lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -11,165 +11,129 @@ extern "C" {
#define SDKVER_136
#include "struct_converters.h"
#include "cppISteamUser_SteamUser018.h"
HSteamUser cppISteamUser_SteamUser018_GetHSteamUser(void *linux_side)
void cppISteamUser_SteamUser018_GetHSteamUser( struct cppISteamUser_SteamUser018_GetHSteamUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamUser*)linux_side)->GetHSteamUser();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetHSteamUser( );
}
bool cppISteamUser_SteamUser018_BLoggedOn(void *linux_side)
void cppISteamUser_SteamUser018_BLoggedOn( struct cppISteamUser_SteamUser018_BLoggedOn_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->BLoggedOn();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BLoggedOn( );
}
CSteamID cppISteamUser_SteamUser018_GetSteamID(void *linux_side)
void cppISteamUser_SteamUser018_GetSteamID( struct cppISteamUser_SteamUser018_GetSteamID_params *params )
{
CSteamID _ret;
_ret = ((ISteamUser*)linux_side)->GetSteamID();
return (_ret);
*params->_ret = ((ISteamUser*)params->linux_side)->GetSteamID( );
}
int cppISteamUser_SteamUser018_InitiateGameConnection(void *linux_side, void *pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure)
void cppISteamUser_SteamUser018_InitiateGameConnection( struct cppISteamUser_SteamUser018_InitiateGameConnection_params *params )
{
int _ret;
_ret = ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->InitiateGameConnection( (void *)params->pAuthBlob, (int)params->cbMaxAuthBlob, (CSteamID)params->steamIDGameServer, (uint32)params->unIPServer, (uint16)params->usPortServer, (bool)params->bSecure );
}
void cppISteamUser_SteamUser018_TerminateGameConnection(void *linux_side, uint32 unIPServer, uint16 usPortServer)
void cppISteamUser_SteamUser018_TerminateGameConnection( struct cppISteamUser_SteamUser018_TerminateGameConnection_params *params )
{
((ISteamUser*)linux_side)->TerminateGameConnection((uint32)unIPServer, (uint16)usPortServer);
((ISteamUser*)params->linux_side)->TerminateGameConnection( (uint32)params->unIPServer, (uint16)params->usPortServer );
}
void cppISteamUser_SteamUser018_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char *pchExtraInfo)
void cppISteamUser_SteamUser018_TrackAppUsageEvent( struct cppISteamUser_SteamUser018_TrackAppUsageEvent_params *params )
{
((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
((ISteamUser*)params->linux_side)->TrackAppUsageEvent( (CGameID)params->gameID, (int)params->eAppUsageEvent, (const char *)params->pchExtraInfo );
}
bool cppISteamUser_SteamUser018_GetUserDataFolder(void *linux_side, char *pchBuffer, int cubBuffer)
void cppISteamUser_SteamUser018_GetUserDataFolder( struct cppISteamUser_SteamUser018_GetUserDataFolder_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->GetUserDataFolder((char *)pchBuffer, (int)cubBuffer);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetUserDataFolder( (char *)params->pchBuffer, (int)params->cubBuffer );
}
void cppISteamUser_SteamUser018_StartVoiceRecording(void *linux_side)
void cppISteamUser_SteamUser018_StartVoiceRecording( struct cppISteamUser_SteamUser018_StartVoiceRecording_params *params )
{
((ISteamUser*)linux_side)->StartVoiceRecording();
((ISteamUser*)params->linux_side)->StartVoiceRecording( );
}
void cppISteamUser_SteamUser018_StopVoiceRecording(void *linux_side)
void cppISteamUser_SteamUser018_StopVoiceRecording( struct cppISteamUser_SteamUser018_StopVoiceRecording_params *params )
{
((ISteamUser*)linux_side)->StopVoiceRecording();
((ISteamUser*)params->linux_side)->StopVoiceRecording( );
}
EVoiceResult cppISteamUser_SteamUser018_GetAvailableVoice(void *linux_side, uint32 *pcbCompressed, uint32 *pcbUncompressed, uint32 nUncompressedVoiceDesiredSampleRate)
void cppISteamUser_SteamUser018_GetAvailableVoice( struct cppISteamUser_SteamUser018_GetAvailableVoice_params *params )
