiateGameConnection_DEPRECATED( struct cppISteamUser_SteamUser021_InitiateGameConnection_DEPRECATED_params *params )
{
int _ret;
_ret = ((ISteamUser*)linux_side)->InitiateGameConnection_DEPRECATED((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->InitiateGameConnection_DEPRECATED( (void *)params->pAuthBlob, (int)params->cbMaxAuthBlob, (CSteamID)params->steamIDGameServer, (uint32)params->unIPServer, (uint16)params->usPortServer, (bool)params->bSecure );
}
void cppISteamUser_SteamUser021_TerminateGameConnection_DEPRECATED(void *linux_side, uint32 unIPServer, uint16 usPortServer)
void cppISteamUser_SteamUser021_TerminateGameConnection_DEPRECATED( struct cppISteamUser_SteamUser021_TerminateGameConnection_DEPRECATED_params *params )
{
((ISteamUser*)linux_side)->TerminateGameConnection_DEPRECATED((uint32)unIPServer, (uint16)usPortServer);
((ISteamUser*)params->linux_side)->TerminateGameConnection_DEPRECATED( (uint32)params->unIPServer, (uint16)params->usPortServer );
}
void cppISteamUser_SteamUser021_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char *pchExtraInfo)
void cppISteamUser_SteamUser021_TrackAppUsageEvent( struct cppISteamUser_SteamUser021_TrackAppUsageEvent_params *params )
{
((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
((ISteamUser*)params->linux_side)->TrackAppUsageEvent( (CGameID)params->gameID, (int)params->eAppUsageEvent, (const char *)params->pchExtraInfo );
}
bool cppISteamUser_SteamUser021_GetUserDataFolder(void *linux_side, char *pchBuffer, int cubBuffer)
void cppISteamUser_SteamUser021_GetUserDataFolder( struct cppISteamUser_SteamUser021_GetUserDataFolder_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->GetUserDataFolder((char *)pchBuffer, (int)cubBuffer);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetUserDataFolder( (char *)params->pchBuffer, (int)params->cubBuffer );
}
void cppISteamUser_SteamUser021_StartVoiceRecording(void *linux_side)
void cppISteamUser_SteamUser021_StartVoiceRecording( struct cppISteamUser_SteamUser021_StartVoiceRecording_params *params )
{
((ISteamUser*)linux_side)->StartVoiceRecording();
((ISteamUser*)params->linux_side)->StartVoiceRecording( );
}
void cppISteamUser_SteamUser021_StopVoiceRecording(void *linux_side)
void cppISteamUser_SteamUser021_StopVoiceRecording( struct cppISteamUser_SteamUser021_StopVoiceRecording_params *params )
{
((ISteamUser*)linux_side)->StopVoiceRecording();
((ISteamUser*)params->linux_side)->StopVoiceRecording( );
}
EVoiceResult cppISteamUser_SteamUser021_GetAvailableVoice(void *linux_side, uint32 *pcbCompressed, uint32 *pcbUncompressed_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
void cppISteamUser_SteamUser021_GetAvailableVoice( struct cppISteamUser_SteamUser021_GetAvailableVoice_params *params )
{
EVoiceResult _ret;
_ret = ((ISteamUser*)linux_side)->GetAvailableVoice((uint32 *)pcbCompressed, (uint32 *)pcbUncompressed_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetAvailableVoice( (uint32 *)params->pcbCompressed, (uint32 *)params->pcbUncompressed_Deprecated, (uint32)params->nUncompressedVoiceDesiredSampleRate_Deprecated );
}
EVoiceResult cppISteamUser_SteamUser021_GetVoice(void *linux_side, bool bWantCompressed, void *pDestBuffer, uint32 cbDestBufferSize, uint32 *nBytesWritten, bool bWantUncompressed_Deprecated, void *pUncompressedDestBuffer_Deprecated, uint32 cbUncompressedDestBufferSize_Deprecated, uint32 *nUncompressBytesWritten_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
void cppISteamUser_SteamUser021_GetVoice( struct cppISteamUser_SteamUser021_GetVoice_params *params )
{
EVoiceResult _ret;
_ret = ((ISteamUser*)linux_side)->GetVoice((bool)bWantCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (bool)bWantUncompressed_Deprecated, (void *)pUncompressedDestBuffer_Deprecated, (uint32)cbUncompressedDestBufferSize_Deprecated, (uint32 *)nUncompressBytesWritten_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetVoice( (bool)params->bWantCompressed, (void *)params->pDestBuffer, (uint32)params->cbDestBufferSize, (uint32 *)params->nBytesWritten, (bool)params->bWantUncompressed_Deprecated, (void *)params->pUncompressedDestBuffer_Deprecated, (uint32)params->cbUncompressedDestBufferSize_Deprecated, (uint32 *)params->nUncompressBytesWritten_Deprecated, (uint32)params->nUncompressedVoiceDesiredSampleRate_Deprecated );
}
