lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -11,104 +11,84 @@ extern "C" {
#define SDKVER_105
#include "struct_converters.h"
#include "cppISteamUser_SteamUser012.h"
HSteamUser cppISteamUser_SteamUser012_GetHSteamUser(void *linux_side)
void cppISteamUser_SteamUser012_GetHSteamUser( struct cppISteamUser_SteamUser012_GetHSteamUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamUser*)linux_side)->GetHSteamUser();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetHSteamUser( );
}
bool cppISteamUser_SteamUser012_BLoggedOn(void *linux_side)
void cppISteamUser_SteamUser012_BLoggedOn( struct cppISteamUser_SteamUser012_BLoggedOn_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->BLoggedOn();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BLoggedOn( );
}
CSteamID cppISteamUser_SteamUser012_GetSteamID(void *linux_side)
void cppISteamUser_SteamUser012_GetSteamID( struct cppISteamUser_SteamUser012_GetSteamID_params *params )
{
CSteamID _ret;
_ret = ((ISteamUser*)linux_side)->GetSteamID();
return (_ret);
*params->_ret = ((ISteamUser*)params->linux_side)->GetSteamID( );
}
int cppISteamUser_SteamUser012_InitiateGameConnection(void *linux_side, void *pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure)
void cppISteamUser_SteamUser012_InitiateGameConnection( struct cppISteamUser_SteamUser012_InitiateGameConnection_params *params )
{
int _ret;
_ret = ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->InitiateGameConnection( (void *)params->pAuthBlob, (int)params->cbMaxAuthBlob, (CSteamID)params->steamIDGameServer, (uint32)params->unIPServer, (uint16)params->usPortServer, (bool)params->bSecure );
}
void cppISteamUser_SteamUser012_TerminateGameConnection(void *linux_side, uint32 unIPServer, uint16 usPortServer)
void cppISteamUser_SteamUser012_TerminateGameConnection( struct cppISteamUser_SteamUser012_TerminateGameConnection_params *params )
{
((ISteamUser*)linux_side)->TerminateGameConnection((uint32)unIPServer, (uint16)usPortServer);
((ISteamUser*)params->linux_side)->TerminateGameConnection( (uint32)params->unIPServer, (uint16)params->usPortServer );
}
void cppISteamUser_SteamUser012_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char *pchExtraInfo)
void cppISteamUser_SteamUser012_TrackAppUsageEvent( struct cppISteamUser_SteamUser012_TrackAppUsageEvent_params *params )
{
((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
((ISteamUser*)params->linux_side)->TrackAppUsageEvent( (CGameID)params->gameID, (int)params->eAppUsageEvent, (const char *)params->pchExtraInfo );
}
bool cppISteamUser_SteamUser012_GetUserDataFolder(void *linux_side, char *pchBuffer, int cubBuffer)
void cppISteamUser_SteamUser012_GetUserDataFolder( struct cppISteamUser_SteamUser012_GetUserDataFolder_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->GetUserDataFolder((char *)pchBuffer, (int)cubBuffer);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetUserDataFolder( (char *)params->pchBuffer, (int)params->cubBuffer );
}
void cppISteamUser_SteamUser012_StartVoiceRecording(void *linux_side)
void cppISteamUser_SteamUser012_StartVoiceRecording( struct cppISteamUser_SteamUser012_StartVoiceRecording_params *params )
{
((ISteamUser*)linux_side)->StartVoiceRecording();
((ISteamUser*)params->linux_side)->StartVoiceRecording( );
}
void cppISteamUser_SteamUser012_StopVoiceRecording(void *linux_side)
void cppISteamUser_SteamUser012_StopVoiceRecording( struct cppISteamUser_SteamUser012_StopVoiceRecording_params *params )
{
((ISteamUser*)linux_side)->StopVoiceRecording();
((ISteamUser*)params->linux_side)->StopVoiceRecording( );
}
EVoiceResult cppISteamUser_SteamUser012_GetCompressedVoice(void *linux_side, void *pDestBuffer, uint32 cbDestBufferSize, uint32 *nBytesWritten)
void cppISteamUser_SteamUser012_GetCompressedVoice( struct cppISteamUser_SteamUser012_GetCompressedVoice_params *params )
{
EVoiceResult _ret;
_ret = ((ISteamUser*)linux_side)->GetCompressedVoice((void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetCompressedVoice( (void *)params->pDestBuffer, (uint32)params->cbDestBufferSize, (uint32 *)params->nBytesWritten );
}
EVoiceResult cppISteamUser_SteamUser012_DecompressVoice(void *linux_side, void *pCompressed, uint32 cbCompressed, void *pDestBuffer, uint32 cbDestBufferSize, uint32 *nBytesWritten)
void cppISteamUser_SteamUser012_DecompressVoice( struct cppISteamUser_SteamUser012_DecompressVoice_params *params )
{
EVoiceResult _ret;
_ret = ((ISteamUser*)linux_side)->DecompressVoice((void *)pCompressed, (uint32)cbCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->DecompressVoice( (void *)params->pCompressed, (uint32)params->cbCompressed, (void *)params->pDestBuffer, (uint32)params->cbDestBufferSize, (uint32 *)params->nBytesWritten );
}
HAuthTicket cppISteamUser_SteamUser012_GetAuthSessionTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket)
void cppISteamUser_SteamUser012_GetAuthSessionTicket( struct cppISteamUser_SteamUser012_GetAuthSessionTicket_params *params )
{
HAuthTicket _ret;
_ret = ((ISteamUser*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetAuthSessionTicket( (void *)params->pTicket, (int)params->cbMaxTicket, (uint32 *)params->pcbTicket );
}
EBeginAuthSessionResult cppISteamUser_SteamUser012_BeginAuthSession(void *linux_side, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
void cppISteamUser_SteamUser012_BeginAuthSession( struct cppISteamUser_SteamUser012_BeginAuthSession_params *params )
{
EBeginAuthSessionResult _ret;
_ret = ((ISteamUser*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BeginAuthSession( (const void *)params->pAuthTicket, (int)params->cbAuthTicket, (CSteamID)params->steamID );
}
void cppISteamUser_SteamUser012_EndAuthSession(void *linux_side, CSteamID steamID)
void cppISteamUser_SteamUser012_EndAuthSession( struct cppISteamUser_SteamUser012_EndAuthSession_params *params )
{
((ISteamUser*)linux_side)->EndAuthSession((CSteamID)steamID);
((ISteamUser*)params->linux_side)->EndAuthSession( (CSteamID)params->steamID );
}
void cppISteamUser_SteamUser012_CancelAuthTicket(void *linux_side, HAuthTicket hAuthTicket)
void cppISteamUser_SteamUser012_CancelAuthTicket( struct cppISteamUser_SteamUser012_CancelAuthTicket_params *params )
{
((ISteamUser*)linux_side)->CancelAuthTicket((HAuthTicket)hAuthTicket);
((ISteamUser*)params->linux_side)->CancelAuthTicket( (HAuthTicket)params->hAuthTicket );
}
EUserHasLicenseForAppResult cppISteamUser_SteamUser012_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
void cppISteamUser_SteamUser012_UserHasLicenseForApp( struct cppISteamUser_SteamUser012_UserHasLicenseForApp_params *params )
{
EUserHasLicenseForAppResult _ret;
_ret = ((ISteamUser*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->UserHasLicenseForApp( (CSteamID)params->steamID, (AppId_t)params->appID );
}
#ifdef __cplusplus