{
EVoiceResult _ret;
_ret = ((ISteamUser*)linux_side)->GetAvailableVoice((uint32 *)pcbCompressed, (uint32 *)pcbUncompressed, (uint32)nUncompressedVoiceDesiredSampleRate);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetAvailableVoice( (uint32 *)params->pcbCompressed, (uint32 *)params->pcbUncompressed, (uint32)params->nUncompressedVoiceDesiredSampleRate );
}
EVoiceResult cppISteamUser_SteamUser018_GetVoice(void *linux_side, bool bWantCompressed, void *pDestBuffer, uint32 cbDestBufferSize, uint32 *nBytesWritten, bool bWantUncompressed, void *pUncompressedDestBuffer, uint32 cbUncompressedDestBufferSize, uint32 *nUncompressBytesWritten, uint32 nUncompressedVoiceDesiredSampleRate)
void cppISteamUser_SteamUser018_GetVoice( struct cppISteamUser_SteamUser018_GetVoice_params *params )
{
EVoiceResult _ret;
_ret = ((ISteamUser*)linux_side)->GetVoice((bool)bWantCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (bool)bWantUncompressed, (void *)pUncompressedDestBuffer, (uint32)cbUncompressedDestBufferSize, (uint32 *)nUncompressBytesWritten, (uint32)nUncompressedVoiceDesiredSampleRate);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetVoice( (bool)params->bWantCompressed, (void *)params->pDestBuffer, (uint32)params->cbDestBufferSize, (uint32 *)params->nBytesWritten, (bool)params->bWantUncompressed, (void *)params->pUncompressedDestBuffer, (uint32)params->cbUncompressedDestBufferSize, (uint32 *)params->nUncompressBytesWritten, (uint32)params->nUncompressedVoiceDesiredSampleRate );
}
EVoiceResult cppISteamUser_SteamUser018_DecompressVoice(void *linux_side, const void *pCompressed, uint32 cbCompressed, void *pDestBuffer, uint32 cbDestBufferSize, uint32 *nBytesWritten, uint32 nDesiredSampleRate)
void cppISteamUser_SteamUser018_DecompressVoice( struct cppISteamUser_SteamUser018_DecompressVoice_params *params )
{
EVoiceResult _ret;
_ret = ((ISteamUser*)linux_side)->DecompressVoice((const void *)pCompressed, (uint32)cbCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (uint32)nDesiredSampleRate);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->DecompressVoice( (const void *)params->pCompressed, (uint32)params->cbCompressed, (void *)params->pDestBuffer, (uint32)params->cbDestBufferSize, (uint32 *)params->nBytesWritten, (uint32)params->nDesiredSampleRate );
}
uint32 cppISteamUser_SteamUser018_GetVoiceOptimalSampleRate(void *linux_side)
void cppISteamUser_SteamUser018_GetVoiceOptimalSampleRate( struct cppISteamUser_SteamUser018_GetVoiceOptimalSampleRate_params *params )
{
uint32 _ret;
_ret = ((ISteamUser*)linux_side)->GetVoiceOptimalSampleRate();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetVoiceOptimalSampleRate( );
}
HAuthTicket cppISteamUser_SteamUser018_GetAuthSessionTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket)
void cppISteamUser_SteamUser018_GetAuthSessionTicket( struct cppISteamUser_SteamUser018_GetAuthSessionTicket_params *params )
{
HAuthTicket _ret;
_ret = ((ISteamUser*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetAuthSessionTicket( (void *)params->pTicket, (int)params->cbMaxTicket, (uint32 *)params->pcbTicket );
}
EBeginAuthSessionResult cppISteamUser_SteamUser018_BeginAuthSession(void *linux_side, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
void cppISteamUser_SteamUser018_BeginAuthSession( struct cppISteamUser_SteamUser018_BeginAuthSession_params *params )
{
EBeginAuthSessionResult _ret;
_ret = ((ISteamUser*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BeginAuthSession( (const void *)params->pAuthTicket, (int)params->cbAuthTicket, (CSteamID)params->steamID );
}
void cppISteamUser_SteamUser018_EndAuthSession(void *linux_side, CSteamID steamID)
void cppISteamUser_SteamUser018_EndAuthSession( struct cppISteamUser_SteamUser018_EndAuthSession_params *params )
{
((ISteamUser*)linux_side)->EndAuthSession((CSteamID)steamID);
