lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -11,166 +11,134 @@ extern "C" {
#define SDKVER_099u
#include "struct_converters.h"
#include "cppISteamUser_SteamUser004.h"
HSteamUser cppISteamUser_SteamUser004_GetHSteamUser(void *linux_side)
void cppISteamUser_SteamUser004_GetHSteamUser( struct cppISteamUser_SteamUser004_GetHSteamUser_params *params )
{
HSteamUser _ret;
_ret = ((ISteamUser*)linux_side)->GetHSteamUser();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetHSteamUser( );
}
void cppISteamUser_SteamUser004_LogOn(void *linux_side, CSteamID steamID)
void cppISteamUser_SteamUser004_LogOn( struct cppISteamUser_SteamUser004_LogOn_params *params )
{
((ISteamUser*)linux_side)->LogOn((CSteamID)steamID);
((ISteamUser*)params->linux_side)->LogOn( (CSteamID)params->steamID );
}
void cppISteamUser_SteamUser004_LogOff(void *linux_side)
void cppISteamUser_SteamUser004_LogOff( struct cppISteamUser_SteamUser004_LogOff_params *params )
{
((ISteamUser*)linux_side)->LogOff();
((ISteamUser*)params->linux_side)->LogOff( );
}
bool cppISteamUser_SteamUser004_BLoggedOn(void *linux_side)
void cppISteamUser_SteamUser004_BLoggedOn( struct cppISteamUser_SteamUser004_BLoggedOn_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->BLoggedOn();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BLoggedOn( );
}
ELogonState cppISteamUser_SteamUser004_GetLogonState(void *linux_side)
void cppISteamUser_SteamUser004_GetLogonState( struct cppISteamUser_SteamUser004_GetLogonState_params *params )
{
ELogonState _ret;
_ret = ((ISteamUser*)linux_side)->GetLogonState();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetLogonState( );
}
bool cppISteamUser_SteamUser004_BConnected(void *linux_side)
void cppISteamUser_SteamUser004_BConnected( struct cppISteamUser_SteamUser004_BConnected_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->BConnected();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->BConnected( );
}
CSteamID cppISteamUser_SteamUser004_GetSteamID(void *linux_side)
void cppISteamUser_SteamUser004_GetSteamID( struct cppISteamUser_SteamUser004_GetSteamID_params *params )
{
CSteamID _ret;
_ret = ((ISteamUser*)linux_side)->GetSteamID();
return (_ret);
*params->_ret = ((ISteamUser*)params->linux_side)->GetSteamID( );
}
bool cppISteamUser_SteamUser004_IsVACBanned(void *linux_side, int nGameID)
void cppISteamUser_SteamUser004_IsVACBanned( struct cppISteamUser_SteamUser004_IsVACBanned_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->IsVACBanned((int)nGameID);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->IsVACBanned( (int)params->nGameID );
}
bool cppISteamUser_SteamUser004_RequireShowVACBannedMessage(void *linux_side, int nGameID)
void cppISteamUser_SteamUser004_RequireShowVACBannedMessage( struct cppISteamUser_SteamUser004_RequireShowVACBannedMessage_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->RequireShowVACBannedMessage((int)nGameID);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->RequireShowVACBannedMessage( (int)params->nGameID );
}
void cppISteamUser_SteamUser004_AcknowledgeVACBanning(void *linux_side, int nGameID)
void cppISteamUser_SteamUser004_AcknowledgeVACBanning( struct cppISteamUser_SteamUser004_AcknowledgeVACBanning_params *params )
{
((ISteamUser*)linux_side)->AcknowledgeVACBanning((int)nGameID);
((ISteamUser*)params->linux_side)->AcknowledgeVACBanning( (int)params->nGameID );
}
int cppISteamUser_SteamUser004_NClientGameIDAdd(void *linux_side, int nGameID)
void cppISteamUser_SteamUser004_NClientGameIDAdd( struct cppISteamUser_SteamUser004_NClientGameIDAdd_params *params )
{
int _ret;
