lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -11,73 +11,59 @@ extern "C" {
#define SDKVER_103
#include "struct_converters.h"
#include "cppISteamUser_SteamUser011.h"
HSteamUser cppISteamUser_SteamUser011_GetHSteamUser(void *linux_side)
void cppISteamUser_SteamUser011_GetHSteamUser( struct cppISteamUser_SteamUser011_GetHSteamUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamUser*)linux_side)->GetHSteamUser();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetHSteamUser( );
}
bool cppISteamUser_SteamUser011_BLoggedOn(void *linux_side)
void cppISteamUser_SteamUser011_BLoggedOn( struct cppISteamUser_SteamUser011_BLoggedOn_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->BLoggedOn();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BLoggedOn( );
}
CSteamID cppISteamUser_SteamUser011_GetSteamID(void *linux_side)
void cppISteamUser_SteamUser011_GetSteamID( struct cppISteamUser_SteamUser011_GetSteamID_params *params )
{
CSteamID _ret;
_ret = ((ISteamUser*)linux_side)->GetSteamID();
return (_ret);
*params->_ret = ((ISteamUser*)params->linux_side)->GetSteamID( );
}
int cppISteamUser_SteamUser011_InitiateGameConnection(void *linux_side, void *pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure)
void cppISteamUser_SteamUser011_InitiateGameConnection( struct cppISteamUser_SteamUser011_InitiateGameConnection_params *params )
{
int _ret;
_ret = ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->InitiateGameConnection( (void *)params->pAuthBlob, (int)params->cbMaxAuthBlob, (CSteamID)params->steamIDGameServer, (uint32)params->unIPServer, (uint16)params->usPortServer, (bool)params->bSecure );
}
void cppISteamUser_SteamUser011_TerminateGameConnection(void *linux_side, uint32 unIPServer, uint16 usPortServer)
void cppISteamUser_SteamUser011_TerminateGameConnection( struct cppISteamUser_SteamUser011_TerminateGameConnection_params *params )
{
((ISteamUser*)linux_side)->TerminateGameConnection((uint32)unIPServer, (uint16)usPortServer);
((ISteamUser*)params->linux_side)->TerminateGameConnection( (uint32)params->unIPServer, (uint16)params->usPortServer );
}
void cppISteamUser_SteamUser011_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char *pchExtraInfo)
void cppISteamUser_SteamUser011_TrackAppUsageEvent( struct cppISteamUser_SteamUser011_TrackAppUsageEvent_params *params )
{
((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
((ISteamUser*)params->linux_side)->TrackAppUsageEvent( (CGameID)params->gameID, (int)params->eAppUsageEvent, (const char *)params->pchExtraInfo );
}
bool cppISteamUser_SteamUser011_GetUserDataFolder(void *linux_side, char *pchBuffer, int cubBuffer)
void cppISteamUser_SteamUser011_GetUserDataFolder( struct cppISteamUser_SteamUser011_GetUserDataFolder_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->GetUserDataFolder((char *)pchBuffer, (int)cubBuffer);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetUserDataFolder( (char *)params->pchBuffer, (int)params->cubBuffer );
}
void cppISteamUser_SteamUser011_StartVoiceRecording(void *linux_side)
void cppISteamUser_SteamUser011_StartVoiceRecording( struct cppISteamUser_SteamUser011_StartVoiceRecording_params *params )
{
((ISteamUser*)linux_side)->StartVoiceRecording();
((ISteamUser*)params->linux_side)->StartVoiceRecording( );
}
void cppISteamUser_SteamUser011_StopVoiceRecording(void *linux_side)
void cppISteamUser_SteamUser011_StopVoiceRecording( struct cppISteamUser_SteamUser011_StopVoiceRecording_params *params )
{
((ISteamUser*)linux_side)->StopVoiceRecording();
((ISteamUser*)params->linux_side)->StopVoiceRecording( );
}
EVoiceResult cppISteamUser_SteamUser011_GetCompressedVoice(void *linux_side, void *pDestBuffer, uint32 cbDestBufferSize, uint32 *nBytesWritten)
void cppISteamUser_SteamUser011_GetCompressedVoice( struct cppISteamUser_SteamUser011_GetCompressedVoice_params *params )
{
EVoiceResult _ret;
_ret = ((ISteamUser*)linux_side)->GetCompressedVoice((void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetCompressedVoice( (void *)params->pDestBuffer, (uint32)params->cbDestBufferSize, (uint32 *)params->nBytesWritten );
}
EVoiceResult cppISteamUser_SteamUser011_DecompressVoice(void *linux_side, void *pCompressed, uint32 cbCompressed, void *pDestBuffer, uint32 cbDestBufferSize, uint32 *nBytesWritten)
void cppISteamUser_SteamUser011_DecompressVoice( struct cppISteamUser_SteamUser011_DecompressVoice_params *params )
{
EVoiceResult _ret;
_ret = ((ISteamUser*)linux_side)->DecompressVoice((void *)pCompressed, (uint32)cbCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->DecompressVoice( (void *)params->pCompressed, (uint32)params->cbCompressed, (void *)params->pDestBuffer, (uint32)params->cbDestBufferSize, (uint32 *)params->nBytesWritten );
}
#ifdef __cplusplus