lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -11,47 +11,39 @@ extern "C" {
#define SDKVER_100
#include "struct_converters.h"
#include "cppISteamUser_SteamUser009.h"
HSteamUser cppISteamUser_SteamUser009_GetHSteamUser(void *linux_side)
void cppISteamUser_SteamUser009_GetHSteamUser( struct cppISteamUser_SteamUser009_GetHSteamUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamUser*)linux_side)->GetHSteamUser();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetHSteamUser( );
}
bool cppISteamUser_SteamUser009_BLoggedOn(void *linux_side)
void cppISteamUser_SteamUser009_BLoggedOn( struct cppISteamUser_SteamUser009_BLoggedOn_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->BLoggedOn();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BLoggedOn( );
}
CSteamID cppISteamUser_SteamUser009_GetSteamID(void *linux_side)
void cppISteamUser_SteamUser009_GetSteamID( struct cppISteamUser_SteamUser009_GetSteamID_params *params )
{
CSteamID _ret;
_ret = ((ISteamUser*)linux_side)->GetSteamID();
return (_ret);
*params->_ret = ((ISteamUser*)params->linux_side)->GetSteamID( );
}
int cppISteamUser_SteamUser009_InitiateGameConnection(void *linux_side, void *pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, CGameID gameID, uint32 unIPServer, uint16 usPortServer, bool bSecure)
void cppISteamUser_SteamUser009_InitiateGameConnection( struct cppISteamUser_SteamUser009_InitiateGameConnection_params *params )
{
int _ret;
_ret = ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (CGameID)gameID, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->InitiateGameConnection( (void *)params->pAuthBlob, (int)params->cbMaxAuthBlob, (CSteamID)params->steamIDGameServer, (CGameID)params->gameID, (uint32)params->unIPServer, (uint16)params->usPortServer, (bool)params->bSecure );
}
void cppISteamUser_SteamUser009_TerminateGameConnection(void *linux_side, uint32 unIPServer, uint16 usPortServer)
void cppISteamUser_SteamUser009_TerminateGameConnection( struct cppISteamUser_SteamUser009_TerminateGameConnection_params *params )
{
((ISteamUser*)linux_side)->TerminateGameConnection((uint32)unIPServer, (uint16)usPortServer);
((ISteamUser*)params->linux_side)->TerminateGameConnection( (uint32)params->unIPServer, (uint16)params->usPortServer );
}
void cppISteamUser_SteamUser009_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char *pchExtraInfo)
void cppISteamUser_SteamUser009_TrackAppUsageEvent( struct cppISteamUser_SteamUser009_TrackAppUsageEvent_params *params )
{
((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
((ISteamUser*)params->linux_side)->TrackAppUsageEvent( (CGameID)params->gameID, (int)params->eAppUsageEvent, (const char *)params->pchExtraInfo );
}
void cppISteamUser_SteamUser009_RefreshSteam2Login(void *linux_side)
void cppISteamUser_SteamUser009_RefreshSteam2Login( struct cppISteamUser_SteamUser009_RefreshSteam2Login_params *params )
{
((ISteamUser*)linux_side)->RefreshSteam2Login();
((ISteamUser*)params->linux_side)->RefreshSteam2Login( );
}
#ifdef __cplusplus