EVoiceResult cppISteamUser_SteamUser021_DecompressVoice(void *linux_side, const void *pCompressed, uint32 cbCompressed, void *pDestBuffer, uint32 cbDestBufferSize, uint32 *nBytesWritten, uint32 nDesiredSampleRate)
void cppISteamUser_SteamUser021_DecompressVoice( struct cppISteamUser_SteamUser021_DecompressVoice_params *params )
{
EVoiceResult _ret;
_ret = ((ISteamUser*)linux_side)->DecompressVoice((const void *)pCompressed, (uint32)cbCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (uint32)nDesiredSampleRate);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->DecompressVoice( (const void *)params->pCompressed, (uint32)params->cbCompressed, (void *)params->pDestBuffer, (uint32)params->cbDestBufferSize, (uint32 *)params->nBytesWritten, (uint32)params->nDesiredSampleRate );
}
uint32 cppISteamUser_SteamUser021_GetVoiceOptimalSampleRate(void *linux_side)
void cppISteamUser_SteamUser021_GetVoiceOptimalSampleRate( struct cppISteamUser_SteamUser021_GetVoiceOptimalSampleRate_params *params )
{
uint32 _ret;
_ret = ((ISteamUser*)linux_side)->GetVoiceOptimalSampleRate();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetVoiceOptimalSampleRate( );
}
HAuthTicket cppISteamUser_SteamUser021_GetAuthSessionTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket)
void cppISteamUser_SteamUser021_GetAuthSessionTicket( struct cppISteamUser_SteamUser021_GetAuthSessionTicket_params *params )
{
HAuthTicket _ret;
_ret = ((ISteamUser*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetAuthSessionTicket( (void *)params->pTicket, (int)params->cbMaxTicket, (uint32 *)params->pcbTicket );
}
EBeginAuthSessionResult cppISteamUser_SteamUser021_BeginAuthSession(void *linux_side, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
void cppISteamUser_SteamUser021_BeginAuthSession( struct cppISteamUser_SteamUser021_BeginAuthSession_params *params )
{
EBeginAuthSessionResult _ret;
_ret = ((ISteamUser*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BeginAuthSession( (const void *)params->pAuthTicket, (int)params->cbAuthTicket, (CSteamID)params->steamID );
}
void cppISteamUser_SteamUser021_EndAuthSession(void *linux_side, CSteamID steamID)
void cppISteamUser_SteamUser021_EndAuthSession( struct cppISteamUser_SteamUser021_EndAuthSession_params *params )
{
((ISteamUser*)linux_side)->EndAuthSession((CSteamID)steamID);
((ISteamUser*)params->linux_side)->EndAuthSession( (CSteamID)params->steamID );
}
void cppISteamUser_SteamUser021_CancelAuthTicket(void *linux_side, HAuthTicket hAuthTicket)
void cppISteamUser_SteamUser021_CancelAuthTicket( struct cppISteamUser_SteamUser021_CancelAuthTicket_params *params )
{
((ISteamUser*)linux_side)->CancelAuthTicket((HAuthTicket)hAuthTicket);
((ISteamUser*)params->linux_side)->CancelAuthTicket( (HAuthTicket)params->hAuthTicket );
}
EUserHasLicenseForAppResult cppISteamUser_SteamUser021_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
void cppISteamUser_SteamUser021_UserHasLicenseForApp( struct cppISteamUser_SteamUser021_UserHasLicenseForApp_params *params )
{
EUserHasLicenseForAppResult _ret;
_ret = ((ISteamUser*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->UserHasLicenseForApp( (CSteamID)params->steamID, (AppId_t)params->appID );
}
bool cppISteamUser_SteamUser021_BIsBehindNAT(void *linux_side)
void cppISteamUser_SteamUser021_BIsBehindNAT( struct cppISteamUser_SteamUser021_BIsBehindNAT_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->BIsBehindNAT();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BIsBehindNAT( );
}
void cppISteamUser_SteamUser021_AdvertiseGame(void *linux_side, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer)
void cppISteamUser_SteamUser021_AdvertiseGame( struct cppISteamUser_SteamUser021_AdvertiseGame_params *params )
{
((ISteamUser*)linux_side)->AdvertiseGame((CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer);
((ISteamUser*)params->linux_side)->AdvertiseGame( (CSteamID)params->steamIDGameServer, (uint32)params->unIPServer, (uint16)params->usPortServer );
}
SteamAPICall_t cppISteamUser_SteamUser021_RequestEncryptedAppTicket(void *linux_side, void *pDataToInclude, int cbDataToInclude)
void cppISteamUser_SteamUser021_RequestEncryptedAppTicket( struct cppISteamUser_SteamUser021_RequestEncryptedAppTicket_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamUser*)linux_side)->RequestEncryptedAppTicket((void *)pDataToInclude, (int)cbDataToInclude);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->RequestEncryptedAppTicket( (void *)params->pDataToInclude, (int)params->cbDataToInclude );