_ret = ((ISteamUser*)linux_side)->NClientGameIDAdd((int)nGameID);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->NClientGameIDAdd( (int)params->nGameID );
}
void cppISteamUser_SteamUser004_RemoveClientGame(void *linux_side, int nClientGameID)
void cppISteamUser_SteamUser004_RemoveClientGame( struct cppISteamUser_SteamUser004_RemoveClientGame_params *params )
{
((ISteamUser*)linux_side)->RemoveClientGame((int)nClientGameID);
((ISteamUser*)params->linux_side)->RemoveClientGame( (int)params->nClientGameID );
}
void cppISteamUser_SteamUser004_SetClientGameServer(void *linux_side, int nClientGameID, uint32 unIPServer, uint16 usPortServer)
void cppISteamUser_SteamUser004_SetClientGameServer( struct cppISteamUser_SteamUser004_SetClientGameServer_params *params )
{
((ISteamUser*)linux_side)->SetClientGameServer((int)nClientGameID, (uint32)unIPServer, (uint16)usPortServer);
((ISteamUser*)params->linux_side)->SetClientGameServer( (int)params->nClientGameID, (uint32)params->unIPServer, (uint16)params->usPortServer );
}
void cppISteamUser_SteamUser004_SetSteam2Ticket(void *linux_side, uint8 *pubTicket, int cubTicket)
void cppISteamUser_SteamUser004_SetSteam2Ticket( struct cppISteamUser_SteamUser004_SetSteam2Ticket_params *params )
{
((ISteamUser*)linux_side)->SetSteam2Ticket((uint8 *)pubTicket, (int)cubTicket);
((ISteamUser*)params->linux_side)->SetSteam2Ticket( (uint8 *)params->pubTicket, (int)params->cubTicket );
}
void cppISteamUser_SteamUser004_AddServerNetAddress(void *linux_side, uint32 unIP, uint16 unPort)
void cppISteamUser_SteamUser004_AddServerNetAddress( struct cppISteamUser_SteamUser004_AddServerNetAddress_params *params )
{
((ISteamUser*)linux_side)->AddServerNetAddress((uint32)unIP, (uint16)unPort);
((ISteamUser*)params->linux_side)->AddServerNetAddress( (uint32)params->unIP, (uint16)params->unPort );
}
bool cppISteamUser_SteamUser004_SetEmail(void *linux_side, const char *pchEmail)
void cppISteamUser_SteamUser004_SetEmail( struct cppISteamUser_SteamUser004_SetEmail_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->SetEmail((const char *)pchEmail);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->SetEmail( (const char *)params->pchEmail );
}
int cppISteamUser_SteamUser004_GetSteamGameConnectToken(void *linux_side, void *pBlob, int cbMaxBlob)
void cppISteamUser_SteamUser004_GetSteamGameConnectToken( struct cppISteamUser_SteamUser004_GetSteamGameConnectToken_params *params )
{
int _ret;
_ret = ((ISteamUser*)linux_side)->GetSteamGameConnectToken((void *)pBlob, (int)cbMaxBlob);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetSteamGameConnectToken( (void *)params->pBlob, (int)params->cbMaxBlob );
}
bool cppISteamUser_SteamUser004_SetRegistryString(void *linux_side, EConfigSubTree eRegistrySubTree, const char *pchKey, const char *pchValue)
void cppISteamUser_SteamUser004_SetRegistryString( struct cppISteamUser_SteamUser004_SetRegistryString_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->SetRegistryString((EConfigSubTree)eRegistrySubTree, (const char *)pchKey, (const char *)pchValue);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->SetRegistryString( (EConfigSubTree)params->eRegistrySubTree, (const char *)params->pchKey, (const char *)params->pchValue );
}
bool cppISteamUser_SteamUser004_GetRegistryString(void *linux_side, EConfigSubTree eRegistrySubTree, const char *pchKey, char *pchValue, int cbValue)