((ISteamUser*)params->linux_side)->EndAuthSession( (CSteamID)params->steamID );
}
void cppISteamUser_SteamUser018_CancelAuthTicket(void *linux_side, HAuthTicket hAuthTicket)
void cppISteamUser_SteamUser018_CancelAuthTicket( struct cppISteamUser_SteamUser018_CancelAuthTicket_params *params )
{
((ISteamUser*)linux_side)->CancelAuthTicket((HAuthTicket)hAuthTicket);
((ISteamUser*)params->linux_side)->CancelAuthTicket( (HAuthTicket)params->hAuthTicket );
}
EUserHasLicenseForAppResult cppISteamUser_SteamUser018_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
void cppISteamUser_SteamUser018_UserHasLicenseForApp( struct cppISteamUser_SteamUser018_UserHasLicenseForApp_params *params )
{
EUserHasLicenseForAppResult _ret;
_ret = ((ISteamUser*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->UserHasLicenseForApp( (CSteamID)params->steamID, (AppId_t)params->appID );
}
bool cppISteamUser_SteamUser018_BIsBehindNAT(void *linux_side)
void cppISteamUser_SteamUser018_BIsBehindNAT( struct cppISteamUser_SteamUser018_BIsBehindNAT_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->BIsBehindNAT();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BIsBehindNAT( );
}
void cppISteamUser_SteamUser018_AdvertiseGame(void *linux_side, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer)
void cppISteamUser_SteamUser018_AdvertiseGame( struct cppISteamUser_SteamUser018_AdvertiseGame_params *params )
{
((ISteamUser*)linux_side)->AdvertiseGame((CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer);
((ISteamUser*)params->linux_side)->AdvertiseGame( (CSteamID)params->steamIDGameServer, (uint32)params->unIPServer, (uint16)params->usPortServer );
}
SteamAPICall_t cppISteamUser_SteamUser018_RequestEncryptedAppTicket(void *linux_side, void *pDataToInclude, int cbDataToInclude)
void cppISteamUser_SteamUser018_RequestEncryptedAppTicket( struct cppISteamUser_SteamUser018_RequestEncryptedAppTicket_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamUser*)linux_side)->RequestEncryptedAppTicket((void *)pDataToInclude, (int)cbDataToInclude);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->RequestEncryptedAppTicket( (void *)params->pDataToInclude, (int)params->cbDataToInclude );
}
bool cppISteamUser_SteamUser018_GetEncryptedAppTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket)
void cppISteamUser_SteamUser018_GetEncryptedAppTicket( struct cppISteamUser_SteamUser018_GetEncryptedAppTicket_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->GetEncryptedAppTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetEncryptedAppTicket( (void *)params->pTicket, (int)params->cbMaxTicket, (uint32 *)params->pcbTicket );
}
int cppISteamUser_SteamUser018_GetGameBadgeLevel(void *linux_side, int nSeries, bool bFoil)
void cppISteamUser_SteamUser018_GetGameBadgeLevel( struct cppISteamUser_SteamUser018_GetGameBadgeLevel_params *params )
{
int _ret;
_ret = ((ISteamUser*)linux_side)->GetGameBadgeLevel((int)nSeries, (bool)bFoil);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetGameBadgeLevel( (int)params->nSeries, (bool)params->bFoil );
}
int cppISteamUser_SteamUser018_GetPlayerSteamLevel(void *linux_side)
void cppISteamUser_SteamUser018_GetPlayerSteamLevel( struct cppISteamUser_SteamUser018_GetPlayerSteamLevel_params *params )
{
int _ret;
_ret = ((ISteamUser*)linux_side)->GetPlayerSteamLevel();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetPlayerSteamLevel( );
}
SteamAPICall_t cppISteamUser_SteamUser018_RequestStoreAuthURL(void *linux_side, const char *pchRedirectURL)
void cppISteamUser_SteamUser018_RequestStoreAuthURL( struct cppISteamUser_SteamUser018_RequestStoreAuthURL_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamUser*)linux_side)->RequestStoreAuthURL((const char *)pchRedirectURL);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->RequestStoreAuthURL( (const char *)params->pchRedirectURL );
}
#ifdef __cplusplus