}
bool cppISteamUser_SteamUser021_GetEncryptedAppTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket)
void cppISteamUser_SteamUser021_GetEncryptedAppTicket( struct cppISteamUser_SteamUser021_GetEncryptedAppTicket_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->GetEncryptedAppTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetEncryptedAppTicket( (void *)params->pTicket, (int)params->cbMaxTicket, (uint32 *)params->pcbTicket );
}
int cppISteamUser_SteamUser021_GetGameBadgeLevel(void *linux_side, int nSeries, bool bFoil)
void cppISteamUser_SteamUser021_GetGameBadgeLevel( struct cppISteamUser_SteamUser021_GetGameBadgeLevel_params *params )
{
int _ret;
_ret = ((ISteamUser*)linux_side)->GetGameBadgeLevel((int)nSeries, (bool)bFoil);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetGameBadgeLevel( (int)params->nSeries, (bool)params->bFoil );
}
int cppISteamUser_SteamUser021_GetPlayerSteamLevel(void *linux_side)
void cppISteamUser_SteamUser021_GetPlayerSteamLevel( struct cppISteamUser_SteamUser021_GetPlayerSteamLevel_params *params )
{
int _ret;
_ret = ((ISteamUser*)linux_side)->GetPlayerSteamLevel();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetPlayerSteamLevel( );
}
SteamAPICall_t cppISteamUser_SteamUser021_RequestStoreAuthURL(void *linux_side, const char *pchRedirectURL)
void cppISteamUser_SteamUser021_RequestStoreAuthURL( struct cppISteamUser_SteamUser021_RequestStoreAuthURL_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamUser*)linux_side)->RequestStoreAuthURL((const char *)pchRedirectURL);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->RequestStoreAuthURL( (const char *)params->pchRedirectURL );
}
bool cppISteamUser_SteamUser021_BIsPhoneVerified(void *linux_side)
void cppISteamUser_SteamUser021_BIsPhoneVerified( struct cppISteamUser_SteamUser021_BIsPhoneVerified_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->BIsPhoneVerified();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BIsPhoneVerified( );
}
bool cppISteamUser_SteamUser021_BIsTwoFactorEnabled(void *linux_side)
void cppISteamUser_SteamUser021_BIsTwoFactorEnabled( struct cppISteamUser_SteamUser021_BIsTwoFactorEnabled_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->BIsTwoFactorEnabled();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BIsTwoFactorEnabled( );
}
bool cppISteamUser_SteamUser021_BIsPhoneIdentifying(void *linux_side)
void cppISteamUser_SteamUser021_BIsPhoneIdentifying( struct cppISteamUser_SteamUser021_BIsPhoneIdentifying_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->BIsPhoneIdentifying();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BIsPhoneIdentifying( );
}
bool cppISteamUser_SteamUser021_BIsPhoneRequiringVerification(void *linux_side)
void cppISteamUser_SteamUser021_BIsPhoneRequiringVerification( struct cppISteamUser_SteamUser021_BIsPhoneRequiringVerification_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->BIsPhoneRequiringVerification();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BIsPhoneRequiringVerification( );
}
SteamAPICall_t cppISteamUser_SteamUser021_GetMarketEligibility(void *linux_side)
void cppISteamUser_SteamUser021_GetMarketEligibility( struct cppISteamUser_SteamUser021_GetMarketEligibility_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamUser*)linux_side)->GetMarketEligibility();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetMarketEligibility( );
}
SteamAPICall_t cppISteamUser_SteamUser021_GetDurationControl(void *linux_side)
void cppISteamUser_SteamUser021_GetDurationControl( struct cppISteamUser_SteamUser021_GetDurationControl_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamUser*)linux_side)->GetDurationControl();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetDurationControl( );
}
bool cppISteamUser_SteamUser021_BSetDurationControlOnlineState(void *linux_side, EDurationControlOnlineState eNewState)
void cppISteamUser_SteamUser021_BSetDurationControlOnlineState( struct cppISteamUser_SteamUser021_BSetDurationControlOnlineState_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->BSetDurationControlOnlineState((EDurationControlOnlineState)eNewState);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BSetDurationControlOnlineState( (EDurationControlOnlineState)params->eNewState );
}
#ifdef __cplusplus