void cppISteamUser_SteamUser004_GetRegistryString( struct cppISteamUser_SteamUser004_GetRegistryString_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->GetRegistryString((EConfigSubTree)eRegistrySubTree, (const char *)pchKey, (char *)pchValue, (int)cbValue);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetRegistryString( (EConfigSubTree)params->eRegistrySubTree, (const char *)params->pchKey, (char *)params->pchValue, (int)params->cbValue );
}
bool cppISteamUser_SteamUser004_SetRegistryInt(void *linux_side, EConfigSubTree eRegistrySubTree, const char *pchKey, int iValue)
void cppISteamUser_SteamUser004_SetRegistryInt( struct cppISteamUser_SteamUser004_SetRegistryInt_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->SetRegistryInt((EConfigSubTree)eRegistrySubTree, (const char *)pchKey, (int)iValue);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->SetRegistryInt( (EConfigSubTree)params->eRegistrySubTree, (const char *)params->pchKey, (int)params->iValue );
}
bool cppISteamUser_SteamUser004_GetRegistryInt(void *linux_side, EConfigSubTree eRegistrySubTree, const char *pchKey, int *piValue)
void cppISteamUser_SteamUser004_GetRegistryInt( struct cppISteamUser_SteamUser004_GetRegistryInt_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->GetRegistryInt((EConfigSubTree)eRegistrySubTree, (const char *)pchKey, (int *)piValue);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->GetRegistryInt( (EConfigSubTree)params->eRegistrySubTree, (const char *)params->pchKey, (int *)params->piValue );
}
int cppISteamUser_SteamUser004_InitiateGameConnection(void *linux_side, void *pBlob, int cbMaxBlob, CSteamID steamID, int nGameAppID, uint32 unIPServer, uint16 usPortServer, bool bSecure)
void cppISteamUser_SteamUser004_InitiateGameConnection( struct cppISteamUser_SteamUser004_InitiateGameConnection_params *params )
{
int _ret;
_ret = ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pBlob, (int)cbMaxBlob, (CSteamID)steamID, (int)nGameAppID, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->InitiateGameConnection( (void *)params->pBlob, (int)params->cbMaxBlob, (CSteamID)params->steamID, (int)params->nGameAppID, (uint32)params->unIPServer, (uint16)params->usPortServer, (bool)params->bSecure );
}
void cppISteamUser_SteamUser004_TerminateGameConnection(void *linux_side, uint32 unIPServer, uint16 usPortServer)
void cppISteamUser_SteamUser004_TerminateGameConnection( struct cppISteamUser_SteamUser004_TerminateGameConnection_params *params )
{
((ISteamUser*)linux_side)->TerminateGameConnection((uint32)unIPServer, (uint16)usPortServer);
((ISteamUser*)params->linux_side)->TerminateGameConnection( (uint32)params->unIPServer, (uint16)params->usPortServer );
}
void cppISteamUser_SteamUser004_SetSelfAsPrimaryChatDestination(void *linux_side)
void cppISteamUser_SteamUser004_SetSelfAsPrimaryChatDestination( struct cppISteamUser_SteamUser004_SetSelfAsPrimaryChatDestination_params *params )
{
((ISteamUser*)linux_side)->SetSelfAsPrimaryChatDestination();
((ISteamUser*)params->linux_side)->SetSelfAsPrimaryChatDestination( );
}
bool cppISteamUser_SteamUser004_IsPrimaryChatDestination(void *linux_side)
void cppISteamUser_SteamUser004_IsPrimaryChatDestination( struct cppISteamUser_SteamUser004_IsPrimaryChatDestination_params *params )
{
bool _ret;
_ret = ((ISteamUser*)linux_side)->IsPrimaryChatDestination();
return (_ret);
params->_ret = ((ISteamUser*)params->linux_side)->IsPrimaryChatDestination( );
}
void cppISteamUser_SteamUser004_RequestLegacyCDKey(void *linux_side, uint32 iAppID)
void cppISteamUser_SteamUser004_RequestLegacyCDKey( struct cppISteamUser_SteamUser004_RequestLegacyCDKey_params *params )
{
((ISteamUser*)linux_side)->RequestLegacyCDKey((uint32)iAppID);
((ISteamUser*)params->linux_side)->RequestLegacyCDKey( (uint32)params->iAppID );
}
#ifdef __cplusplus